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- - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - -
The DIGITAL UNIVERSE of OPPORTUNITIES
A P R I L 2 0 1 4
With Research
& Analysis By
E M C D I G I T A L
UNIVERSE
RICH DATA
& the Increasing
Value of the
INTERNET OF THINGS
I N F O B R I E F
GET STARTED
2013
- - - - - - - - - - - - - - -
4.4
2020
- - - - - - - - - - - - - - -
44
In 2013, there
were almost as
many bits in the
Digital Universe
as stars in the
physical universeZETTABYTES ZETTABYTES
If the Digital Universe were
represented by the memory in a
stack of tablets, in 2013 it would
have stretched two-thirds the
way to the Moon*
By 2020, there would be 6.6 stacks
from the Earth to the Moon*
The Digital Universe Is Huge
–And Growing Exponentially
Source: IDC, 2014
* iPad Air – 0.29” thick, 128 GB
With Research & Analysis by IDC
2
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
80%
90%
60%
70%
40%
50%
20%
30%
0%
10%
202020192018201720162015201420132012
----------------------------------------
Emerging Markets Will
Surpass Mature Markets by 2017
% of TOTAL
D I G I T A L
UNIVERSE
Emerging Markets
Mature Markets*
*US, Western Europe, Japan,
Canada, Australia, NZ
Source: IDC, 2014
In 2013, mature markets represented
60% of the Digital Universe
By 2020, that will flip-flop, with emerging
markets (including China, Brazil, India, Russia,
and Mexico) representing 60%
With Research & Analysis by IDC
3
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
4.4
-----------------
-------------
-------------
-----------------
-----------------
-----------------
>
>
-----------------
1.5
ZB
2.9
ZB
-------------
-------------
>
>
2.3
ZB
>
>-------------------
0.6 ZB (15%)
(85%)
2013 TOTAL
ZETTABYTES
GENERATED BY
ENTERPRISES
GENERATED BY
CONSUMERS
TOUCHED BY
ENTERPRISES
NOT
TOUCHED BY
ENTERPRISES
2/3 of DU Is Created by Consumers,
but Enterprises
Are Responsible
for 85% of This
Source: IDC, 2014
4
With Research & Analysis by IDC
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
250
200
150
100
50
0
187
212
(2013)
(2020)
---------
---------------------------------------------
------------------------------------------------------------
-------
----------------------------------
The Internet of Things
Is Exploding
The “Internet of Things” is fueled as
analog functions managing the physical
world migrate to digital functions
It consists of adding computerization,
software, and intelligence to
things as varied as cars, toys, airplanes,
dishwashers, turbines, and dog collars
While not all “things” are connected to
the Internet, 20 billion of them were in
2013, and 32 billion will be by 2020
In 2013, connected
“things” were 7% of the total
By 2020, that number will grow to 15%
Total
Number of
Connectable
Things
BILLION
Source: IDC, 2014
With Research & Analysis by IDC
5
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
0%
2%
4%
6%
8%
10%
12%
2013 2014 2015 2016 2017 2018 2019 2020
The Internet of Things
Will Contribute an
Increasingly Large
Amount to the
Digital Universe
It includes:
Intelligent systems and devices
Connectivity enablement
Platforms for device, network, and application enablement
Analytics and social business
Vertical industry solutions
The network connecting
devices in the Internet of
Things is characterized
by automatic provisioning,
management,
and technology
IoT Embedded Systems as % of the DU
Source: IDC, 2014
With Research & Analysis by IDC
6
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
-------------
-------------------------------------
$ 10
$ 9
$ 8
$ 7
$ 6
$ 5
$$ 4
$ 3
$ 2
$ 1
$ 0
2020
2012
2013
2014
2015
2016
2017
2018
2019
The Internet of Things Will
Subsume the Information
and Communication
Technology Industry
Over time, the Internet of Things (IoT) will grow to
subsume the traditional Information and Communication
Technology (ICT) industry
IoT is growing over three
times as fast as
traditional ICT, and by
2020 will nearly equal
all other ICT spending
Buyers and users of IoT
technology and
services will realize huge
business benefits
TRILLION
IoT Specific
Traditional ICT
Source: IDC, 2014
With Research & Analysis by IDC
7
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
Mobility Is a Key Driver of the DU
Mobile “Connected Things”
Generate of 18% of the
Digital Universe
-----------------------
-----------------------
In 2020,
the figure
grows to 27%
18%
2014
2020
27%
Generated by Mobile “Connected Things”
Rest of Digital Universe
Mobile “things” include
devices such as RFID
tags, GPS devices, smart
cards, cars, toys, and
even dog collars
Source: IDC, 2014
8
With Research & Analysis by IDC
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
New business
models
Real-time
information on
mission-critical
systems
Diversification of
revenue streams
Global visibility Efficient, intelligent
operations
The IoT will help
companies create
new value streams
for customers, speed
time to market, and
respond more rapidly
to customer needs.
Enterprises can
capture more data
about processes and
products more quickly
and radically improve
market agility.
The IoT can help
companies monetize
additional services on
top of traditional lines
of business.
The IoT will make it
easier for enterprises
to see inside the
business, including
tracking from one end
of the supply chain to
the other, which will
lower the cost of doing
business in
far-flung locales.
Access to information
from autonomous
endpoints will allow
organizations to make
on-the-fly decisions on
pricing, logistics,
and sales and
support deployment.
5 Ways IoT Will Create New Opportunities
-------------------------------------------------------------------------------------------------------------------------------------
With Research & Analysis by IDC
9
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
The Digital Universe is too big and
too varied for companies to make
sense of all the data it contains.
Fortunately, that isn’t necessary.
Instead, they need to target the
highest value (i.e., “target-rich”)
data. IDC defines target-rich data
using the following criteria:
Can you obtain the data, or is
it hopelessly locked away on
end-user PCs, shuttling about
on closed-end data processing
systems, or trapped in
proprietary embedded systems?
Is the data available in real-time,
or does much of it come too late
to drive real-time decisions
and actions?
Could this kind of data,
properly analyzed and acted
upon, actually change a
company or society in a
meaningful way?
Could this kind of data
have more than one of the
above attributes?
Could top-notch analysis of
this data affect a lot of people,
major parts of the organization,
or lots of customers?
Easy to access.
Real-time.
Transformative.
Footprint.
Intersection
synergy.
Five Criteria
to Extract
Maximum Value
from Data
With Research & Analysis by IDC
10
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
High-Value Data Is a
Manageable Subset of the Total
The size, diversity, and rapid growth of
the Digital Universe can be daunting.
Companies face the challenge of
implementing predictive analytics,
self-service business intelligence
and analytics, and easy-to-use
tools for data discovery and real-time
decision making
The good news: companies don’t have
to wade through the vastness of the
entire Digital Universe; they can find
the best opportunities by focusing on
the highest-value, target-rich data
At 1.5% of the total, target- rich
data is a much more manageable
area of discovery
2014
1.5%
Source: IDC, 2014
With Research & Analysis by IDC
11
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
--------------------------------------
------------------------
-----------------------------
17% 8% 33%
2 0 1 4
42%
------------------------------------
----------------------
-------------------------------
10% 21% 16%
2 0 2 0
53%
Data from Embedded Systems Will Represent
a Larger Percentage of “Target-Rich” Data
Source: IDC, 2014
General IT and metadata
make up the largest portion
of “target rich” data and will
continue to grow as Big Data
projects expand and the base
of metadata grows
The biggest growth is data
from embedded systems,
fueled by growth of the
Internet of Things
The biggest decline is
surveillance as the
analog-to-digital transition
in surveillance winds down
Surveillance
Data from Embedded
Systems
Consumer & Mobile
General IT & Metadata
12
With Research & Analysis by IDC
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - -
57%
48%
52%43%
Information Security: Much of the Data that
Needs to Be Protected Is Not Yet Protected
More than half of the information
in the Digital Universe that needs
protection is not being protected
EXAMPLES:
Camera phone photos
Digital video streaming
Public website content
Open-source data
Portion of DU
Portion
Portion
Portion of DU
Not Needing
Protection
Protected
Not Protected
D I G I T A L
UNIVERSE
Needing
Protection
EXAMPLES:
Corporate financial data
Personally identifiable information (PII)
Medical records
User account information
Source: IDC, 2014
With Research & Analysis by IDC
13
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
70
60
50
40
30
20
1010
0
-------------------------------------
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
0.7
16.5
62.5
20
0.3
16.5 20
Organization of Data: Few
Organizations are at the
Top of Analytics Maturity
Fewer than 1% of enterprises have achieved
the highest level of Big Data and
analytic usage
Big Data tends to be unstructured (e.g.,
in documents and text files), diversely
formatted, of uncertain accuracy and
unpredictable value, and often demands
real-time attention
To maximize Big Data, organizations must
implement new technologies and processes
to change today’s inflexible data structures
to more egalitarian and flexible data “lakes” Ad Hoc Opportunistic Repeatable Managed Optimized
PERCENT
Source: IDC, 2014
With Research & Analysis by IDC
14
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
28
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
---------------------------------
230
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
36
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
1,231
2 0 1 4 2 0 2 0
Talent Pool: IT Pros
Will Shoulder a Greater
Storage Burden
While much of the
IoT will be self-service and
self-supported, someone still
needs to architect the data
stores, answer helpdesk calls,
and maintain the data farms
More importantly, IT skills
and expertise need to be
upgraded to handle new data
sources and formats, and the
new technologies of today
GB
P E R
IT PRO
GB
P E R
IT PRO
MILLION
IT PROS
WORLDWIDE
MILLION
IT PROS
WORLDWIDE
Source: IDC, 2014
With Research & Analysis by IDC
15
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
Many of the biggest
challenges posed by
the digital universe are
organizational. Three
steps organizations
should take to survive
and thrive in the
new era are:
Put in place a central governance policy to
determine who owns the data, who has the
right to access it, where is the data, and what
are the compliance, privacy, security, and
other risk factors associated with the data.
To manage the data deluge, you must choose and
deploy the right next-generation software tools for
data cleaning, crunching, and consumption, and
seamlessly integrate them with legacy systems.
Define the skills and expertise you need today and will need
tomorrow and establish the right processes, programs, and
incentives to upgrade your workforce.
Define and implement
an enterprise-wide data
governance policy.
Design and execute a plan
for acquiring the required
skills and talent.
Assess and
select the right
software tools.
------------
----------
------------
Three Steps All Enterprises Must Take
With Research & Analysis by IDC
16
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
Methodology
This is the seventh time IDC has conducted the Digital Universe
study for EMC. It was—and still is—the only study to estimate and
forecast the amount of digital data created annually. It has used
the same methodology since its inception, allowing the size of
the Digital Universe to be traced all the way back to 2005, when
“only” 132 exabytes of data were created and replicated.
IDC routinely tracks the terabytes of disk storage shipped each
year by region, media, and application.
 
To determine available storage on hard drives, IDC storage
analysts estimated storage utilization on capacity shipped in
previous years and added that to the current-year shipments.
 
For optical and nonvolatile flash memory, we developed installed
capacity ratios per device and algorithms to calculate capacity
utilization and overwriting. In optical, we found there was
much more prerecorded storage than storage that was
overwritten by users.
Our basic approach to sizing
the Digital Universe is to:
AVAILABLE STORAGE
Develop a forecast for the installed base of any of 40 or so classes of device
or application that could capture or create digital information.
Estimate how many units of information—files, images, songs, minutes of
video, calls per capita, packets of information—were created in a year.
Convert the units of information to megabytes using assumptions about
resolutions, compression, and usage.
Estimate the number of times a unit of information might be
replicated, either to share or store. Much of this information is part of
IDC’s ongoing research.
---------------------------------------------
With Research & Analysis by IDC
17
E M C D I G I T A L
UNIVERSE
I N F O B R I E F
Created By: Cyclone Interactive
(www.cycloneinteractive.com)

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Idc digital-universe-2014

  • 1. 0 0 1 0 0 0 0 0 11 1 1 0 1 1 0 0 1 0 1 1 11 1 0 1 1 0 0 1 0 0 0 0 0 11 1 1 0 1 1 0 0 1 0 1 1 11 1 0 1 1 -------------- ----------- -------------- ----------- - - - - - - - - - -------------- ----------- ----------- - - - - - - - - - - - - - - - - - - - 0 0 1 0 0 0 0 0 1 1 1 0 0 1 0 1 1 1 0 0 1 0 0 0 0 0 1 1 1 0 0 1 0 1 1 1 -------------- -------------- ---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The DIGITAL UNIVERSE of OPPORTUNITIES A P R I L 2 0 1 4 With Research & Analysis By E M C D I G I T A L UNIVERSE RICH DATA & the Increasing Value of the INTERNET OF THINGS I N F O B R I E F GET STARTED
  • 2. 2013 - - - - - - - - - - - - - - - 4.4 2020 - - - - - - - - - - - - - - - 44 In 2013, there were almost as many bits in the Digital Universe as stars in the physical universeZETTABYTES ZETTABYTES If the Digital Universe were represented by the memory in a stack of tablets, in 2013 it would have stretched two-thirds the way to the Moon* By 2020, there would be 6.6 stacks from the Earth to the Moon* The Digital Universe Is Huge –And Growing Exponentially Source: IDC, 2014 * iPad Air – 0.29” thick, 128 GB With Research & Analysis by IDC 2 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 3. 80% 90% 60% 70% 40% 50% 20% 30% 0% 10% 202020192018201720162015201420132012 ---------------------------------------- Emerging Markets Will Surpass Mature Markets by 2017 % of TOTAL D I G I T A L UNIVERSE Emerging Markets Mature Markets* *US, Western Europe, Japan, Canada, Australia, NZ Source: IDC, 2014 In 2013, mature markets represented 60% of the Digital Universe By 2020, that will flip-flop, with emerging markets (including China, Brazil, India, Russia, and Mexico) representing 60% With Research & Analysis by IDC 3 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 4. 4.4 ----------------- ------------- ------------- ----------------- ----------------- ----------------- > > ----------------- 1.5 ZB 2.9 ZB ------------- ------------- > > 2.3 ZB > >------------------- 0.6 ZB (15%) (85%) 2013 TOTAL ZETTABYTES GENERATED BY ENTERPRISES GENERATED BY CONSUMERS TOUCHED BY ENTERPRISES NOT TOUCHED BY ENTERPRISES 2/3 of DU Is Created by Consumers, but Enterprises Are Responsible for 85% of This Source: IDC, 2014 4 With Research & Analysis by IDC E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 5. 250 200 150 100 50 0 187 212 (2013) (2020) --------- --------------------------------------------- ------------------------------------------------------------ ------- ---------------------------------- The Internet of Things Is Exploding The “Internet of Things” is fueled as analog functions managing the physical world migrate to digital functions It consists of adding computerization, software, and intelligence to things as varied as cars, toys, airplanes, dishwashers, turbines, and dog collars While not all “things” are connected to the Internet, 20 billion of them were in 2013, and 32 billion will be by 2020 In 2013, connected “things” were 7% of the total By 2020, that number will grow to 15% Total Number of Connectable Things BILLION Source: IDC, 2014 With Research & Analysis by IDC 5 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 6. 0% 2% 4% 6% 8% 10% 12% 2013 2014 2015 2016 2017 2018 2019 2020 The Internet of Things Will Contribute an Increasingly Large Amount to the Digital Universe It includes: Intelligent systems and devices Connectivity enablement Platforms for device, network, and application enablement Analytics and social business Vertical industry solutions The network connecting devices in the Internet of Things is characterized by automatic provisioning, management, and technology IoT Embedded Systems as % of the DU Source: IDC, 2014 With Research & Analysis by IDC 6 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 7. ------------- ------------------------------------- $ 10 $ 9 $ 8 $ 7 $ 6 $ 5 $$ 4 $ 3 $ 2 $ 1 $ 0 2020 2012 2013 2014 2015 2016 2017 2018 2019 The Internet of Things Will Subsume the Information and Communication Technology Industry Over time, the Internet of Things (IoT) will grow to subsume the traditional Information and Communication Technology (ICT) industry IoT is growing over three times as fast as traditional ICT, and by 2020 will nearly equal all other ICT spending Buyers and users of IoT technology and services will realize huge business benefits TRILLION IoT Specific Traditional ICT Source: IDC, 2014 With Research & Analysis by IDC 7 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 8. Mobility Is a Key Driver of the DU Mobile “Connected Things” Generate of 18% of the Digital Universe ----------------------- ----------------------- In 2020, the figure grows to 27% 18% 2014 2020 27% Generated by Mobile “Connected Things” Rest of Digital Universe Mobile “things” include devices such as RFID tags, GPS devices, smart cards, cars, toys, and even dog collars Source: IDC, 2014 8 With Research & Analysis by IDC E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 9. New business models Real-time information on mission-critical systems Diversification of revenue streams Global visibility Efficient, intelligent operations The IoT will help companies create new value streams for customers, speed time to market, and respond more rapidly to customer needs. Enterprises can capture more data about processes and products more quickly and radically improve market agility. The IoT can help companies monetize additional services on top of traditional lines of business. The IoT will make it easier for enterprises to see inside the business, including tracking from one end of the supply chain to the other, which will lower the cost of doing business in far-flung locales. Access to information from autonomous endpoints will allow organizations to make on-the-fly decisions on pricing, logistics, and sales and support deployment. 5 Ways IoT Will Create New Opportunities ------------------------------------------------------------------------------------------------------------------------------------- With Research & Analysis by IDC 9 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 10. The Digital Universe is too big and too varied for companies to make sense of all the data it contains. Fortunately, that isn’t necessary. Instead, they need to target the highest value (i.e., “target-rich”) data. IDC defines target-rich data using the following criteria: Can you obtain the data, or is it hopelessly locked away on end-user PCs, shuttling about on closed-end data processing systems, or trapped in proprietary embedded systems? Is the data available in real-time, or does much of it come too late to drive real-time decisions and actions? Could this kind of data, properly analyzed and acted upon, actually change a company or society in a meaningful way? Could this kind of data have more than one of the above attributes? Could top-notch analysis of this data affect a lot of people, major parts of the organization, or lots of customers? Easy to access. Real-time. Transformative. Footprint. Intersection synergy. Five Criteria to Extract Maximum Value from Data With Research & Analysis by IDC 10 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 11. High-Value Data Is a Manageable Subset of the Total The size, diversity, and rapid growth of the Digital Universe can be daunting. Companies face the challenge of implementing predictive analytics, self-service business intelligence and analytics, and easy-to-use tools for data discovery and real-time decision making The good news: companies don’t have to wade through the vastness of the entire Digital Universe; they can find the best opportunities by focusing on the highest-value, target-rich data At 1.5% of the total, target- rich data is a much more manageable area of discovery 2014 1.5% Source: IDC, 2014 With Research & Analysis by IDC 11 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 12. -------------------------------------- ------------------------ ----------------------------- 17% 8% 33% 2 0 1 4 42% ------------------------------------ ---------------------- ------------------------------- 10% 21% 16% 2 0 2 0 53% Data from Embedded Systems Will Represent a Larger Percentage of “Target-Rich” Data Source: IDC, 2014 General IT and metadata make up the largest portion of “target rich” data and will continue to grow as Big Data projects expand and the base of metadata grows The biggest growth is data from embedded systems, fueled by growth of the Internet of Things The biggest decline is surveillance as the analog-to-digital transition in surveillance winds down Surveillance Data from Embedded Systems Consumer & Mobile General IT & Metadata 12 With Research & Analysis by IDC E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 13. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 57% 48% 52%43% Information Security: Much of the Data that Needs to Be Protected Is Not Yet Protected More than half of the information in the Digital Universe that needs protection is not being protected EXAMPLES: Camera phone photos Digital video streaming Public website content Open-source data Portion of DU Portion Portion Portion of DU Not Needing Protection Protected Not Protected D I G I T A L UNIVERSE Needing Protection EXAMPLES: Corporate financial data Personally identifiable information (PII) Medical records User account information Source: IDC, 2014 With Research & Analysis by IDC 13 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 14. 70 60 50 40 30 20 1010 0 ------------------------------------- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 0.7 16.5 62.5 20 0.3 16.5 20 Organization of Data: Few Organizations are at the Top of Analytics Maturity Fewer than 1% of enterprises have achieved the highest level of Big Data and analytic usage Big Data tends to be unstructured (e.g., in documents and text files), diversely formatted, of uncertain accuracy and unpredictable value, and often demands real-time attention To maximize Big Data, organizations must implement new technologies and processes to change today’s inflexible data structures to more egalitarian and flexible data “lakes” Ad Hoc Opportunistic Repeatable Managed Optimized PERCENT Source: IDC, 2014 With Research & Analysis by IDC 14 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 15. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 28 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --------------------------------- 230 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 36 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1,231 2 0 1 4 2 0 2 0 Talent Pool: IT Pros Will Shoulder a Greater Storage Burden While much of the IoT will be self-service and self-supported, someone still needs to architect the data stores, answer helpdesk calls, and maintain the data farms More importantly, IT skills and expertise need to be upgraded to handle new data sources and formats, and the new technologies of today GB P E R IT PRO GB P E R IT PRO MILLION IT PROS WORLDWIDE MILLION IT PROS WORLDWIDE Source: IDC, 2014 With Research & Analysis by IDC 15 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 16. Many of the biggest challenges posed by the digital universe are organizational. Three steps organizations should take to survive and thrive in the new era are: Put in place a central governance policy to determine who owns the data, who has the right to access it, where is the data, and what are the compliance, privacy, security, and other risk factors associated with the data. To manage the data deluge, you must choose and deploy the right next-generation software tools for data cleaning, crunching, and consumption, and seamlessly integrate them with legacy systems. Define the skills and expertise you need today and will need tomorrow and establish the right processes, programs, and incentives to upgrade your workforce. Define and implement an enterprise-wide data governance policy. Design and execute a plan for acquiring the required skills and talent. Assess and select the right software tools. ------------ ---------- ------------ Three Steps All Enterprises Must Take With Research & Analysis by IDC 16 E M C D I G I T A L UNIVERSE I N F O B R I E F
  • 17. Methodology This is the seventh time IDC has conducted the Digital Universe study for EMC. It was—and still is—the only study to estimate and forecast the amount of digital data created annually. It has used the same methodology since its inception, allowing the size of the Digital Universe to be traced all the way back to 2005, when “only” 132 exabytes of data were created and replicated. IDC routinely tracks the terabytes of disk storage shipped each year by region, media, and application.   To determine available storage on hard drives, IDC storage analysts estimated storage utilization on capacity shipped in previous years and added that to the current-year shipments.   For optical and nonvolatile flash memory, we developed installed capacity ratios per device and algorithms to calculate capacity utilization and overwriting. In optical, we found there was much more prerecorded storage than storage that was overwritten by users. Our basic approach to sizing the Digital Universe is to: AVAILABLE STORAGE Develop a forecast for the installed base of any of 40 or so classes of device or application that could capture or create digital information. Estimate how many units of information—files, images, songs, minutes of video, calls per capita, packets of information—were created in a year. Convert the units of information to megabytes using assumptions about resolutions, compression, and usage. Estimate the number of times a unit of information might be replicated, either to share or store. Much of this information is part of IDC’s ongoing research. --------------------------------------------- With Research & Analysis by IDC 17 E M C D I G I T A L UNIVERSE I N F O B R I E F Created By: Cyclone Interactive (www.cycloneinteractive.com)