gamify your business MIGLIORARE I PROCESSI DI BUSINESS GIOCANDO
Play is the only way the highest intelligence                   of humankind can unfold                   - Joseph Chilton...
Games are unnecessary obstacles we                 volunteer to tackle            - Joseph Chilton Pearce
The opposite of play is not work is                         depression              - Brian Sutton Smith
numbers - the market                                   Image by ConnorWalberg     in u.s.a. 99% of boys under 18 and 94% o...
numbers - in the last 2 month     over 20 million of dollars spent in disruptive     gamification startups     new 100 mil...
numbers - economic forecasts     2011     100 million of dollars in gamification developement     2015     1.6 billion of ...
numbers - industry forecasts     2014     a primary gamification platform will become as     important as Facebook eBay or...
numbers - industry forecasts                               Gartner Research & Analyisis as seen on JaneMcGonigal (AvantGam...
analyzing games
http://www.youtube.com/watch?v=hphjZIL0sh0
http://www.youtube.com/watch?v=JUCi85sg68M
Scottish Water is a public entity, a subsidiary of the Scottish government, which manages the infrastructure related to th...
9 months from the launch, the Innovation Pool counts 750 users and has generated over330 new ideas and/or suggestions for ...
Gamify your life
Stefano BesanaSocial Learning Consultant  OpenKnowledge srl  www.sociallearning.it    in/stefanobesana     stefanobesana
La gamification applicata ai modelli di business - Stefano Besana
Upcoming SlideShare
Loading in...5
×

La gamification applicata ai modelli di business - Stefano Besana

726

Published on

YDL - Corso in Digital Strategy e Social Media Mix - Novembre 2011, Milano

Published in: Technology, Business
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
726
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
29
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Transcript of "La gamification applicata ai modelli di business - Stefano Besana "

  1. 1. gamify your business MIGLIORARE I PROCESSI DI BUSINESS GIOCANDO
  2. 2. Play is the only way the highest intelligence of humankind can unfold - Joseph Chilton Pearce
  3. 3. Games are unnecessary obstacles we volunteer to tackle - Joseph Chilton Pearce
  4. 4. The opposite of play is not work is depression - Brian Sutton Smith
  5. 5. numbers - the market Image by ConnorWalberg in u.s.a. 99% of boys under 18 and 94% of girls play regulary - 13 and 8 hours a week Stats by JaneMcGonigal (AvantGame speech)
  6. 6. numbers - in the last 2 month over 20 million of dollars spent in disruptive gamification startups new 100 million of dollars fund dedicated to Gamification over 25 million of dollars capital to traditional businesses betting big on gamification as a core customer strategy Stats by Venture Beat as seen on JaneMcGonigal (AvantGame speech)
  7. 7. numbers - economic forecasts 2011 100 million of dollars in gamification developement 2015 1.6 billion of dollars 2016 2.8 billion of dollars Bloomberg and M2 research as seen on JaneMcGonigal (AvantGame speech)
  8. 8. numbers - industry forecasts 2014 a primary gamification platform will become as important as Facebook eBay or Amazon 2015 More than 50% of organizations that manage innovation rpocess will gamify them 2016 nearly 70% of Global 2000 organizations will have at least one gamified applicatio Gartner Research & Analyisis as seen on JaneMcGonigal (AvantGame speech)
  9. 9. numbers - industry forecasts Gartner Research & Analyisis as seen on JaneMcGonigal (AvantGame speech)
  10. 10. analyzing games
  11. 11. http://www.youtube.com/watch?v=hphjZIL0sh0
  12. 12. http://www.youtube.com/watch?v=JUCi85sg68M
  13. 13. Scottish Water is a public entity, a subsidiary of the Scottish government, which manages the infrastructure related to thedistribution of water and collection of waste water throughout Scotland. It has 3.700 resources in its employ.
  14. 14. 9 months from the launch, the Innovation Pool counts 750 users and has generated over330 new ideas and/or suggestions for improvement. Out of those, 7 have already beenvalidated and implemented under tight deadlines. The sites receives on average about 10posts (ideas, votes, comments) per day.
  15. 15. Gamify your life
  16. 16. Stefano BesanaSocial Learning Consultant OpenKnowledge srl www.sociallearning.it in/stefanobesana stefanobesana
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×