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Team project- learning theories

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  • 1. Behaviorism
    Team Betas/Haiti
    Chelsea
    Kelly
    Beth
    Lara
    Amy
  • 2. Key PeopleIvan Pavlov (1849-1936)
    Famous for:
    experiments with dogs
    Used classic conditioning
    refers to the natural reflex that occurs in response to a stimulus
    His technique of stimulus response was used on humans by other scientists
    Won Nobel Prize in Physiology (1904)
  • 3. Key PeopleB. F. Skinner (1904-1990)
    Famous for:
    operant conditioning:
    learning that is controlled
    shaping behavior through the reinforcement of stimulus-response patterns
    Known experiments on training pigeons as well as his daughter
    Believed:
    People behave based on rewards of positive reinforcement
    Many classroom management is based fromSkinner’s theories
  • 4. Key PeopleAlbert Bandura (1925-)
    Famous for :
    ideas on Social Cognitive Theory
    Believed:
    people acquire behavior through observing others and mimicking (contrasts with Skinner)
    Mimicking is a.k.aobservational modeling
  • 5. Key PeopleAlbert Bandura Cont’d(1925-)
    Focused on:
    self efficacy
    personal observation about one’s perceived ability to feel, think, and motivate oneself to learn
    Analyzes personality through three aspects:
    Environment
    Behavior
    psychological processes
    While studying imagery he switched from behaviorist to cognitivist
  • 6. Key Points
    Behaviorism
    the prediction and control of human behavior
    in which introspection and/or independent thinking play no essential part of its teaching methods
    Key Points include:
    Classical Conditioning
    Operant Conditioning
    Observational modeling
  • 7. Classical Conditioning
    Created by Ivan Pavlov through his behavioral experiments with dogs.
    It is the natural reflex that occurs in response to a stimulus
    The salivating to the sound of the bell.
  • 8. Operant Conditioning
    Created by B.F Skinner through his pigeon experiments.
    Learning:
    is controlled through reinforcement of stimulus-response patterns.
    Example:
    Student reads word correctly and receives a piece of candy.
  • 9. Observational Modeling
    Created by Albert Bandura
    Observational modeling:
    watching something and then mimicking the behavior in order to get the same response.
  • 10. What is the classroom implication for the teacher under the Behaviorism Theory?
    Behaviorism in the Classroom without Technology
    Teachers have a responsibility to reinforce and encourage positive or negative behavior by responding to students with either a reward or punishment.
    This ensures that positive behavior is encouraged and perpetuated so that students are motivated to continue acting in a positive manner. This also ensures that negative behavior is discouraged and halted and eventually becomes extinct.
    For example, when a student answers a question correctly, they can be rewarded with a piece of candy.
    Technology and Behaviorism in the Classroom
    Computer- assisted technologies and instructional software use drill and practice techniques which reinforce responses and develop motivation because students enjoy learning through use of these fun technologies!
    These technologies also give students an encouraging comment before they move on, encouraging more hard-work!
  • 11. What is the classroom implication for the student under the Behaviorism Theory?
    Behaviorism in the Classroom without Technology
    The job of the student in the Behaviorist classroom is the response to the reinforcement by the teacher.
    Students are rewarded for positive behavior and punished for negative behavior.
    Some teachers use a token system that students participate in so that they can gain rewards for positive behavior. The students save their token and trade them with the teacher for tangible rewards.
    Behaviorism in the Classroom with Technology
    Students learn through computer-assisted technology that encourage them to continue applying whatever they’ve learned correctly to their learning software. In some cases, the student can earn points in the game from getting the questions right that allow them to play new games or purchase new cool stuff that they can share with their classmates
  • 12. Our opinion as teachers…
    As teachers,
    the theory of behaviorism can be implemented into our classrooms via a variety of methods with or without technology.
    Learning behaviorism is very important for a successful classroom
    Using positive and negative reinforcements to elicit desired behaviors of students, is also useful in establishing AND maintaining classroom management
    The methods of Skinner and Pavlov are most effective because:
    Teachers can reinforce positive behaviors through the use of Operant and Classical conditioning.
    Example:
    When a child produces a desirable behavior and is rewarded for it, that behavior will be repeated. If a response is negative, the behavior will be extinguished.
    These methods, will result in more productive students as well as an effective classroom setting
  • 13. Credits
    http://ladyraine.files.wordpress.com/2010/01/pavlov-dogs.jpg
    http://www.edb.utexas.edu/robinson/SelfEff/banduraTriad.jpg
    http://www.corbisimages.com/images/67/F0430A72-9855-41D9-930B-51539AA4E38D/U1143750INP.jpg
    https://sites.google.com/a/boisestate.edu/edtechtheories/behaviorism-vs-constructivism-in-the-technological-secondary-education-classroom-1
    http://www.associatedcontent.com/article/94979/behavioral_cognitive_and_humanistic.html
    https://www.msu.edu/~purcelll/behaviorism%20theory.htm
    The Textbook