Content is relevant to the subject field. </li></ul>Part1: Assessment standards:<br />
Part1: Assessment standards:<br />Technical aspects:<br />Navigation:<br /><ul><li> Learner can alter program sequence and pace.
Learner can review instructions and previous frames.
Learner can end activity any time and return to main menu.
Learner can enter program at different points.
The look is consistent throughout the software.</li></li></ul><li>Part1: Assessment standards:<br />Technical aspects:<br />Simulations:<br /><ul><li>Simulation model is valid and neither too complex nor too simple for intended student population.
Variables used in the simulation are the most relevant.
Program simulates activities that can be too difficult to demonstrate in reality.
The time needed to complete both a step and the entire simulation is reasonable and effective.
Encourages decision making or calculation rather than guessing. </li></li></ul><li>Part1: Assessment standards:<br />Technical aspects:<br />Documentation:<br /><ul><li>Technical and operational explanations for implementation are clear and complete.
If appropriate, "quick start-up" section is included.
Accurate and clear descriptions of content topics are provided.
Accurate and clear descriptions of instructional activities are provided.
Necessary information can be found quickly and easily. </li></li></ul><li>Part2: Technology Representation<br />Software Name:<br />Crocodile physics from Crocodile Clips which uses "constructional" approach for teaching and learning. <br />Description: Crocodile physics, is an international professional simulation software in the physics field of experiments consists of many equipment to do experiments in optics, electronics, motion & force and waves which user can easily drag from the tools list and use. <br />
Features:<br /> 1-Involve students into learning process. 2-Compress time or slow down processes. 3-Save money and resources. 4-Make experimentation safe. 5-Make impossible situations possible and controllable. 6-Let student repeat events as many times as they want.<br />Part2: Technology Representation<br />
Part2: Technology Representation<br />Objectives:1- The provided software will encourage student to learn. 2- Teachers will be able prepare at home. 3- help the teacher enhance learning process. 4- prevent users from any dangers which could happen in the real lap . 5- provide, easily and perfectly, experiments student can’t see in the real lap <br /> like nuclear and atomic experiments. 6- provide schools with an alternative material replacing the real traditional lap<br /> which is dangerous and costs a lot.<br />
Part2: Technology Representation<br />Methodology:Teacher role:1- Introduce the software for students properly. 2-Identify objective beyond using the software.3-Teach students how to use the software.4- Select appropriate topic for students to work in using the software.5-Monitoring the effectiveness of the software through the feedback he get from students <br />Student role:1-applay physics concepts and rules in the simulated lap software.2-Practice using the provided software.3-Use the functions and applications of the software properly.4-innovate new higher mental skills and ideas using the software. <br />