SlideShare a Scribd company logo
1 of 39
Download to read offline
The App Economy in Thailand
         Web Wednesday Thailand 12.0
+	

  Ookbee by the Numbers	


 Thailand’s #1 e-book store 
                	

 88% market share


                                                                                                    	

                                                     * That was in October. with new countries/iPad mini,
                                                        We now add 8K+ a day and have 2.9M users




   TOP 5                          everyday
       Grossing Apps
                                  for the past 
       on Thai App Store
                 	

                                  500 days
Ookbee Team
                                                                                       	

                                                                              Developers




• Founded: Mid 2010 /The team has grown from 5 to over 40 staff	

• We are at Month 25 and have been profitable since month 7	

• Sep 2012 Ookbee raised US$2 million in funding from Shin Corporation	





                                                                            Content Team
App Store Publishing
Number of Apps                              	

                                     As of Jan 2013	

                                            	

                  iPhone 	

          750k on iOS	

                      	

                   Play
                                            	

                                      700k on Play	

                    	

                  iPad
                                            	

                        	

           150k on WP	

                    	

                 Amazon

                                            	

                   WP
                 BlackBerry    	

                                     40k on Win8
Local..Local..Local..	





10% local apps generate more than 50% Revenue
+	

   Thailand: Monetization Case Study

                                                     	

                                               Thai UI




                                                    	

                                               Eng UI




                                                        	

                                       Sep 2012: App Annie
The overlap proportion of the top applications of the United
States with other English speaking countries (Canada, Australia
and the UK) is significantly higher than it is with non-English
speaking countries.



                                                       My Guess is
                                                       Thailand is
                                                     somewhere here!	

                                                       maybe 15%
Launching an App in 
   South-east Asia?
 It’s now or never!
Top Countries - Downloads/Revenues

                                                              Thailand is among the
                                                                   global top 15	

                                                               Mobile apps markets 	

                                                                         	

                                                               the only country in
                                                                        SEA	

                                                                         	

                                                              only after China, Japan
                                                               and S. Korea in Asia 	



                                                        	

      Based on App Annie Worldwide Total Category, Q3 2012
Fastest Revenue Growth Countries - All Categories
(Jan-Sep 12)    	



                                                                                                                     Here too! #9
                                                                                                                                	





        Here we are at
             #3!!	

                               Growth is higher since the base is smaller.....
                  	

           Hooray!!
                                                                                                       	

                                                                                                               	

                         Based on App Annie, Top 25 Grossing countries of 2012 Sep, comparing Jan-Sep Growth rate
Fastest Revenue Growth countries for Games                                                      	

                                                                              Fastest Revenue
                                                                               Growth in the
                                                                                       	

                                                                                   world




                                                                       #2 on
                                                                     Google Play
                                                                               	





                                                                                	

              Based on App Annie, Game Category, comparing Jan-June 12 Growth rate
Fastest Download Growth Countries for Games



                                                                                        For Both iOS and 
                                                                                          Google Play, 
                                                                                            4 out of 5 
                                                                                             Fastest 
                                                                                        Revenue Growth 
                                                                                           Countries 
                                                                                            are in SEA   	





                                                                                  	

                Based on App Annie, Game Category, comparing Jan-June 12 Growth rate
Thai App Store VS 
                   The World

•  in the US, Based on numbers given by Distimo, about 80,000
  will get you into the top 10. Huge numbers.	

•  in Japan, it’s 20,000 a day to be in Top 10 and 60,000 a day
  to be at #1 Top Free Charts	

•  in Thailand, from my personal experience, it’s only take
  10,000 a day to be #1 in Top Free already
+	

       Case Study: Ookbee User and Application Download




       

                                                                                                                  	

       * It took Kobo 2 years to reach 5M users (Globally) before Rakuten acquired it for $315 Million in Dec 2011

       ** Ookbee 2.9M users in 2 years is only in Thailand and SEA (Locally) / Our penetration rate is way higher
Successful Publishing
Everybody remembers the success stories of applications that
gathered millions of users within a couple of days. 	

	

Draw Something did it in nine days. However, with the right strategy it is possible to gain one million
users much faster. Naver, one of the most successful Asian publishers, launched five applications at
the end of November, all of which quickly became the most popular applications in many Asian
countries. Line Pop, the most popular of those five, generated 1.75 million downloads within the first
three days of its launch. Moreover, Line Pop also generated one million in estimated revenue within
the first 12 days. (Line has over 80M users worldwide and over 10M users in Thailand)	





                             it will take Ookbee 4 Months for our next 1 Million
Launching App in the Local Market
          My Personal Experience
Thai Market - Real Number
       Let’s see what’s like when you launch an app
              specifically for Thai market only
                                                      	

                                       Just Another App



•  just another app in App Store 	

•  my Good App	

•  my Very Good App
+	

       Ookbee App Eco
                                        50+ of our 150+ apps on
                                        Top list!	





           Out of 200K Apps, We
          are No.1-5 Top Grossing
           for the past 500 Days!!
             Beats Zinio and all
           popular games! Angry
                        	

                    Bird?
Just Another App in App Store :(

                                                      Max around 500 downloads/
                                                           day when launch..	

                                                                    	

                                                         then average around 	

                                                          50 per app per day 	

                                                                    	

                                                           Total just around 	

                                                      36K download in 24 months	

                                                                    	

                                                        From almost 150 Apps, 	

                                                         we have around 120 	

                                                          “Just-Another-App”   	

                                   *Still 36K x 120 = 4.32 M, even if same user download several
                                    apps, I expected we have generated over a million users from
                                                                                                	

                                                                          these just another apps
My Good App :)

                 Max around 900 downloads/
                      day when launch..	

                              	

                    then average around 	

                    120 per app per day 	

                              	

                        Total around 	

                 90K download in 24 months	

                              	

                   From almost 150 Apps, 	

                     we have around 25 	

                        “Good App”
My Very Good App :)
                                    Max around 6,000
                               downloads/day when launch..	

                                             	

                                   then average around 	

                                  2,000 per app per day 	

                                             	

                                       Total around 	

                               1.5M download in 24 months	

                                             	

                                  From almost 150 Apps, 	

                                        we have 2 	

                                     “Very Good App”    	

                      *My Number was started back in 2011. I expect that it
                      would be 15,000 per day easily first day when launched
                                                                          	

                                                   now for a very good app.
Let’s make some money!
    App Monetization
App Monetization
•  Paid App Simple game ex. Angry Bird?	

•  In-App Purchase (ex. Social Game/Content - ex. HayDay, Poker) 
   * Ookbee is here	

  •  Apple/Google	

  •  Mobile	

  •  Other ( Ex. In our case Credit Card/ Cash via 7-11)	

•  Advertisement (Simple Game/ TV-Radio Streaming/News)
In-App Purchase
+	

 Other Payment Channel Options in Thailand




              	

     Apple/Play
                    Credit Card (online) 

                    or Cash at 7-11	

                                             Pay with Mobile phone bill 

                                             (Pre-paid and Post-Paid)
Ad Revenue
•  Free App Ad Revenue simulation. 	

  •  Impression : 1,000,000	

  •  CTR 1%	

  •  CPC 4 THB	

  •  Ad revenue: 40,000 THB	

  •  How long to get 1M impression? A very good app maybe
    several days. Good App maybe a month. Just another app
    maybe 6-12 months.
Exactly! 
How Much Money Can I Make?
      (in Thailand and the rest of the world)
How big is the whole market?

  All markets combined as of Nov 2012
          15M USD a day for iOS
                                   	

      3.5M USD a day for Google Play




                                                                                           	

                                         Since October 2012, Japan Google play Revenue Top US
US Market
•  If you make it to the top 10 US Top Grossing Apps : around
   2M THB per day	

•  How do we know?	

  •  Temple run has reportedly earned $7,000,000 over a span of 5 months, so that roughly brings
    the average to $46,000 (1.4M THB/Day) per day near the #1 grossing spot	


  •  Chair Entertainment, the subsidiary of Epic that developed Infinity Blade confirmed that the
    game had had 5 million downloads and generated $20 million in net revenue. Apple said Infinity
    Blade is ranked #9 on the US top grossing list for the whole of 2011. So we can estimate that
    around 1.6M THB/day revenue is made in the Top 10 US Appstore	


  •  In 2012 the average iOS revenue grow at least another 50%
Japanese Market
                                                     Game Publishers like DeNA
                                                     and GREE each have over a
                                                      hundred of apps on each
                                                     store (many on the top list)	

                                                                         	

                                                     Game publishers are the most effective
                                                     monetizers. Not only in Japan but
                                                     throughout the world. It’ll be no surprise
                                                     to industry insiders that 9 of the top 10
                                                     publishers by monthly revenues on iOS and
                                                     Google Play are game publishers. In fact,
                                                     the only exceptions to that rule are Apple
                                                     on iOS and NAVER on Google Play (Maker
                                                     of popular social networking app LINE).	

                                   	

Slide from Samurai International Japan
Thai Market
          In terms of revenue of 
            Top Grossing App: 	

                                	

           As of Jan 2013: 	

                                                                     	

                                                                       Our two best apps at #1 and #4

        iOS in-app Purchase	

   Top 1st -5th apps “each” gets
      150K-300K THB per day.	

       (We have 2 on the list)	

                                
              The number are growing from 
         75K - 150K per day same period last year.	

                            	

        How do we know? Been there done that..still there. 
                                                                 	

From my source, the number are almost the same for both iPad/iPhone
Our Revenue: 	

Apple VS Android
Wanna try?
I'm not an expert but here are
  some tips from my personal
          experience.
Speed Wins	

in hiring, development, design, releases, biz dev	





                                                                        Be Agile	

                                                       and worry about scaling later
Outsource what you can	

Always Outsource Complexity
To all startups out there	

“Respect Everyone, Fear No One”
And please don’t forget to	

“Enjoy the Ride”	

             Thank you

More Related Content

What's hot

Mobile games market 2017
Mobile games market 2017Mobile games market 2017
Mobile games market 2017Ridwan Gunawan
 
Game Industry in Indonesia and How To Monetize
Game Industry in Indonesia and How To MonetizeGame Industry in Indonesia and How To Monetize
Game Industry in Indonesia and How To MonetizeFreakOut dewina Indonesia
 
State of The App Store & Role of Mobile Gaming, 2015
State of The App Store & Role of Mobile Gaming, 2015 State of The App Store & Role of Mobile Gaming, 2015
State of The App Store & Role of Mobile Gaming, 2015 PRIORI DATA
 
An insight into i phone user behaviour within the app store surikate_gfk
An insight into i phone user behaviour within the app store surikate_gfkAn insight into i phone user behaviour within the app store surikate_gfk
An insight into i phone user behaviour within the app store surikate_gfkMozoo
 
Navigating through the South East Asia Mobile Ecosystem
Navigating through the South East Asia Mobile EcosystemNavigating through the South East Asia Mobile Ecosystem
Navigating through the South East Asia Mobile EcosystemRobin Ng
 
local_and_mobile_search-gregory_markel.ppt
local_and_mobile_search-gregory_markel.pptlocal_and_mobile_search-gregory_markel.ppt
local_and_mobile_search-gregory_markel.pptzachbrowne
 
Aso - App Store Optimization
Aso - App Store OptimizationAso - App Store Optimization
Aso - App Store OptimizationRuben Vezzoli
 
ZGroup Mobile Company Presentation 2014
ZGroup Mobile Company Presentation 2014ZGroup Mobile Company Presentation 2014
ZGroup Mobile Company Presentation 2014ZGroup Mobile
 
Distimo移动应用市场研究报告2011年4月版
Distimo移动应用市场研究报告2011年4月版Distimo移动应用市场研究报告2011年4月版
Distimo移动应用市场研究报告2011年4月版dianshanglu
 
ZGM Appstore Proposal
ZGM Appstore ProposalZGM Appstore Proposal
ZGM Appstore ProposalZGroup Mobile
 
The Rise of Voice Invoca Report: Nov 2017
The Rise of Voice Invoca Report: Nov 2017The Rise of Voice Invoca Report: Nov 2017
The Rise of Voice Invoca Report: Nov 2017Isidore Gotto
 

What's hot (13)

Mobile games market 2017
Mobile games market 2017Mobile games market 2017
Mobile games market 2017
 
Game Industry in Indonesia and How To Monetize
Game Industry in Indonesia and How To MonetizeGame Industry in Indonesia and How To Monetize
Game Industry in Indonesia and How To Monetize
 
State of The App Store & Role of Mobile Gaming, 2015
State of The App Store & Role of Mobile Gaming, 2015 State of The App Store & Role of Mobile Gaming, 2015
State of The App Store & Role of Mobile Gaming, 2015
 
An insight into i phone user behaviour within the app store surikate_gfk
An insight into i phone user behaviour within the app store surikate_gfkAn insight into i phone user behaviour within the app store surikate_gfk
An insight into i phone user behaviour within the app store surikate_gfk
 
Navigating through the South East Asia Mobile Ecosystem
Navigating through the South East Asia Mobile EcosystemNavigating through the South East Asia Mobile Ecosystem
Navigating through the South East Asia Mobile Ecosystem
 
Distimo publication-may-2012
Distimo publication-may-2012Distimo publication-may-2012
Distimo publication-may-2012
 
local_and_mobile_search-gregory_markel.ppt
local_and_mobile_search-gregory_markel.pptlocal_and_mobile_search-gregory_markel.ppt
local_and_mobile_search-gregory_markel.ppt
 
Aso - App Store Optimization
Aso - App Store OptimizationAso - App Store Optimization
Aso - App Store Optimization
 
ZGroup Mobile Company Presentation 2014
ZGroup Mobile Company Presentation 2014ZGroup Mobile Company Presentation 2014
ZGroup Mobile Company Presentation 2014
 
GMGC: Opportunity for Hardcore Mobile Games in Indonesia
GMGC: Opportunity for Hardcore Mobile Games in IndonesiaGMGC: Opportunity for Hardcore Mobile Games in Indonesia
GMGC: Opportunity for Hardcore Mobile Games in Indonesia
 
Distimo移动应用市场研究报告2011年4月版
Distimo移动应用市场研究报告2011年4月版Distimo移动应用市场研究报告2011年4月版
Distimo移动应用市场研究报告2011年4月版
 
ZGM Appstore Proposal
ZGM Appstore ProposalZGM Appstore Proposal
ZGM Appstore Proposal
 
The Rise of Voice Invoca Report: Nov 2017
The Rise of Voice Invoca Report: Nov 2017The Rise of Voice Invoca Report: Nov 2017
The Rise of Voice Invoca Report: Nov 2017
 

Similar to WWTH 12.0 App Economy in Thailand - Ookbee

Month Report Webinar - How The Most Successful Apps Monetize Their User Base
Month Report Webinar - How The Most Successful Apps Monetize Their User BaseMonth Report Webinar - How The Most Successful Apps Monetize Their User Base
Month Report Webinar - How The Most Successful Apps Monetize Their User BaseDistimo
 
Mobile App Stores Economy - Casual Connect 2012
Mobile App Stores Economy - Casual Connect 2012Mobile App Stores Economy - Casual Connect 2012
Mobile App Stores Economy - Casual Connect 2012App Annie
 
The Apple iPad: Trends & Statistics 2
The Apple iPad: Trends & Statistics 2The Apple iPad: Trends & Statistics 2
The Apple iPad: Trends & Statistics 2YUDU Media
 
Mobile First presentatie - Distimo - Vincent Hoogsteder
Mobile First presentatie - Distimo - Vincent HoogstederMobile First presentatie - Distimo - Vincent Hoogsteder
Mobile First presentatie - Distimo - Vincent HoogstederMobylizr
 
App annie-2015-retrospective-en
App annie-2015-retrospective-enApp annie-2015-retrospective-en
App annie-2015-retrospective-enEytan Lerba
 
App annie-2015-retrospective-en
App annie-2015-retrospective-enApp annie-2015-retrospective-en
App annie-2015-retrospective-enThomas Pham
 
The mobile App Store Economy
The mobile App Store EconomyThe mobile App Store Economy
The mobile App Store EconomySociality Rocks!
 
Mobikwik - Mobile App Store for India
Mobikwik - Mobile App Store for IndiaMobikwik - Mobile App Store for India
Mobikwik - Mobile App Store for IndiaMobiKwik
 
2021 / 2022 ASO Guide - App Store Optimization Guide by PICKASO
2021 / 2022 ASO Guide - App Store Optimization Guide by PICKASO2021 / 2022 ASO Guide - App Store Optimization Guide by PICKASO
2021 / 2022 ASO Guide - App Store Optimization Guide by PICKASOPICKASO App Marketing
 
Mobile Applications Performance - Distimo publication
Mobile Applications Performance - Distimo publicationMobile Applications Performance - Distimo publication
Mobile Applications Performance - Distimo publicationGenaro Bardy
 
Distimo publication-april-2011
Distimo publication-april-2011Distimo publication-april-2011
Distimo publication-april-2011AppLeap Inc.
 
Distimo publication-april-2011
Distimo publication-april-2011Distimo publication-april-2011
Distimo publication-april-2011Frédéric Gris
 
Distimo publication-april-2011
Distimo publication-april-2011Distimo publication-april-2011
Distimo publication-april-2011Frédéric Gris
 
Economic Primer on App Development
Economic Primer on App DevelopmentEconomic Primer on App Development
Economic Primer on App DevelopmentAmarpreet Kalkat
 

Similar to WWTH 12.0 App Economy in Thailand - Ookbee (20)

Distimo publication-july-20122
Distimo publication-july-20122Distimo publication-july-20122
Distimo publication-july-20122
 
Month Report Webinar - How The Most Successful Apps Monetize Their User Base
Month Report Webinar - How The Most Successful Apps Monetize Their User BaseMonth Report Webinar - How The Most Successful Apps Monetize Their User Base
Month Report Webinar - How The Most Successful Apps Monetize Their User Base
 
Mobile App Stores Economy - Casual Connect 2012
Mobile App Stores Economy - Casual Connect 2012Mobile App Stores Economy - Casual Connect 2012
Mobile App Stores Economy - Casual Connect 2012
 
The Apple iPad: Trends & Statistics 2
The Apple iPad: Trends & Statistics 2The Apple iPad: Trends & Statistics 2
The Apple iPad: Trends & Statistics 2
 
Mobile First presentatie - Distimo - Vincent Hoogsteder
Mobile First presentatie - Distimo - Vincent HoogstederMobile First presentatie - Distimo - Vincent Hoogsteder
Mobile First presentatie - Distimo - Vincent Hoogsteder
 
App annie-2015-retrospective-en
App annie-2015-retrospective-enApp annie-2015-retrospective-en
App annie-2015-retrospective-en
 
App annie-2015-retrospective-en
App annie-2015-retrospective-enApp annie-2015-retrospective-en
App annie-2015-retrospective-en
 
The mobile App Store Economy
The mobile App Store EconomyThe mobile App Store Economy
The mobile App Store Economy
 
Report 2016 retrospective_en
Report 2016 retrospective_enReport 2016 retrospective_en
Report 2016 retrospective_en
 
State of the App Industry Presentation - Distimo
State of the App Industry Presentation - DistimoState of the App Industry Presentation - Distimo
State of the App Industry Presentation - Distimo
 
Mobikwik - Mobile App Store for India
Mobikwik - Mobile App Store for IndiaMobikwik - Mobile App Store for India
Mobikwik - Mobile App Store for India
 
2021 / 2022 ASO Guide - App Store Optimization Guide by PICKASO
2021 / 2022 ASO Guide - App Store Optimization Guide by PICKASO2021 / 2022 ASO Guide - App Store Optimization Guide by PICKASO
2021 / 2022 ASO Guide - App Store Optimization Guide by PICKASO
 
Mobile Applications Performance - Distimo publication
Mobile Applications Performance - Distimo publicationMobile Applications Performance - Distimo publication
Mobile Applications Performance - Distimo publication
 
Distimo publication-april-2011
Distimo publication-april-2011Distimo publication-april-2011
Distimo publication-april-2011
 
Distimo publication-april-2011
Distimo publication-april-2011Distimo publication-april-2011
Distimo publication-april-2011
 
Distimo publication-april-2011
Distimo publication-april-2011Distimo publication-april-2011
Distimo publication-april-2011
 
The Business of Apps
The Business of AppsThe Business of Apps
The Business of Apps
 
Economic Primer on App Development
Economic Primer on App DevelopmentEconomic Primer on App Development
Economic Primer on App Development
 
1217yu
1217yu1217yu
1217yu
 
In hand show
In hand showIn hand show
In hand show
 

More from Web Wednesday Thailand

WWTH 12.0 Mobile Media Consumption in Thailand - Inmobi
WWTH 12.0 Mobile Media Consumption in Thailand - InmobiWWTH 12.0 Mobile Media Consumption in Thailand - Inmobi
WWTH 12.0 Mobile Media Consumption in Thailand - InmobiWeb Wednesday Thailand
 
WWTH 11.0: Responsive Web Design by Komjak, Co-Founder Flexmedia
WWTH 11.0: Responsive Web Design by Komjak, Co-Founder FlexmediaWWTH 11.0: Responsive Web Design by Komjak, Co-Founder Flexmedia
WWTH 11.0: Responsive Web Design by Komjak, Co-Founder FlexmediaWeb Wednesday Thailand
 
WWTH 11.0: Building Responsive Website by Ajarn Sitthiphorn
WWTH 11.0: Building Responsive Website by Ajarn SitthiphornWWTH 11.0: Building Responsive Website by Ajarn Sitthiphorn
WWTH 11.0: Building Responsive Website by Ajarn SitthiphornWeb Wednesday Thailand
 

More from Web Wednesday Thailand (6)

WWTH 12.0 Mobile Media Consumption in Thailand - Inmobi
WWTH 12.0 Mobile Media Consumption in Thailand - InmobiWWTH 12.0 Mobile Media Consumption in Thailand - Inmobi
WWTH 12.0 Mobile Media Consumption in Thailand - Inmobi
 
WWTH 12.0 Gamification - Playbasis
WWTH 12.0 Gamification - PlaybasisWWTH 12.0 Gamification - Playbasis
WWTH 12.0 Gamification - Playbasis
 
WWTH 12.0 VDO Advertising - MediaMind
WWTH 12.0 VDO Advertising - MediaMindWWTH 12.0 VDO Advertising - MediaMind
WWTH 12.0 VDO Advertising - MediaMind
 
WWTH 11.0: Responsive Web Design by Komjak, Co-Founder Flexmedia
WWTH 11.0: Responsive Web Design by Komjak, Co-Founder FlexmediaWWTH 11.0: Responsive Web Design by Komjak, Co-Founder Flexmedia
WWTH 11.0: Responsive Web Design by Komjak, Co-Founder Flexmedia
 
WWTH 11.0: Building Responsive Website by Ajarn Sitthiphorn
WWTH 11.0: Building Responsive Website by Ajarn SitthiphornWWTH 11.0: Building Responsive Website by Ajarn Sitthiphorn
WWTH 11.0: Building Responsive Website by Ajarn Sitthiphorn
 
WWTH 11.0: comScore Presentation
WWTH 11.0: comScore PresentationWWTH 11.0: comScore Presentation
WWTH 11.0: comScore Presentation
 

WWTH 12.0 App Economy in Thailand - Ookbee

  • 1. The App Economy in Thailand Web Wednesday Thailand 12.0
  • 2. + Ookbee by the Numbers Thailand’s #1 e-book store 88% market share * That was in October. with new countries/iPad mini, We now add 8K+ a day and have 2.9M users TOP 5 everyday Grossing Apps for the past on Thai App Store 500 days
  • 3. Ookbee Team Developers • Founded: Mid 2010 /The team has grown from 5 to over 40 staff • We are at Month 25 and have been profitable since month 7 • Sep 2012 Ookbee raised US$2 million in funding from Shin Corporation Content Team
  • 5. Number of Apps As of Jan 2013 iPhone 750k on iOS Play 700k on Play iPad 150k on WP Amazon WP BlackBerry 40k on Win8
  • 6.
  • 7. Local..Local..Local.. 10% local apps generate more than 50% Revenue
  • 8. + Thailand: Monetization Case Study Thai UI Eng UI Sep 2012: App Annie
  • 9. The overlap proportion of the top applications of the United States with other English speaking countries (Canada, Australia and the UK) is significantly higher than it is with non-English speaking countries. My Guess is Thailand is somewhere here! maybe 15%
  • 10. Launching an App in South-east Asia? It’s now or never!
  • 11. Top Countries - Downloads/Revenues Thailand is among the global top 15 Mobile apps markets the only country in SEA only after China, Japan and S. Korea in Asia Based on App Annie Worldwide Total Category, Q3 2012
  • 12. Fastest Revenue Growth Countries - All Categories (Jan-Sep 12) Here too! #9 Here we are at #3!! Growth is higher since the base is smaller..... Hooray!! Based on App Annie, Top 25 Grossing countries of 2012 Sep, comparing Jan-Sep Growth rate
  • 13. Fastest Revenue Growth countries for Games Fastest Revenue Growth in the world #2 on Google Play Based on App Annie, Game Category, comparing Jan-June 12 Growth rate
  • 14. Fastest Download Growth Countries for Games For Both iOS and Google Play, 4 out of 5 Fastest Revenue Growth Countries are in SEA Based on App Annie, Game Category, comparing Jan-June 12 Growth rate
  • 15. Thai App Store VS The World •  in the US, Based on numbers given by Distimo, about 80,000 will get you into the top 10. Huge numbers. •  in Japan, it’s 20,000 a day to be in Top 10 and 60,000 a day to be at #1 Top Free Charts •  in Thailand, from my personal experience, it’s only take 10,000 a day to be #1 in Top Free already
  • 16. + Case Study: Ookbee User and Application Download * It took Kobo 2 years to reach 5M users (Globally) before Rakuten acquired it for $315 Million in Dec 2011
 ** Ookbee 2.9M users in 2 years is only in Thailand and SEA (Locally) / Our penetration rate is way higher
  • 17. Successful Publishing Everybody remembers the success stories of applications that gathered millions of users within a couple of days. Draw Something did it in nine days. However, with the right strategy it is possible to gain one million users much faster. Naver, one of the most successful Asian publishers, launched five applications at the end of November, all of which quickly became the most popular applications in many Asian countries. Line Pop, the most popular of those five, generated 1.75 million downloads within the first three days of its launch. Moreover, Line Pop also generated one million in estimated revenue within the first 12 days. (Line has over 80M users worldwide and over 10M users in Thailand) it will take Ookbee 4 Months for our next 1 Million
  • 18. Launching App in the Local Market My Personal Experience
  • 19. Thai Market - Real Number Let’s see what’s like when you launch an app specifically for Thai market only Just Another App •  just another app in App Store •  my Good App •  my Very Good App
  • 20. + Ookbee App Eco 50+ of our 150+ apps on Top list! Out of 200K Apps, We are No.1-5 Top Grossing for the past 500 Days!! Beats Zinio and all popular games! Angry Bird?
  • 21. Just Another App in App Store :( Max around 500 downloads/ day when launch.. then average around 50 per app per day Total just around 36K download in 24 months From almost 150 Apps, we have around 120 “Just-Another-App” *Still 36K x 120 = 4.32 M, even if same user download several apps, I expected we have generated over a million users from these just another apps
  • 22. My Good App :) Max around 900 downloads/ day when launch.. then average around 120 per app per day Total around 90K download in 24 months From almost 150 Apps, we have around 25 “Good App”
  • 23. My Very Good App :) Max around 6,000 downloads/day when launch.. then average around 2,000 per app per day Total around 1.5M download in 24 months From almost 150 Apps, we have 2 “Very Good App” *My Number was started back in 2011. I expect that it would be 15,000 per day easily first day when launched now for a very good app.
  • 24. Let’s make some money! App Monetization
  • 25. App Monetization •  Paid App Simple game ex. Angry Bird? •  In-App Purchase (ex. Social Game/Content - ex. HayDay, Poker) * Ookbee is here •  Apple/Google •  Mobile •  Other ( Ex. In our case Credit Card/ Cash via 7-11) •  Advertisement (Simple Game/ TV-Radio Streaming/News)
  • 27. + Other Payment Channel Options in Thailand Apple/Play Credit Card (online) 
 or Cash at 7-11 Pay with Mobile phone bill 
 (Pre-paid and Post-Paid)
  • 28. Ad Revenue •  Free App Ad Revenue simulation. •  Impression : 1,000,000 •  CTR 1% •  CPC 4 THB •  Ad revenue: 40,000 THB •  How long to get 1M impression? A very good app maybe several days. Good App maybe a month. Just another app maybe 6-12 months.
  • 29. Exactly! How Much Money Can I Make? (in Thailand and the rest of the world)
  • 30. How big is the whole market? All markets combined as of Nov 2012 15M USD a day for iOS 3.5M USD a day for Google Play Since October 2012, Japan Google play Revenue Top US
  • 31. US Market •  If you make it to the top 10 US Top Grossing Apps : around 2M THB per day •  How do we know? •  Temple run has reportedly earned $7,000,000 over a span of 5 months, so that roughly brings the average to $46,000 (1.4M THB/Day) per day near the #1 grossing spot •  Chair Entertainment, the subsidiary of Epic that developed Infinity Blade confirmed that the game had had 5 million downloads and generated $20 million in net revenue. Apple said Infinity Blade is ranked #9 on the US top grossing list for the whole of 2011. So we can estimate that around 1.6M THB/day revenue is made in the Top 10 US Appstore •  In 2012 the average iOS revenue grow at least another 50%
  • 32. Japanese Market Game Publishers like DeNA and GREE each have over a hundred of apps on each store (many on the top list) Game publishers are the most effective monetizers. Not only in Japan but throughout the world. It’ll be no surprise to industry insiders that 9 of the top 10 publishers by monthly revenues on iOS and Google Play are game publishers. In fact, the only exceptions to that rule are Apple on iOS and NAVER on Google Play (Maker of popular social networking app LINE). Slide from Samurai International Japan
  • 33. Thai Market In terms of revenue of Top Grossing App: As of Jan 2013: Our two best apps at #1 and #4 iOS in-app Purchase Top 1st -5th apps “each” gets 150K-300K THB per day. (We have 2 on the list) The number are growing from 75K - 150K per day same period last year. How do we know? Been there done that..still there. From my source, the number are almost the same for both iPad/iPhone
  • 34. Our Revenue: Apple VS Android
  • 35. Wanna try? I'm not an expert but here are some tips from my personal experience.
  • 36. Speed Wins in hiring, development, design, releases, biz dev Be Agile and worry about scaling later
  • 37. Outsource what you can Always Outsource Complexity
  • 38. To all startups out there “Respect Everyone, Fear No One”
  • 39. And please don’t forget to “Enjoy the Ride” Thank you