Hochschule AugsburgUniversity of Applied Sciences
1. Game Software Architecture2. Game Engine Technology3. Game Graphics Technology4. 3D-Sound5. Speech Recognition6. Artifi...
AI                     ContentControl    Physics   Sound       Graphic                                           [1]      ...
Game Engine                               Input Devices                                                      GUIProgrammer...
[3]Costs:ranges from open sourceto $ 100K+                                5
Microsoft DirectX                                                Direct3D                                               ...
[6, 7, 8]   Using in serious games                 [4],[5],[6]   Using in mobile phones    and web browsers   Using hig...
Game development                    Multi-platform game  without XNA                          development                 ...
[11]       9
[12]       [13]       10
   Bot   Line of Sight   Natural language processing                                  [14]   Path finding   Scripting...
[16]  12
Continuous Game                                       ServerReception                              Graphics               ...
     Social Networks Gaming      Mobile Gaming      User-generated Content      Digital distribution/ downloadable con...
15
[1] http://ig.cs.tu-berlin.de/lehre/da/Weber-Spiele-softwareUndOpenSource-2006-07-04.pdf[2] http://www.cis.cornell.edu/cou...
[16] http://www.giga.de/usernews/00026347-artikel-cloud-gaming/popup/fotostory/image_6.html[17] http://iphome.hhi.de/fecht...
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Game software development trends presentation

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Game Software Development Technologies - Overview

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Game software development trends presentation

  1. 1. Hochschule AugsburgUniversity of Applied Sciences
  2. 2. 1. Game Software Architecture2. Game Engine Technology3. Game Graphics Technology4. 3D-Sound5. Speech Recognition6. Artificial Intelligence7. Cloud Gaming Technologie8. Next Trends 2
  3. 3. AI ContentControl Physics Sound Graphic [1] 3
  4. 4. Game Engine Input Devices GUIProgrammer Physics Rendering Audio Engine Discrete Engine Engine Simulation AI Engine Engine Compiler Data Management LayerDesigner Game Content Character Character UI Models and Sound Scripts Data Elements Textures [2] 4
  5. 5. [3]Costs:ranges from open sourceto $ 100K+ 5
  6. 6. Microsoft DirectX  Direct3D  DirectInput  DirectSound  DirectPlay [4]  DirectMusicOpenGL  OpenML  OpenCL  OpenAL [5] 6
  7. 7. [6, 7, 8] Using in serious games [4],[5],[6] Using in mobile phones and web browsers Using high-level-languages Support Indie game development [9] 7
  8. 8. Game development Multi-platform game without XNA development with XNA Game Languages Microsoft Visual Studio 2010 Game Engine XNA Framework .NET C C++ ASM .NET Compact Framework Framework XBOX Windows DirectX OpenGL Windows 360 Phone 7 [10] 8
  9. 9. [11] 9
  10. 10. [12] [13] 10
  11. 11.  Bot Line of Sight Natural language processing [14] Path finding Scripting support State machines Team based AI Emotional AI [15] 11
  12. 12. [16] 12
  13. 13. Continuous Game ServerReception Graphics Command Videocoding Interception Streaming Sound Command Audiocoding Interception SoundLib GraphicsLib Network Audiodecodin g Streaming display Reception Videodecoding gamepad load speaker Client [17]
  14. 14.  Social Networks Gaming  Mobile Gaming  User-generated Content  Digital distribution/ downloadable content  3D-Gaming  Active, motion-controlled games[18, 19, 20, 21] 14
  15. 15. 15
  16. 16. [1] http://ig.cs.tu-berlin.de/lehre/da/Weber-Spiele-softwareUndOpenSource-2006-07-04.pdf[2] http://www.cis.cornell.edu/courses/cis3000/2011sp/lectures/10-GameArchitecture.pdf[3] http://createdigitalmotion.com/files/2010/08/unity3.jpg[4] http://www.pcmasters.de/fileadmin/Download-Images/directx-9-vergleich-directx-10.jpg[5] http://arstechnica.com/reviews/2q00/macos-x-dp4/macos-x-dp4-9.html[6]http://4.bp.blogspot.com/_Ss_rLDyRQCk/SxKo2hFFSOI/AAAAAAAAMXE/m2Mda7X0pLg/s1600/Serious-Games+188.jpg[7] http://ww1.prweb.com/prfiles/2008/09/16/372944/CryGame8x6shots004.jpg[8] http://www.educational-gaming.de/wp-content/uploads/2009/11/wos.jpg[9] http://www.skipstation.com/wp-content/gallery/article-images/xna/xna_logo_1.jpg[10] http://www.slideshare.net/AlexTumanoff/xna-7269364[11] http://ixbtlabs.com/articles2/sound-technology/[12] http://www.nataliedee.com/090405/nintendogs.jpg[13] http://static.howstuffworks.com/gif/speech-recognition-process.gif[15] http://www.msnbc.msn.com/id/4038606/ns/technology_and_science-games/t/bringing-emotions-video-games/ 17
  17. 17. [16] http://www.giga.de/usernews/00026347-artikel-cloud-gaming/popup/fotostory/image_6.html[17] http://iphome.hhi.de/fechteler/papers/ctHeise212010_AustinatFechtelerGieselmann.pdf[18] http://www.treehugger.com/oceanopolis-facebook-game.jpg[19] http://hothardware.com/newsimages/Item15559/tablet-gaming-1.jpg[20]http://lh5.ggpht.com/_mqZTrjHFzwU/TMAC7pMmQwI/AAAAAAAAFzg/nbZsCrS9BEw/3D-Game.jpg[21] http://www.game-ups.com/wp-content/uploads/2011/03/bfbbf5b051ing610.jpg.jpgIcons are from: http://www.iconfinder.com/ 18

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