Your SlideShare is downloading. ×
Sloodle
Sloodle
Sloodle
Sloodle
Sloodle
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Sloodle

735

Published on

sloodle is Simulation Linked Object Oriented Dynamic Learning Environment

sloodle is Simulation Linked Object Oriented Dynamic Learning Environment

Published in: Education, Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
735
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
20
Comments
0
Likes
0
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. Objectives: • What is sloodle? • Objectives of using sloodle in DE. • Features of sloodle. • Advantages and limitations. • Delivery and support learning. • Concerns raised about sloodle. • Case studies & Examples. What is sloodle: SLOODLE (Simulation Linked Object Oriented Dynamic Learning Environment) is an Open Source project which integrates the multi-user virtual environment of Second Life® with the Moodle® learning-management system. Sloodle provides a range of tools for supporting learning and teaching to the immersive virtual world; tools which are fully integrated with a tried and tested web-based learning management system used by hundreds of thousands of educators and students worldwide. Moodle: Learning system: Moodle is a Course Management System (CMS), also known as a Learning Management System (LMS) or a Virtual Learning Environment (VLE). It is a free web application that educators can use to create effective online learning sites. And some of its main chractaristics are as the following: • Structured lessons • Threaded discussion • assignment drop-box • self scoring quiz • restore grade book • long form documents Second-life: Virtual Environment: A virtual world developed by Linden Lab. A free client program called the Second Life enables its users to interact with each other through avatars. Users
  • 2. can explore, meet each other, socialize, participate in individual and group activities, and create and trade virtual property and services with one another, or travel throughout the world. • Virtual manipulative • 3D construction • interactive scripts • immersive settings • avatars Objective of using sloodle: Enhances the existing support for learning and teaching through integration with the Open Source Moodle learning environment. Which will provide a range of tools for supporting learning and teaching to the immersive virtual world; tools which are fully integrated with a tried and tested web-based learning management system used by hundreds of thousands of educators and students worldwide. Some features of SLOODLE : • Web-intercom: A chat-room that brings Moodle chatroom and Second Life chats together. Students can participate in chats in Second Life using the accessible Moodle chatroom. Discussions can be archived securely in a Moodle database. • Registration booth: Identity management for Second Life and Moodle. Link student’s avatars to their Moodle user accounts. • Quiz tool and 3D Drop Box: Assess in Second Life – grade in Moodle. Set quizzes or 3D modelling tasks in an engaging 3D environment. Review grades quickly and easily in the standard Moodle gradebook. • Choice tool: Allow students to vote (and see results) in Second Life as well as in Moodle. • Multi-function SLOODLE Toolbar: Enhances the Second Life user interface. Use a range of classroom gestures, quickly get a list of the Moodle user names of the avatars around or write notes directly into to your Moodle blog from Second Life. • Presenter (in development): Quickly author Second Life presentations of slides and/or web-pages on Moodle. Present in Second Life without having go through lengthy processes to convert or upload images. Advantages & lemitations • Time flexibility: You could access to sloodle in your own pace of time to view lessons and recorded meetings. • Habits:
  • 3. The habit you will experience is virtual environment but with the integration of moodle features. • Feedback: You can either receive feedback from your instructor, friends, support staff immedietly in the virtual world or receive help through e-mail and other normal channels. • Reinforcement: The inforcement is, also, could be gained through virtual environment or via e-mail and other usual channels. • Interactivity: Sloodle provides the highest level of interaction between learners, instructors and other parts of the community in the virtual environment. • Complexity: The comlexity fall in the area of installing and setting up the software and its other components but after the program is setted by time the job will be easy and very helpful and effective for providing a profetional learning environment. • Control: The control over the content and the provided materials is easy because it is similar to the video games environment. Delivery Requirements: • Public web server because your own computer might not work. • Moodle installation with administrator otherities because you need the permetion to upload or share files. • Access to Moodle files. • Second life software and its requirements. Support: You could receive support or seek for it from the surrounding community in sloodle Administration, Tutors and your Colleagues and you might receive via Online environment either normally throug e-mail or virtually via the virtual environment. Raised concerns of researchers: o “One of the things that I’m most excited about is a mash up between Second Life and the learning management system, Moodle. Its called Sloodle." Joe Miller, VP Platform, Linden Lab.
  • 4. o "Go to sloodle..., this chocolate and peanut butter combination... compelling 3-D experiences, and then a really solid, open, free system." Steve Wexler, eLearning Guild. Example & case studies: 1- An international cultural-exchange between Korea and Dubai has been detailed in a case study. it look at a class taught across two institutions in Korea and Dubai illustrating how Sloodle can be used to enhance learning and teaching activities that are using Second Life®. Second Life (and Sloodle) formed only one component of the class – and it gives alook about how Second Life/Sloodle ma be used alongside a range of other communications technologies designing and supporting engaging learning experiences. https://www.sloodle.org/blog/?p=13 2- Sloodle at the University of the West Scotland: outlines some of the ways that SLOODLE was used by tutor and students to support teaching, learning and collaboration in the classes. (Collaborative Virtual Environments & Introduction to Virtual Worlds). http://www.scribd.com/doc/22969853/SLOODLE-Case-Study-University- of-the-West-of-Scotland
  • 5. Feature analysis: Both Synchronous &asynchronous because you can get Time of response and interact with others either in the same time or interaction iteract with their recorded or posted meetings and files. Student can ineract with all members of the sloodle Type of community so he can innteract with the students , teacher interaction and adminnisters and , also, innteract with the content itself and machine and technologies used. Learning style is Group-based but in the otherhand you Learning could use it as individual environment if you think it is style enough to view the content only. You could enter sloodle Anytime You could enter sloodle from Anyplace with web server Flexibility and high speed net. But you will face Some difficulty of access/use You will face some complexity in the part of Development, setting and innstallation of the program and its sets. You will receive immediete Feedback from requisted Speed community either via mail or virtually. Delivery of cntent and learning materials is very week because of the speed net needed for virtual environment. In sloodle you will have a variety of Multimedia materials Instruction integrated with the virtual environment to support learning and innstruction process. Cost There are some demo Free courses and lands for the learners but instructors has to buy aland and build their students learning environment. Know more on: http://www.sloodle.org

×