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Extracting information from resources I created 6 categories: Questions for each category were arranged according of difficulty. Game Creation Numbers States Who is Who Battles Definitions Potpourri
Technology Interface Using the Classroom Jeopardy Software I entered information into the computer I downloaded to the Jeopardy cartridge I connected the Jeopardy Scoreboard To the Permithean Board
I was going to create a Jeopardy game using Power Point, but my mentor mention about the Classroom Jeopardy package that the school had and nobody knew how to use it, so I decided to try it.
I was able to use the computer, and the Jeopardy software to create 2 Civil Jeopardy Games based on the material covered during the week. I had to research the information in order to come up with the questions.
The students were able to use the “buzzers” to answer the questions, therefore they were active participants in the game.
The students were totally involved in answering the questions and if they couldn’t recall the information they worked as a team searching for the answers in the resource material that the teacher gave them at the beginning of the week.
It was awesome to see how much technology enhanced the learning process. My mentor mentioned that this was the first time in a while that he has seen such participation in the class.
In this lesson technology was very essential to the learning process.
The students were active participants and were using technology.
Technology added to the real learning process and also was a motivational factor.
The integration of different technologies helped the students focus on the learning task.
Technology was used as tool to help achieve the learning goal of this lesson.
By using technology as a tool it motivated all the students. They worked as a team towards a common goal. Students that were not interested in memorizing the facts were eager participants and were searching for the correct answer.
This combination of technology can reach all types of learners.