Lennart Nacke
commented on
Quo Vadis 2008: Focus on your players - Interaction and Psychophysiology TalkPlayer Experience Research:
- Study player behavior in-game
- Data collection (events and context)
- psychophysiological (and eye tracking)
- self-reported
- video-recorded
- Benefits for Developers
- Conduct analysis of gameplay
- Detect and be able to fix design problems
- Unique insights into your audience2 years ago
Lennart Nacke
commented on
Quo Vadis 2008: Focus on your players - Interaction and Psychophysiology TalkAbout Me
- Diplom in computational visualistics
- Technology developer in EU FUGA project
- Game research in Sweden (PhD project)
- BTH Game and Media Arts Laboratory
- Player experience and game usability studies
- Researching fun in games
- Interaction technologies
- Consulting in psychophysiological studies2 years ago
Lennart Nacke
commented on
Focus On Your Players - An approach to game design (and development)The correct references here for the lower three are:
EPQ-R Psychoticism:
Eysenck, S. B. G., Eysenck, H. J., & Barrett, P. (1985). A revised version of the psychoticism scale. Personality and Individual Differences, 6(1), 21-29.
BIS/BAS Behavior:
Carver, C. S., & White, T. L. (1994). Behavioral inhibition, behavioral activation, and affective responses to impending reward and punishment: The BIS/BAS Scales. Journal of Personality and Social Psychology, 67(2), 319-333.
Aggression:
Buss, A. H., & Perry, M. P. (1992). The aggression questionnaire. Journal of Personality and Social Psychology, 63(3), 452-459.2 years ago
Comments