Veritas iti aegis_conf

807 views

Published on

Published in: Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
807
On SlideShare
0
From Embeds
0
Number of Embeds
3
Actions
Shares
0
Downloads
5
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Veritas iti aegis_conf

  1. 1. VERITAS project VERITAS project FP7 247765 FP7 247765VERITAS overview CERTH/ITI30th November11-12/01/2010 2011 Kick-off meeting Brussels, Belgium
  2. 2. Development chain before VERITAS2
  3. 3. The Problem - NeedsNE1: Lack of designer/developer plug-ins, tools to support accessibility testingNE2: Minimisation of the need for real user testing during the planning/development phaseNE3: Accessibility assessment tools exist only for some application areas and only at the final stages of developmentNE4: The clear lack of accessibility support tools for non-ICT productsNE5: There is a clear lack of a realistic and immersive simulation experience during design/development of assistive technologiesNE6: There is a clear lack of simulation interface for multimodal interfaces targeting various disabilities
  4. 4. Development Chain with VERITAS
  5. 5. VERITAS Architecture5
  6. 6. VERITAS Approach  User Centered Design  Iterative development and testing  Virtual user models: Iterative development using feedback from the multisensorial platform  Simulation models: Iterative development with feedback from real developers from the five VERITAS application sectors  Iterative pilots: Feedback from real users  Comprehensive risk analysis and mitigation strategy.  Involvement of key industrial partners in all stages so as to6 ensure the applicability of the developed algorithms and systems
  7. 7. VERITAS user modeling methodology7
  8. 8. Primitive tasks Virtual User Models Fundamental element Task Models Primitive Tasks Simulation Models8  VERITAS user modeling is based on primitive tasks.
  9. 9. VERITAS Model PlatformSoA, rules, etc. Parametric 9 Formal structured Fully functional representation Customization model for utilities simulation
  10. 10. PERSONAS  A persona is an archetypal user that is derived from specific profile data to create a representative user.  A persona is more tangible, less ambiguous, easier to envision, easier to empathize with. A Virtual User Model10 describes an instance of a virtual user.
  11. 11. VERITAS PERSONAS11  E.g. PERSONA covering 90% of the disabled population w.r.t a specific disability
  12. 12. Multi-layered simulation platform VERITAS will support three levels of simulation  Level 1: Low-level constraints satisfaction  In this level the platform will examine whether the simulation models can be properly executed using the task models of the target user group  Level 2: Semi-automated simulation also include several environmental variables.  Execution of the simulation model of the virtual prototype with the target user group task models, including simulation of several environmental variables.  Any inaccessible parts of the execution of the simulation model will be reported.  Level 3: Physically-based simulation  Is a grand research target on its own! VERITAS will focus on identifying parameters and specific degrees of freedom in the simulation that can be physically simulated and potentially result in evaluations that are not possible using Levels 1 and 2
  13. 13. VERITAS Application scenarios Application development and reporting  Automotive applications  Smart Living Spaces applications  “Office” workplace applications  Infotainment and games applications  Personal healthcare Pilots:  Iterative Pilots and Pilots Planning  Pilots for the designers  Pilots for the end-users
  14. 14. Examples Car interior design using RAMSIS Motorcycle handling
  15. 15. Demonstrations - Automotive
  16. 16. THANK YOU!

×