2. Camera Angles
One of the things we wanted to achieve with our camera
angles was suggest that there was someone either following
the victim, or is close by
We have therefore used various camera angles to create
this desired effect
We have used over the shoulder shot, as if the horror
victim was right behind them
We have used panning shots, as if the horror villain is
sitting still watching the victim
Tilt shots to imply the presence of the horror villain
All of these camera angles, therefore imply to the audience
the presence of our horror villain in the various scenes.
3. Camera Shots
To establish the setting at the beginning of the trailer,
we plan to use long shots, which contain the landscape
of the setting.
Once we have established the main plot details and
characters involved, we plan to use mid shots, helping
to see what is unfolding from the person’s perspective
and allows us to see them interact with what is
happening.
In the montage, we intend to use close-ups, so that the
viewer can understand the actor’s emotions and also
allows them to feel empathy for the character.
4. Camera Distances
To create further disorientation in our trailer, we plan
to use a variety of shot distances
At the beginning of the trailer, we plan to use wide
shots, to set the scene and to imply the low level threat
As the trailer progresses, we plan to use close-ups of
the horror victim as they get tormented more and more
by the horror villain
By using close ups, we will be able to see the emotions
of the horror victim, during the last few scenes of the
trailer in the montage