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Last ICT Trends on Social Collaborations and eLearning tools
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Last ICT Trends on Social Collaborations and eLearning tools

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Presentation made at the Vigo University during the International Administrative and

Presentation made at the Vigo University during the International Administrative and
Teaching Staff Training Week organized by the International Relationships Office

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  • Despite to be in the field, acquainted to innovate and use innovation, I am everyday surprised about how fast technology is changing and is changing our style of life, our style of learning
  • 20 years ago the University or the office was the only place were to use a computer – 10 years ago Univ or Off had still a more powerful computing resources respect to the home computer, now our smartphone perhaps is more powerful than the office computer
  • Another light-speed trend is represented by content sharing, collaboration tools (in some way available in Social network too) Also in this case it is plenty of solutions, from simple file sharing (Dropbox, etc.) to complete collaboration tools (Sharepoint, Huddle, Google Docs) – professional, open source, cloud Huge amount of learning content available: Youtube, The OpenUniversity, Google Edu, Google Code University, iTunes U, ocw.mit.edu Crowdsourcing – Co-Learning – Co-Working

Last ICT Trends on Social Collaborations and eLearning tools Last ICT Trends on Social Collaborations and eLearning tools Presentation Transcript

  • International Administrative and Teaching Staff Training Week 5 - 9 March 2012 Last ICT trends on Social,Collaboration and e-Learning tools Antonio Ciccarelli - EFCA
  • Overview• Information and Communication Technology (ICT): main current trends• E-Learning focus: possible models and solutions• Conclusion
  • Main ICT Trends• The end of the PC age• “Consumerization”• Social Networks, Unified Communication• Content Sharing, Collaboration• Everything moving to the Cloud
  • 1 - The end of the PC age• @Home: PC – TV integration• @Office: Surface Desktops• @Elsewhere: Next Generation Smartphones Ecosystem based on: • Hardware device • Operating System (Microsoft, iOS, Android) • Apps • Content download
  • 2 – Consumerization• 1970-80: computers only available at office and univ.• 1990: office equipment still more powerful than the home computer• 2010 – Smartphone more powerful than the office computer• Employees/students prefers to use their personal devices User’s applications more social and advanced respect to the applications available or allowed at office
  • 3 – Social Network, Unified Communication• Social Network started at University. However, how many universities provide or allow it?• Facebook, Twitter the most famous. Several solutions for enterprise/specialized forums• Social + Unified Communication: Skype, Gtalk, Messenger• Professional versions (e.g., Cisco or Microsoft Lync)• Low cost and no infrastructure: solutions in the Cloud
  • 3.1 – Specialized Social Network examples
  • 4 – Content Sharing, Collaboration• Other fast growing trend: content sharing, collaboration tools• Lot of solutions: from simple file sharing (e.g., Dropbox) to complete team collaboration suites (Sharepoint, Huddle, Google Docs) - professional, open source, cloud versions• Huge amount of learning content available: YouTube, The Open University, MIT Open Courseware, iTunes U, Google Edu, etc.• Social Video Sharing• Co-Learning – Co-Working
  • 5 – Everything in the cloud• Hardware (server, storage, printers)• Operating System (virtualization)• Applications• Data and Content
  • eLearning Focus Functionalities Trends• Calendar, Course • eBooks, eTest Management • Tablet/Smartphone Apps• Content Management • Multiple screens• People Finder • Mobile Learning• Certification Management • Social Learning• E-Learning Delivery • Collaborative learning• Blended learning • Podcasting• Instructor-Led Training • Peer review (ILT) • Integrated Learning• Classroom Management Management Systems
  • eLearning Solutions Quadrant LMS / Collaboration BlackBoard Moodle Docebo Coggno Haiku Sakai MZinga Claroline Elgg Samsung Learn Hub eFront iTunes U Free/Open Source Pay Google Apps Sharepoint Google Docs Articulate Blogspot Adobe Connect MS Live@Edu GMail Basic / Authoring
  • eLearning Possible ModelsUser layerApp layer EduContent SCORM
  • First model: Mail List + Web SiteEdu
  • Second model: Social + Shared Content
  • Third model: Apps + Content Market Just presented @MWC 2012 - Barcelona vs. Samsung Learning Hub 6,000 educational contents from 30 major education service providers
  • Fourth model: LMS centered Collaboration Campus-wide support
  • 9 - Conclusion• Period of continuous changes in all the ICT sectors• End of PC age, consumerization• Social networks, collaboration, unified communication• Everything in the cloud (solutions, content): no need of internal infrastructure, skills and technicians• E-learning advanced solutions available for free or at low cost. Several possible models affordable by any school/university
  • Definitions and Acronyms• LMS Learning Management System• OS Operating System• ICT Information & Communication Technology• ILT Instructor Lead Training• SCORM Sharable Content Object Reference Model Related Links• Google Apps for Edu http://www.youtube.com/watch?v=BiWP_C7CX78• iTunes U http://www.youtube.com/watch?v=LMMtX-MH0nw• Samsung Learning Hub http://www.youtube.com/watch?v=R-ov4jdMc_Q• Blackboard http://www.blackboard.com/Videos/Day-in-the-Life.aspx
  • Personal background • Antonio Ciccarelli has a Master Degree in Electrical Engineering • He was involved in one of the first European Web projects, funded by the European Space Agency (1991) • 10 years experience in the Defence & Space industry + 10 years experience in the Telco & Internet industry • He is currently Head of the ICT Sector at the European Fisheries Control Agency based in Vigo, Galicia, Spain antonio.ciccarelli@efca.europa.eu www.linkedin.com/in/antoniociccarelli
  • Disclaimer• The current presentation was used as visual material for an University speech• The images and the logos used in this presentation are shown with the only purpose to provide examples of possible real world aspects related to the topics treated• The presentation is aimed only to give examples of the current technological trends and does not want to give more visibility to any specific company brand. An exhaustive analysis of the possible products or solutions available on the market is out of the scope.