Your SlideShare is downloading. ×
0
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Grid User ability test results
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×
Saving this for later? Get the SlideShare app to save on your phone or tablet. Read anywhere, anytime – even offline.
Text the download link to your phone
Standard text messaging rates apply

Grid User ability test results

1,333

Published on

Published in: Technology, Business
0 Comments
2 Likes
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
1,333
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
0
Comments
0
Likes
2
Embeds 0
No embeds

Report content
Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
No notes for slide

Transcript

  • 1. Human Computer Interface
    Mobile application
    May 2 2011
    Aaron Lu
    Baldwin Tang
  • 2.
    • CONCEPT
    GRID reader
    • Efficient, Instant, and Attractive.
    • 3. User can customize content to their specific interests.
    • 4. Grid view allow users to view content efficiently.
    • COMPETITIVE USABILTY TEST
    • 5. Goal
    • 6. Test
    To discover what features users want out of a mobile reading device.
    • Compare Pulse and Flud, both are customizable RSS readers
    • 7. Survey at the end of test
    • 8. We examine how the users interact with the application, find out what they like or dislike, and find out what they want out of a mobile application.
    VS
  • 9.
    • COMPETITIVE USABILTY TEST
    • 10. Result
    • 11. Contrast of colors.
    • 12. Design is comfortable.
    • 13. Good font size.
    • 14. Buttons are too small and hard to read.
    • 15. Category of information is not clear.
    • 16. Useful but the interface is confusing and clunky.
    • 17. The gestures are not consistent throughout design.
    • COMPETITIVE USABILTY TEST
    Different types of information should be displayed in different ways.
  • 18.
    • PAPER PROTOTYPE
    LOGO
  • 19.
    • PAPER PROTOTYPE
    LOGO
    Twitter
  • 20.
    • PAPER PROTOTYPE
    Like it
    LOGO
    Facebook
    Twitter
    Email
  • 21.
    • PAPER PROTOTYPE TEST
    Satisfaction
    Usability
    Errors
    Memorability
    Efficiency
    Learnability
  • 22.
    • PAPER PROTOTYPE TEST
    Learnability
    How easy is it for users to accomplish basic tasks the first time they encounter the App design?
  • 23.
    • PAPER PROTOTYPE TEST
    Efficiency
    Once users have learned the design, how quickly can they perform tasks?
    75%
    2~3mins
  • 24.
    • PAPER PROTOTYPE TEST
    Memorability
    When users return to the design after a period of not using it, how easily can they reestablish proficiency?
  • 25.
    • PAPER PROTOTYPE TEST
    Errors
    How many errors do users make, how severe are these errors, and how easily can they recover from the errors?
    Tutorial skipped
    Search for what?
    How to manage?
    Icon?
  • 26.
    • PAPER PROTOTYPE TEST
    A
    B
    C
    : Would prefer the 3x1 grid and easy to just glance through the content. 3x3 screen should be used for results for searching for more feeds.
    : Grid is laid out nicely. Good to have different choices
    : Useful and good
    Satisfaction
    How pleasant is it to use the design?
  • 27.
    • SUMMARY
    Identify and analyze user needs
    Create / design specifications
    Sketches, Paper prototype
    Comparison
    Test
    Exploratory Test
    Detail design
    Diagnostic Test
    Hi-Fi prototype
    Validation Test
    FINAL PRODUCT
  • 28. Thank You!

×