Affective Ludology: Affective Measurement of User Experience in Games
by Lennart Nacke, Assistant Professor for HCI and Game Science at University of Ontario Institute of Technology on Apr 02, 2010
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Keynote from GameDays 2010: Serious Games for Sports and Health. ...
Keynote from GameDays 2010: Serious Games for Sports and Health.
Digital games provide the most engaging interactive experiences. You will be able to take away 3 methods for measuring user experience in games from this talk. First, the objective assessment of physiological user responses together with automated event-logging techniques, so called game metrics, will show how to collect player- and game-related variables for a comprehensive understanding of their interaction. Second, using psychometric questionnaires willallow a reliable assessment of players' subjective emotion and cognition during gameplay. Third, the combination of the two approaches allows cross-correlations to be made about gameplay experience with focus on human-machine interaction.
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