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Zombies Run!Transforming Fitness,      Games & Story                            @zombiesrungame                  Six to St...
Adrian Hon         CEO, Six to Start@adrianhon         @sixtostartAlex Macmillan     Lead Developer, Six to Start@arexxMat...
#zrpanel
#zrpanel
#zrpanel
#zrpanel
#zrpanel
•   400,000+ sales•   4,000,000+ runs•   iOS & Android         #zrpanel
We’re not health experts, so why does it work?          #zrpanel
How do we keep Runner 5  running all the time?         #zrpanel
Why do we have such ahigh proportion of women        players?          #zrpanel
How did the tech and game  experience change the story (and vice versa)?          #zrpanel
Why Android 4.0+ and iOS 6+   for Zombies, Run! 2?           #zrpanel
How and why did we provide   VoiceOver support?           #zrpanel
How did we develop it soquickly? What were the      trade-offs?          #zrpanel
How did we record the audioon our Kickstarter budget?           #zrpanel
What did we learn duringrecording and production?          #zrpanel
$7.99?! Are we insane? Why      not freemium?           #zrpanel
Why aren’t we ‘really’  location-based?         #zrpanel
zombiesrungame.com      @zombiesrungame  feedback at sxsw.tv/ch8          #zrpanel
Zombies, Run! Transforming Fitness, Games & Story
Zombies, Run! Transforming Fitness, Games & Story
Zombies, Run! Transforming Fitness, Games & Story
Zombies, Run! Transforming Fitness, Games & Story
Zombies, Run! Transforming Fitness, Games & Story
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Zombies, Run! Transforming Fitness, Games & Story

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SXSW 2013 panel by Adrian Hon, Alex Macmillan, Matt Wieteska and Naomi Alderman

Published in: Technology

Transcript of "Zombies, Run! Transforming Fitness, Games & Story"

  1. 1. Zombies Run!Transforming Fitness, Games & Story @zombiesrungame Six to Start and Naomi Alderman #zrpanel
  2. 2. Adrian Hon CEO, Six to Start@adrianhon @sixtostartAlex Macmillan Lead Developer, Six to Start@arexxMatt Wieteska Audio Director, Six to Start@gamecatNaomi Alderman Lead Writer, Co-Creator@naomiallthenews #zrpanel
  3. 3. #zrpanel
  4. 4. #zrpanel
  5. 5. #zrpanel
  6. 6. #zrpanel
  7. 7. #zrpanel
  8. 8. • 400,000+ sales• 4,000,000+ runs• iOS & Android #zrpanel
  9. 9. We’re not health experts, so why does it work? #zrpanel
  10. 10. How do we keep Runner 5 running all the time? #zrpanel
  11. 11. Why do we have such ahigh proportion of women players? #zrpanel
  12. 12. How did the tech and game experience change the story (and vice versa)? #zrpanel
  13. 13. Why Android 4.0+ and iOS 6+ for Zombies, Run! 2? #zrpanel
  14. 14. How and why did we provide VoiceOver support? #zrpanel
  15. 15. How did we develop it soquickly? What were the trade-offs? #zrpanel
  16. 16. How did we record the audioon our Kickstarter budget? #zrpanel
  17. 17. What did we learn duringrecording and production? #zrpanel
  18. 18. $7.99?! Are we insane? Why not freemium? #zrpanel
  19. 19. Why aren’t we ‘really’ location-based? #zrpanel
  20. 20. zombiesrungame.com @zombiesrungame feedback at sxsw.tv/ch8 #zrpanel
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