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Research aarkstore enterprise solomo gaming in 3g, lte, cloud, & html5 ecosystem market analysis & forecast 2012  2017
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Research aarkstore enterprise solomo gaming in 3g, lte, cloud, & html5 ecosystem market analysis & forecast 2012 2017

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  • 1. ResearchAarkstore Enterprise SoLoMo Gaming in 3G, LTE, Cloud, & HTML5 Ecosystem: Market Analysis & Forecast 2012 – 2017Overview:The convergence of Social Local and Mobile (SoLoMo) is a powerful forcewith big implications for applications of all types and gaming is noexception. SoLoMo Gaming will cause no less than a revitalization of thegaming ecosystem resulting in disruption as new market players assumemarket share for existing providers. The growth of LTE, smartphone andtablet devices, social media/networking, mobile payment, HTML5technology, cloud-based gaming, and brands deeper engagement representsome key factors that are pushing this wave to make the 2013 - 2015 periodexplosive for SoLoMo gaming.This report is must reading for anyone with a vested interest in the mobilegaming industry or considering a market entry strategy. This research is alsocritical for any company in the social and/or location-based mobileapplication space as SoLoMo gaming is poised to become a significantsource of revenue throughout the value chain for players who identify,understand, and capitalize upon these trends.Companies in Report:PopCap, GREE, Electronic Arts (EA), Playdom, Massive Damage inc., GreyArea Ltd., Yelp, DeNA, inOnRoad, Blippar, int13.net, Booyah, Zynga,Nexon, FirmVille, CityVille, Alibaba, Ubitus inc., OnLive, NHN Japan,NTT Docomo, FriendSter, AT&T, Orange, Vodafone, KDDI, Sony, Locaid,PaymentOne, Simplelifeform.com, Live Gamer, Blizzard Entertainment,America Online, Gaia, WeeWorld, CloudMade, Gaikai, Burst.ly, App.net,MoPub, W3i, Rovio, PayPal, Gameloft, France Telecom, BouyguesTelecom, SFR, NRJ, mPass, MasterCard, Everything Everywhere, DeutscheTelekom, Orange, Barclay, Giesecke, Devrient, McDonalds, Oracle, Nike,
  • 2. Starbucks, Nokia, H&M, Loopt, Google, Yahoo, Bing, Mixi, Facebook,Pinterest, Twitter, Foursquare, Apple, QQKey Findings:• SoLoMo gaming market value (core + market shift) is estimated to reach$6.15 billion USD by 2017• SoLoMo gaming is going to replace certain existing ecosystem marketplayers with new entrants• SoLoMo gamer-base including Core & Shifted gamer is estimated toincrease 12 times by 2017• Virtual Goods will be the key for revenue monetization holding more than50% market share• 35+ age bracket is the high payer in SoLoMo gaming platformFor more information please visit link:http://www.aarkstore.com/reports/SoLoMo-Gaming-in-3G-LTE-Cloud-HTML5-Ecosystem-Market-Analysis-Forecast-2012-2017-230084.htmlNeelAarkstore EnterprisePhone:08149852585Email:enquiry@aarkstore.comURL:www.aarkstore.comhttp://www.facebook.com/aarkstoreenterprisehttp://in.linkedin.com/in/aarkstore
  • 3. MVNO Business Plan MVNO Business Plan with Financial Modeling Spreadsheet Content Delivery Networks (CDN): Analysis of Key Vendors, State of the Market, and Outloo Google in Mobile and Online Video Advertising: YouTube, Android, and More M2M Business Strategy and Planning M2M Technology Drivers, Market Dynamics, and Industry Verticals Machine-to-Machine (M2M) Market, Industry Verticals, Business Strategy and Planning M2M Solutions: Global Market Analysis and Forecasts 2012 - 2017 Embedded Computing: Global Market Analysis and Forecast 2012 - 2016 Wearable Computing Devices Market: Global Market Analysis and Forecast 2012 - 2017 Mobile Marketing in India: Opportunity Analysis and Forecast 2012-2017 The Future of App Stores Google vs. Carriers: SWOT Analysis and Future of Telecom and Commerce Mobile Security and Privacy in 3G & LTE: Strategies, Solutions and Market Subscriber Data Management (SDM) with LTE and Beyond: Market Opportunities and Foreca Big Data in ICT and Telecom: Transforming Industry Verticals 2012 - 2017 Cloud Application Marketplace 2012 - 2017 Next Generation Wireless Devices: Market for Embedded Computing + M2M Solutions + WeaReality SoMoClo: The Convergence of Social, Mobile, and Cloud Solutions and Applications The Future of Mobile Payments: Continuation of Commerce during Global Economic Crisis IP Multimedia Subsystem (IMS) Solutions and Market Opportunities IP Multimedia Subsystem (IMS) Challenges and Opportunities in Multi-Application Environm Mobile Gaming Asia: Market and Forecast Analysis, 2nd Edition Next Generation Network (NGN) Solutions and Market Opportunities Low Cost Pervasive Computing: Market Opportunities in Embedded Computing and The Inter Google Market Intelligence LTE Solutions and Market Opportunities Mobile Bar Code Marketing: Challenges, Opportunities, Global Outlook 2012-2017 The Evolution of Google: Communications, Content, Commerce and Applications 2012 - 2017 Augmented Reality in the Battlefield 2012 - 2016 Augmented Reality in the Cloud Mobile Network APIs 2012 - 2016 Telecom Network APIs 2012 - 2016 Mobile Commerce in Virtual and Augmented Reality