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Unit 30 ao2 presentation
Unit 30 ao2 presentation
Unit 30 ao2 presentation
Unit 30 ao2 presentation
Unit 30 ao2 presentation
Unit 30 ao2 presentation
Unit 30 ao2 presentation
Unit 30 ao2 presentation
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Unit 30 ao2 presentation

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Transcript

  • 1. Unit 30 - Design for Games AO2 – Produce an Initial Game Concept
  • 2. AO2 asks you to create an initial game concept. You are going to do this by:- i) completing a standard form which summarise your game concept ii) supporting the information on your standard form with additional writing, design and illustration
  • 3. Elements of the Initial Game Concept
    • Twenty-five word summary of the concept
    • 4. Genre and Audience
    • 5. Game Setting
    • 6. Game Story Idea
    • 7. Main Characters
    • 8. Game Structure and Levels
    • 9. Game Play including Game Mechanics
    • 10. Player Perspective
    • 11. Visual Design
    • 12. Success and Failure Criteria
    • 13. Multiplayer and Online Potential
  • 14. Allow me to state the obvious... You've just completed AO1 on key concepts in game design. Use what you learned there in your design ideas here. For example – a three act narrative structure?
  • 15. Twenty Five Word Summary
      Get the absolute basics down
    Genre POV Story Setting Gameplay A first person stealth game, using shadows and silence. In a steampunk metropolis, a thief trained by a secret society undertakes missions to steal valuables.
  • 16. Genre and Audience Name your genre and subgenre as appropriate Identify your core audience In the additional information:-
    • What narrative, iconographic, sound and game play conventions will identify your genre
    • 17. Write a more detailed analysis of your core audience and identify secondary audiences, explaining how the game will appeal to them in different ways.
  • 18. Game Setting When and where is your game set? In the additional information:-
    • Describe the setting in more detail, including visual and/or audio visual material (a short film clip to illustrate what you want your world to look like?)
    • 19. Justify your decision with reference to your genre and target audience
  • 20. Game Story Not a 'blurb' but a full summary of the story of your game In the additional information:-
    • Three act structure
    • 21. Scenes within acts
    • 22. Interactive Narrative

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