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How High Dynamic Range Audio Makes Battlefield: Bad Company Go BOOM

by Anders Clerwall on Apr 15, 2009

  • 14,695 views

Slides from my lecture at GDC09.

Slides from my lecture at GDC09.

Right now the second video refuses to play, but I'll try to get that fixed. For now, watch it at: http://www.youtube.com/watch?v=o7TJjlFSYeM

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How High Dynamic Range Audio Makes Battlefield: Bad Company Go BOOM — Presentation Transcript