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From Playability to a Hierarchical Game Usability Model

by Lennart Nacke on May 16, 2009

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This paper presents a brief review of current game usability models. This leads to the conception of a high-level game usability framework model that integrates current usability approaches in game ind...

This paper presents a brief review of current game usability models. This leads to the conception of a high-level game usability framework model that integrates current usability approaches in game industry and game research.

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social user structural assurance model machine player community ux dimension playability mobility games hierarchical story qualitycontrol gameplay sociological audiovisual metagame functional quality experience system px technology usability development gameusability mechanics

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From Playability to a Hierarchical Game Usability Model — Presentation Transcript