Who Wants To Be A Millionaire!!
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Who Wants To Be A Millionaire!!

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Who Wants To Be A Millionaire!! Who Wants To Be A Millionaire!! Presentation Transcript

  • Who Wants To Be A Millionaire!!
    • The High Pressure, High Tech World of The Stock Market!!
    • Your Chance To Make Your Fortune!!
    • Start With $100,000!!
    • Where It Stops, Nobody Knows!!!
  • Who Are We?? The Mathematics!!
    • Kathryn Hoff
    Christie Wheeler Gerald Hifner Doug Floyd
  • Action Research
    • A comparative study using a web based stock market simulation in a finance class, then comparing to a class who receives traditional lecture. The evaluation will consist of a written post-test and a stock market portfolio.
  • The Strategy
    • Active participation in a “real world” simulation
    • Buying and selling at actual stock rates
    • Trading (simulated) stocks of real companies.
  • Strategy Research
    • Using Simulations To Enhance Career Education
      • www.ed.gov/databases/ERIC_Digests/ed404583.htnml
    Simulations are thought to be effective, in part, because they elicit higher levels of arousal, motivation, task engagement, and quality of problem-solving in students than that offered by traditional classroom methods(Funke, 1988). In addition, they teach persistence, creativity, appropriate help seeking, and cooperative teamwork(Cairns, 1995)
  • Strategy Research
    • Human Resources Skills: Learning Through an Interactive Multimedia Business Simulations
      • www.outreach.uiuc.edu/ijet/v2n1/klassen/index.html
    In the evaluation of this educational tool the researchers have shown that the use of this interactive computer based instructional technique practically enhances user learning and recruitment skills. …it is clear that in the 21 st century this type of instructional method will continue to develop towards being an essential tool of management education (Klassen, Drummond, 2000)
  • Strategy Research
    • Creative Teaching: Simulations, Games and Role Playing
      • www.joe.org/joe/1989summer/tt1.html
    Numerous life skills can be developed by participating in gaming or simulation situations. Students can be introduced to difficult concepts that will be meaningful and understandable when experienced. Problem-solving skills, self-motivation, and self-confidence are enhanced through simulation experiences (DeBord, 1989)
  • Strategy Research
    • Simulations for Learning
      • http://tina.lancs.ac.uk/computing/users/mbt/simulations/simulations.html
    The deeply engaging nature of simulation use has been much commented upon. It does however have the potential for negative effects. The student can get so involved in manipulating variables in the simulation that they fail to take a detached analytic approach or to bother to undertake a more 'boring' scientific set of experiments. For the learner, spending time using the simulation may be equated with learning: time of use becomes a measure of progress (Twidale,1995) .
  • The Tool
    • Web based Instruction
    • InvestSmart Stock Market Game
  • Tools Research
    • Teaching and Learning with Internet Tools
      • A Position Paper
        • Tecfa.unige.ch/edu-comp/edu-ws94/contrib/schneider/schneide.fm.html
    Learning Activities that can be utilized by using the Web are: Programmed Instruction, Computer Assisted Instruction, Intelligent Computer Assisted Instruction, Computer Based Learning, Intelligent Learning Environments, Knowledge Construction and amp, Environments and amp, Intellectual Toolkits (Schneider, 1994).
  • Tools Research
    • Web-based simulations as teaching and learning media in Political Science
      • http://ausweb.scu.edu.au/aw99/papers/naidu/paper.html
    This paper describes the experience of using a web-based simulation in the political Science department at the University of Melbourne. It compares the effects of using traditional media for teaching and learning with those that issue from CMC via the Internet and WWW. Consequently it argues that the effectiveness of using CMC in the teaching and learning environment is dependent on the design by which it is implemented (Linser, Naidu, 1999)
  • Tools Research
    • College students' computer attitudes and interest in Web based distance education
      • Journal of Family and Consumer Services
    To help students have more positive attitudes toward computers, faculty might incorporate Internet activities, projects, and curriculum content into resident instruction. Such activities would then be conducted in a supported environment where students may begin to experience positive results in Web-based activities. Students with these opportunities during their years at the university may be better prepared for Web-based learning experiences they may find necessary to maintain job skills and advance professionally (Robertson,Stanforth, 1999) .
  • The Assignment
    • You will be doing an internet Stock Market Simulation
    • Each of you will research and create a stock portfolio
    • The exercise will run for ten days
  • Procedures
    • http://library. thinkquest .org/10326/market_simulation/index.html
  • Quantitative Assessment
    • Chapter Test
      • Mean
      • Mode
      • Standard Deviation
      • Range
  • Qualitative Assessment
    • Student Questionnaire
    • Portfolio
  • Closing
    • Money
    • Pink Floyd