Design Is Content, Too

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    Design Is Content, Too - Presentation Transcript

    1.  
    2. About me?
      • Director of Interaction Design, Duo Consulting
      • Education in Advertising and Fine Arts
      • 13 years of experience in design, development and project management for the web
      • Work featured in Communication Arts, Graphic Design:USA, Graphis, and Forbes.com’s Best of the Web.
    3. About you?
      • Designer?
      • Developer?
      • Content contributor or editor?
      • Manager?
      • Marketing?
    4. What is the purpose of your site’s content?
      • Communication
    5. Hi.
    6. Design is about communication as well.
      • Often we’re trying to answer some very important unspoken questions.
    7. Where am I? What should I do next? Where can I find my information? What are my options? Did I make the right choice? Can I buy this? Who is this company? Can I trust them? What are their values?
    8. Good design anticipates and answers users’ questions.
      • The user may not even realize that they’re asking these questions at all.
    9.  
    10. Unified Behavior Model
      • These are learned behaviors from the global web that users will try to reapply in similar situations.
    11. Don’t reinvent the wheel.
      • “ If 80% or more of the big sites do things in a single way, then this is the de-facto standard and you have to comply. Only deviate from a design standard if your alternative design has at least 100% higher measured usability.” Jacob Neilson
    12.  
    13.  
    14. What should I do next?
    15.  
    16.  
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    18.  
    19.  
    20.  
    21.  
    22. Color is the single most powerful design tool available.
      • It can communicate mood, emotion, emphasis, unity, movement, and rhythm. Colors carry physiological, cultural, personal, emotional, and expressive implications.
    23. Red
      • Increases pulse rate and breathing and causes blood pressure to rise.
      • The food color. It makes you hungry by increasing your body's metabolism.
      • Hot, passionate, urgent, danger, blood, devil, angry, enraged, amorous, outspoken, optimistic
    24. Yellow
      • The color of the sunny disposition, the idealist. Intellectuals love yellow.
      • As you get older you tend to dislike yellow because it can make you feel anxious or angry.
      • Yellow enhances concentration and speeds metabolism.
      • Warm, cowardice, caution, fearful, bright
    25. Blue
      • The number one color choice of the introspective and educated.
      • Pumps people up. Proven to increase energy.
      • Responsibility, trustworthiness, compassion, those are the attributes of royal blue.
      • Honest, integrity, righteous, puritanical, moral, severe, prudish, cool, melancholy, sad, glum, downcast, gloomy, unhappy, quality, first place
    26. Green
      • A good color for people in transition. Green is Mother Nature's color, lover's of green may be fickle.
      • Universal symbolism: Nature, freshness
      • Contemporary symbolism: Ecologically beneficial
      • Nature, health, regeneration, contentment, harmony, cheerful, lively, friendly, fresh, sickly, unripe, immature, simple, unsophisticated, gullible, new
    27.  
    28.  
    29.  
    30.  
    31. Good design might never be noticed.
      • Bad design is hard to miss.
    32.  
    33.  
    34.  
    35.  
    36.  
    37.  
    38.  
    39. An interface that confuses a user can make them feel stupid and in the wrong.
      • Users don’t come back to sites that they don’t understand.
    40. A site should be like a good friend.
      • Would you let a friend continue to make mistakes, or would you try to help them through their task?
    41. Design as a scientific process.
      • “ Designing requires a designer to consider the aesthetic, functional, and many other aspects of an object or a process, which usually requires considerable research, thought, modeling, interactive adjustment, and re-design.”
      • Wikipedia, http://en.wikipedia.org/wiki/Design
    42. Interaction Design tools
      • Creative brief
      • Wireframes
      • User testing and focus groups
      • Personas
      • Best practices
      • Style guides
    43. Creative brief
    44. Interaction Design tools
      • Creative brief
      • Wireframes
      • User testing and focus groups
      • Personas
      • Best practices
      • Style guides
    45. Wireframes
    46. Wireframes
    47. Wireframes
    48. Wireframes
    49. Interaction Design tools
      • Creative brief
      • Wireframes
      • User testing and focus groups
      • Personas
      • Best practices
      • Style guides
    50. Personas
    51. Interaction Design tools
      • Creative brief
      • Wireframes
      • User testing and focus groups
      • Personas
      • Best practices
      • Style guides
    52. Measureable results
      • Start with goals and objectives
      • Research the users
      • Define constraints
      • Create a solution
      • Test the solution
      • Refine the solution
    53. CareerBuilder.com
      • Search results filtering
    54. Goals and objectives
      • Increase the use of filtering tools on search results pages.
    55.  
    56. Research users
      • Live user observation during real job search situations revealed that users frequently never saw the filtering tools
      • When they did find the tools, they were impressed with the ways they could refine their results
      • Most users seemed to overlook the filtering tools due to “banner blindness”
    57. Establish constraints
      • Ad space needed to remain unaffected
      • Page width had to fit within 750px
    58. Design a solution
      • Filtering tools were moved to the top of the page in an expandable interface to place them in the flow of information
      • The basic set of filtering tools was narrowed down to include only the most frequently used and other filtering options were moved off to another tab
    59.  
    60.  
    61. Test the solution
      • An HTML only prototype was prepared and presented to real site users
      • While users recognized and responded to exposed filters, few expanded the basic set of filtering tools
      • When they were exposed, the filtering tools were frequently used
    62. Refine the solution
      • The designs were slightly updated to expose the basic filtering tools by default
    63.  
    64. Results?
      • Within the first week of launching the updated designs, the use of the filtering tools doubled
    65. So…
      • Your design should engage in a conversation with your users.
      • You have to understand the user and their needs and speak the same language.
      • You need to place yourself in their place and try to help them through your site by anticipating and answering their questions.
    66. Questions?
      • Kenneth Walters
      • [email_address]
      • Duo Consulting

    + Scott AbelScott Abel, 2 years ago

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