A Brief History
• The earliest video game was the “Cathode Ray Tube
Amusement Device” created in 1947
• The video game market truly began with success of
pong, made by Atari in 1972. In 1975, a home version
• In 1983, the market crashed horribly, mostly due to
the over-saturation of low quality games (E.T., etc.)
• In 1985 Nintendo introduced the Famicom (known as
the NES in the U.S.), which revitalized the dead video
game market and opened the way for video games as
we know them today
When they were ﬁrst invented, video games were little
more than simple toys, even though they used some of the
most advanced technology of their time.
With the rapid expansion of the video game market since
1985, has the basic deﬁnition of video games changed?
Their content has certainly changed. Their technology has
certainly changed. Their popularity has certainly changed.
There is no simple way to classify video games now, but
here are a few possibilities:
• Video games can be fun for
all ages, but they’re still just
• They make good party
entertainment, or they can be
used just to pass the time
• There are many professional tournaments that
P “hardcore” gamers can compete in
O • Massive Multiplayer Online (MMO) experiences are a
new social medium
T (1) (2)
A comparison to other forms of
entertainment • As valid an art-form as
• Offer a new level of story
telling due to the depth of
Music Movie Book DVD Video Game
• Some argue that video games inspire (1)
violence: violent video games have a level of
interactivity not found in violent movies
• However, an age rating system is in place.
Many would say that it is therefore the
responsibility of parents to control what their
Positive or Negative Inﬂuence?
• Video games continue to push the limits of our
technology, inspiring more and more powerful
• However, is it truly beneﬁcial when video games
seem to also inspire bad habits such as laziness
or even addiction?