CHRISTIAN RENAUD, CHIEF ARCHITECT OF VIRTUAL ENVIRONMENTS

                                          JUNE 30, 2008



ROBE...
case. We already have over 900 members in the group, and you’ll find interesting

discussions in group chat just about any...
microphone so keep that in mind as you talk, but we definitely encourage you to pipe up.

That’s how we know that you’re o...
Walled Gardens. These are the Worlds that manage their own servers and let users set up

accounts for that particular Worl...
BENJAMIN DURANSKE: Well, the law that governs users is really just based on the law of

the country where the user is loca...
directly address Virtual Worlds, which is relatively unlikely--there really haven’t even been

that many laws passed parti...
ROBERT BLOOMFIELD: Ben, are you dancing around the word “nexus,” which is one of

the few legal terms I know?



BENJAMIN ...
foreign country can be obviously very problematic. The U.S. government doesn’t necessarily

have access to any of the asse...
some background on Christian, the second part of On The Spot brings us Cybergrrl Oh, who

had a chance to interview Christ...
minicomputers, computer-aided dispatch systems for one of their operating companies Life

Fleet Ambulance. Can you believe...
I really wanted to add this part to our little Christian Renaud retrospective. Family’s very

important to Christian. He’s...
Back to you, Beyers. We can’t wait to hear more.



ROBERT BLOOMFIELD: Cybergrrl, thank you for a wonderful background, an...
basic strategy. Why is Cisco interested in Virtual Worlds?



CHRISTIAN RENAUD: Why is Cisco interested in Virtual Worlds?...
And when you’re going to meet with the executive team of a big company like Intel, yeah,

you get on a plane. It would be ...
companies right now is like this. It’s distributed. Everybody lives in a different state. Just as

my last project at Cisc...
CHRISTIAN RENAUD: Yeah, I mean if all of us that are here and coming in via whatever

mechanism, we’re all in the same tow...
CHRISTIAN RENAUD: I want to say it was two, two and a half years, something like that.



ROBERT BLOOMFIELD: Two and a hal...
we used a different system for that outside of Second Life.



And then I did oversee a development team specifically that...
how do you integrate something as game-changing as Virtual Workspaces and 3D

visualization on top of that without breakin...
with Virtual Worlds. They’re going to merge into social networking and enterprise

collaboration tools, and it’s going to ...
that room. So you had the Linden folks, and you had IBM and Cisco and Sun and all the big

tech companies and Google and M...
ROBERT BLOOMFIELD: I’ve been following that a little bit, and I know they are now hung

up on some patent intellectual pro...
here, for example, being able to see Terra and Cybergrrl and Texas, and--I know half the

audience. I apologize. That’s th...
the best tool for that was not a Virtual World; it was the Adobe application, the WebEx

competitor. But, if I was going t...
company is going to be restrictive. So that’s a little bit more of why the cuffs were coming

off, and I was getting emanc...
organization, there is very, very little, in “Ben Duranske speak,” there’s very little case law

behind you to support you...
cursory, directly to the mavens, to the early adopters. So you sort of skip two years of

chin-stroking and, like I said, ...
ROBERT BLOOMFIELD: Yeah, there are some interesting questions in there. I think you

actually answered a fair number of th...
interoperability.



And really what it comes down to is identity and presence more so than it is avatar

portability and ...
amazing for this slow academic. I’m used to the academic pace, but you had this great slide

that showed how many people w...
people using these environments concurrently. So I think interoperability is more important

than ever because the value o...
we’re at right now, as it’s almost a gestation phase where you accumulate enough success

stories to de-risk it for everyb...
Digital Business, the Media Lab and the Center for Collective Intelligence. And then also

Coventry University over in the...
scratch paper. It’s going to be a web page, and therefore, intrusive to the face to face

interaction. But if it’s a virtu...
Silicon Valley. You start at the bottom of the hill with your pitch, and by the time you get all

the way up to the top of...
direct access to the people who are most knowledgeable, the subject matter experts around

the space and provides those fo...
people who’ve signed up to contribute content, to provide analysis and insight and do things

like virtual roundtables and...
ROBERT BLOOMFIELD: Okay. And you have another business you’re in a position to talk

about?



CHRISTIAN RENAUD: I have a ...
innovative on their business side as well. So just the way people are doing business seems

to be changing, and so there’s...
the best of luck with the Technology Intelligence Group and all the other startups.



CHRISTIAN RENAUD: Thank you.



ROB...
remainder of the summer: Roflcopter Robonaught. The “Rofl” part is spelled R O F L, which

kids use in texting and games t...
classroom? I think your dean or your principal might have an issue with that, not to mention

your institution’s legal cou...
Upcoming SlideShare
Loading in...5
×

063008 Time For A Change Metanomics Transcript

388

Published on

Metanomics is a weekly Web-based show on the serious uses of virtual worlds. This transcript is from a past show.

For this and other videos, visit us at http://metanomics.net.

Published in: Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
388
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
1
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Transcript of "063008 Time For A Change Metanomics Transcript"

  1. 1. CHRISTIAN RENAUD, CHIEF ARCHITECT OF VIRTUAL ENVIRONMENTS JUNE 30, 2008 ROBERT BLOOMFIELD: Welcome to Metanomics here on JenzZa Misfit’s historic Muse Isle. Thanks to our new primary sponsor, Simuality, for making this show possible, as well as our four supporting sponsors Kelly Services, Language Lab and InterSection Unlimited, and, of course, my own institution the Johnson Graduate School of Management at Cornell University. This is a very special day for me here at the Johnson School because it’s my last day as director of graduate studies overseeing our doctoral program, which I’ve done since, well, it feels like forever. And if I tell you how long, you’ll know how old I am. But while I still wear this hat for one more day, let me make the following pitch: If you are interested in studying the business of Virtual Worlds or using Virtual Worlds to study Real World business, take a look at our doctoral program. Of course, you’ll have to be able to fit into one of our traditional areas of doctoral study: accounting, finance, marketing, management and organizations or operations management. But we’re a pretty eclectic place. We have a strong tradition of blending economics and psychology in our research. So you’ve got time to pull an application together. The deadline for entry in Fall 2009 isn’t until December. So if this pitch gets one good applicant, I will have done a big service to our school. And, if you know of someone who might be interested, have them contact me. If you want to know what lies ahead for Metanomics, join the Metanomics Group in Second Life. I know you’re already bumping up against your 25-group limit, but let me make the
  2. 2. case. We already have over 900 members in the group, and you’ll find interesting discussions in group chat just about any time, day or night, with very interesting people. We announce the Metanomics events, of course, but we also announce events that aren’t Metanomics, but that we think will be of interest to our audience. Don’t worry. We pay close attention to what we’re doing so you won’t just get spammed. So join the group, join the community, and let us know you’re around. Just like last week, we’re using InterSection Unlimited’s ChatBridge system to transmit local chat to our website and website chat into our event partners. Our event partner locations are Meta Partners Conference Area, Colonia Nova Amphitheater, the Outreach Amphitheater of the New Media Consortium Educational Community Sims and Rockliffe University. I’d like to give a special shout out this week to our Belgian friends at Meta Partners Conference Area. Meta Partners is based in Antwerp and specializes in virtual communications. They’re the brainchild of a company that provides graphic content for the packaging industry, packaging and converting essentials. Meta Partners owns 15 islands in Second Life, making it the largest Second Life landowner in Belgium. So it’s interesting, the islands have names like Beethoven, which is the home of packaging and converting essentials; Grieg, which is Meta Partners’ home; Chopin; Vivaldi’s Spring, Summer, Autumn and Winter; Albinoni; Bizet; Bach; Mozart. I think you might see the pattern. So anyway, hello to all of you, and I hope to see you in Belgium in September. In a change from last season, we encourage you, during the show, to use local chat rather than the Metanomics Group chat so everyone can see it. ChatBridge technology, keep in mind, does make your local chat public if you are close enough to the ChatBridge
  3. 3. microphone so keep that in mind as you talk, but we definitely encourage you to pipe up. That’s how we know that you’re out there listening, and that’s how you submit your questions for our guest today, Christian Renaud, who, until about four days ago, was the chief architect of the virtual collaborative environments for Cisco Systems. Now before we talk with Christian, let’s take a look at our newly named segment that will start each week’s school: Metanomics On The Spot. Today’s On The Spot features Benjamin Duranske, author of Virtual Law, published by the American Bar Association. He’s the co-chair of the ABA’s subcommittee on Virtual Law and perhaps most famously the man behind virtuallyblind.com, an extremely popular website covering Virtual Law. Ben, I’m delighted to have you as our special legal correspondent, and I just hope that some of your fame will rub off on Metanomics. Welcome. BENJAMIN DURANSKE: Thank you, Rob. I’m really happy to be part of the Metanomics team. I hope to bring your viewers a straightforward interpretation of legal issues that’s understandable, the same way that I try, sometimes with more success than others, to do that at virtuallyblind. ROBERT BLOOMFIELD: Well, I’m going to serve as, I hope, a useful test filter for our audience since I am not a lawyer, and you have to make sure I understand you, otherwise I can’t follow up on the questions. Anyway, our topic today is international jurisdiction, and we’re going to start by talking about what country’s laws govern a Virtual World. Let’s start with what are typically called the
  4. 4. Walled Gardens. These are the Worlds that manage their own servers and let users set up accounts for that particular World. So for the World itself, the developers, which country’s laws are going to govern them? BENJAMIN DURANSKE: Well, let me start just with a very brief disclaimer. I have to do this as an attorney, even though I’m not practicing right now. This is not legal advice, and you should ask your own attorney for answers if you have specific questions. That’s always true, but it’s particularly true today because international law is so situation specific. This question, I think, will tie in nicely with your guests later because of the division that you just highlighted by identifying Walled Gardens as one set of things to consider, the other open standards, of course. The application has different legal rules governing them. So I’ll start with your question, and I think that you have to step back to international law generally and realize that there isn’t very much international law. International law essentially comes down to power and politics. It comes down to the power of enforcement. In other words, in very basic terms, the laws of the country where the server is, the executives, the buildings and the other assets of a Virtual World company are located are the laws that will control that Virtual World or at least control the company that runs that Virtual World. ROBERT BLOOMFIELD: So that’s the jurisdiction over the Virtual World developer itself. BENJAMIN DURANSKE: It is. ROBERT BLOOMFIELD: So what about the users in those Worlds?
  5. 5. BENJAMIN DURANSKE: Well, the law that governs users is really just based on the law of the country where the user is located, and that actually ties back a little bit to the laws that govern the companies for this reason, and that’s that when even an executive who runs one of these companies can be found in a country where the law prohibits his or her behavior, that country can try to exert authority over that person. The U.S. has done this in the case of David Carruthers, who’s a man that ran a gambling website out of the UK. He was changing planes in Dallas. He’s not a U.S. citizen. He was arrested and charged with violation of U.S. law. So again, it’s power and politics. In terms of users, where the user is located really is the foundation of what law will control. So just for example, Entropia Universe is located in Sweden. If you logged on to Entropia from the United States and using chat provided U.S. military secrets to a representative of the Chinese government, say, you could be charged with espionage in the U.S. Now the activity took place in Sweden arguably. The Virtual World existed in Sweden, but the U.S. government wouldn’t have any problem finding that you are potentially on the hook for espionage for something that you did ostensibly in a Virtual World in Sweden. Similarly if you live in a country that prohibits certain types of communication such as the display of Nazi symbols in Germany or simulated child pornography in almost every country except the United States, you could be prosecuted for violating those laws in a Virtual World, no matter where those servers are located. ROBERT BLOOMFIELD: And is there anything special really about Virtual Worlds in this case, or would the international jurisdiction regarding any type of internet activity be the same? BENJAMIN DURANSKE: No. Until special laws are passed that have something to do or
  6. 6. directly address Virtual Worlds, which is relatively unlikely--there really haven’t even been that many laws passed particular to the internet, although there’s some standard setting bodies and things like that--the laws that govern would simply be the laws of international jurisdiction as they apply to anything else. The best case law that we have so far will come from cases that involve the web because there’s a close enough parallel that judges and other fact-finding bodies will use those cases as the foundation for their rulings regarding Virtual Worlds. ROBERT BLOOMFIELD: Okay. It sounds like primarily you’ve been talking about criminal law so far. But what about civil actions? What about party A in country A suing party B in country B for something that happened in a World that’s yet in a third country? BENJAMIN DURANSKE: Right. This is where it gets really tricky. And a lot of this depends on your own country’s rules because, when you bring a lawsuit, you’d like to bring it in your own country generally. It’s cheaper and easier, and your attorney knows the language. Basically there are three things that have to happen. First, the court has to find that it has jurisdiction over the person that you want to sue. There’s several ways to get there. One is if the person lives there, and, of course, that situation’s not the one we’re talking about where both people are in the same place. The second though, and this is where courts will find jurisdiction is if the person has a certain amount of presence in the jurisdiction. I’m avoiding using some terms of [art?] here, but the key to internet cases is really whether a court finds it has jurisdiction, depending on the extent to which the person you’re trying to sue has contacts with your jurisdiction. One case which is very instructive--
  7. 7. ROBERT BLOOMFIELD: Ben, are you dancing around the word “nexus,” which is one of the few legal terms I know? BENJAMIN DURANSKE: That’s right, Rob. It’s essentially that the events that you’re suing around occurred from a common nexus in that jurisdiction. There’s a really good example of this, and the case is Graduate Management Omissions Council v. Raju. In that case, the U.S. courts established that they would be, at least the federal courts, fairly lenient on this. In that case, Raju, who, I believe, was in India, was accused of selling official past GRE exams, and a U.S. court found that it had jurisdiction, in spite of the fact that he was never physically present here. The court found that selling illegals copies or infringing copies of the exams to potential purchases in states within the United States was targeting the U.S. market for U.S. purchasers. So in that case, the court found it had jurisdiction. Now there are two other hurdles you have to clear. You have to be able to serve the lawsuit on the person, and that can be pretty tricky. Under the Hague Convention, 55 countries have agreed that everyone in those countries can be served through a relatively streamlined process, but it still can be pretty expensive. Now in terms of Second Life, the top ten countries by user origination include nine countries where the Hague Convention applies and one, Brazil, where it does not. All of the other top ten are signatories to the Hague Convention. So if you get served and you get jurisdiction, you’re still left--let’s say you win, which is what happened in the Raju case by default, you still have to enforce a judgment, no matter whether you win by default or whether you win by decision. But enforcing a judgment in a
  8. 8. foreign country can be obviously very problematic. The U.S. government doesn’t necessarily have access to any of the assets of the person, and so you are reduced to trying to enforce the judgment through local mechanisms, and typically by employing local counsel to help you. That can be pretty expensive and complicated. ROBERT BLOOMFIELD: Okay. Well, thank you, Ben, for coming on to our show and telling us that you’re really just touching the surface of the many legal issues that I hope that we will spend the entire summer exploring. So again, thank you, Ben Duranske of virtuallyblind.com. And we look forward to having you on On The Spot in the future. BENJAMIN DURANSKE: Thanks, Beyers. ROBERT BLOOMFIELD: This was one of what I hope will also be a long series of internationally focused topics that we cover on Metanomics because we are, through the help of one of our sponsors, forging new connections with international communities. That sponsor is Language Lab. For those who don’t know, Language Lab teaches English as a foreign language right here in Second Life. They’ve got a really fascinating business model which we will talk about in a future show. But I do want to say thanks to one of their representatives, Mary Beth Cranfill(?), who’s right here on Muse Isle. So really thanks to Language Lab for your support, not just, of course, financial but also more importantly to help us reach into the international community. Those of you who are listening, who are in other countries and see interesting international issues and content in Virtual Worlds that we can cover, please do let us know. Now our special guest for today in our main event is Christian Renaud. And, to give us
  9. 9. some background on Christian, the second part of On The Spot brings us Cybergrrl Oh, who had a chance to interview Christian and is going to take us on a quick retrospective. Cybergrrl, welcome to Metanomics. CYBERGRRL OH: Ah, thanks, Beyers. It’s great to be here. So yes, I did have a chance to talk to Christian Renaud, and here’s some of the things that I uncovered. Well, as some of you know, on June 27th, just the other day, Christian blogged that he is leaving his position at Cisco after nearly 12 years with the company, and he’s pursuing new ventures. Now some of the 35-plus products that he worked on during his tenure with Cisco included remote access servers, packet voice gateways, home gateways, broadband over power lines, avatar mediated communications, and the list goes on and on. So in other words, Beyers, Christian is your classic geek and your modern day telecommuter, with a home office based in the cornfields of Iowa. Okay, well, maybe not actually the cornfields, but he did say that less than three miles down the road from his place are actual cornfields. So Christian started his career at Cisco in 1996, leaving behind sunny southern California where he was working at Bay Networks in sales and heading to the not so sunny San Jose. But before that, he worked with Online, a systems integrator, where he developed their systems engineering practice around computer networking. And, in the early ’90s, he was with a company called--okay, now I’m not going to pronounce this right--CICOmerica(?), the U.S. division of CICOM(?), the Japanese security conglomerate. Okay, he says I’m close enough. Good. At least I didn’t mispronounce his name. So while he was there at the Japanese security conglomerate, he architected the company’s local and wide area networks, standardized the microcomputers, building
  10. 10. minicomputers, computer-aided dispatch systems for one of their operating companies Life Fleet Ambulance. Can you believe I got all this detail out of him? Oh, and did I mention that Christian’s a geek, with a capital “G,” and he’s darn proud of it. So taking a look back at his early years, I asked him what did he want to be when he grew up, and he said it changed pretty frequently. He was a tech enthusiast geek kid, and he would actually ride his bike to computer stores to get programmers to autograph his Apple II software. Now he mentioned Bill Budge creator of Pinball Construction Set. Somebody out there must know what this is all about. Super geeks, say hey. Anyway, Christian recalls that he was always tinkering with something or other, including Apple II’s, and that as a freshman he taught his high school math teacher math teacher how to program his Apple II during study hall. So after a semester of college in the Midwest, he headed for California with a backpack on his back and $20.00 in his pocket. And he worked his way up from the mailroom to programming data acquisition testers for heart valves at Baxter Healthcare and was finally geeking at a professional level and getting paid for it. So Christian confesses that he took the scenic route through college. He attended about ten different schools, including Stanford and Indiana University, five for undergrad alone, and finally got his undergrad degree in business from the University of Phoenix before the school went entirely online. So to this day, he is perpetually partway through his grad work for an MBA and considers taking grad classes something of a hobby. And he says if he won the lottery tomorrow, he’d probably want to attend MIT or Stanford to complete his MBA, or the Santa Fe Institute. But he just doesn’t want to be away from his family.
  11. 11. I really wanted to add this part to our little Christian Renaud retrospective. Family’s very important to Christian. He’s married to an engineer he met at Cisco, and he and his wife have two daughters, ages three and six. So relocating to Iowa was partly due--well, actually entirely due, to wanting to be present for his family. So after the birth of the couple’s first child, his Palo Alto bachelor pad was no longer sufficient, and he shopped around Silicon Valley, then southern California, Portland, Seattle--I mean you know the drill--looking for a place to relocate. Settling in Johnston, Iowa; population 16,000. And he calls the place a great soil to plant the kids in. So he admits the first several years out there he was just spending time on the road. He didn’t want to become flat daddy on the computer screen, referring to video conferencing with his daughters while he was on the road. So now things are different. And, in terms of where he’s going, wasn’t it Charles Bukowski who said genius might be the ability to say a profound thing in a simple way. Well, Christian’s taking that to heart. He’s moving into the analyst business, helping companies better understand new technologies and how to use them. So right off the bat, he’s advising two different startups and formally advising two other startups and also advising a venture fund. And he’s starting a new company, Beyers, which I’m sure you’ll be discussing with him very soon. So he says instead of the typical practice of hiring junior analysts to build expertise in a field, Christian is going to aggregate known experts who are experts in various technology subject matters and provide their insight and analysis directly to early adopter customers. So that’s sort of his 30-second elevator pitch, but, of course, you’ll be hearing it straight from the horse’s mouth in a minute. But basically his company will provide a direct path to experts. It sounds like an intriguing new venture.
  12. 12. Back to you, Beyers. We can’t wait to hear more. ROBERT BLOOMFIELD: Cybergrrl, thank you for a wonderful background, and, yeah, you know that Christian does a great job making complicated things seem simple, but he also knows how to not answer questions sometimes. So the fact that you were able to get that much detail out of him is very impressive. So thank you very much. And that closes out Metanomics On The Spot this week with Ben Duranske and Cybergrrl Oh. Cybergrrl is our new enterprise correspondent, and you’ll be hearing more from her throughout the summer as well. Let’s now turn to our main event, and, Christian, welcome to Metanomics. CHRISTIAN RENAUD: Thanks. It’s good to be here. ROBERT BLOOMFIELD: I haven’t had you on the show before, but I did have the pleasure of conducting one of my interviews for Metanomics last fall at Cisco headquarters. I seem to remember we spent a fair bit of time playing hide and seek with the firewall. CHRISTIAN RENAUD: I think it was actually more time trying to find a conference room that wasn’t occupied. ROBERT BLOOMFIELD: So given your transition out of Cisco and into some new businesses, what I’d like to do is structure this in three parts. One is to talk a little bit about what you and Cisco have accomplished in the past few years in the Metaverse. As much as you know, what Cisco plans for the future. And then finally, what you see happening in the Metaverse at large over the next few years. So I’d like to start with just a question about
  13. 13. basic strategy. Why is Cisco interested in Virtual Worlds? CHRISTIAN RENAUD: Why is Cisco interested in Virtual Worlds? I think that’s a relatively straightforward one, which is, any technology that allows people to collaborate at a distance in a very rich way and leverage the internet to make geography not matter is going to be something that’s up Cisco’s alley. And help me, I’m still working on my tenses. I almost said “we,” but I should say “they” are in the business of pushing packets. So anything that is a packet sucking alien or packet sucking application at PSA, like Virtual Worlds and so forth, is going to be front and center for them. And they have a multibillion dollar business within Cisco in shipping things like IP phones and Packet Voice Gateways, IntelliPresence and unified communications. So this, in some ways, could be additive to that. I mean, if it’s a breakout room out of a WebEx session or if it’s an enterprise work space, it’s still consistent with the businesses that they currently have, and it’s just another, if you would, viewing angle, on the same set of data. ROBERT BLOOMFIELD: I know Cisco’s been particularly interested in the data required for teleconferencing, for the distributed workplace--telecommuting and so on. You really walk the walk. You live in Iowa. As you explained it to me once, I think, last fall, you talked about engaging in geographic arbitrage, living in a relatively inexpensive rural area, drawing a Silicon Valley income. And you tried to go several months last year without flying anywhere. You almost made it; just one trip? CHRISTIAN RENAUD: Yeah. Yeah. My good friends over at Intel asked me to come out and talk to their executive team about some things that they had been talking about at CES.
  14. 14. And when you’re going to meet with the executive team of a big company like Intel, yeah, you get on a plane. It would be nice to say, “No, no. Let’s just hop on the phone,” but people like that, I guess you have to show a little face for. We’re still evolutionarily biased to that way, in respect and eye contact. So almost made it. And I’d say travel’s down better than 50 percent this calendar year. And it’s funny you’d say this. Actually right now, I’ve had probably half a dozen requests to come and speak live at various venues in the last month or so. And I just updated my Doppler last night on my blog, and I was thinking, “Wow! Whatever happened to this no-travel thing. That was working pretty well. What did I do wrong?” ROBERT BLOOMFIELD: When Cybergrrl was quoting you as saying you didn’t want to be a flat dad, available to your kids only through teleconferencing, I was wondering how did it work for you at Cisco? How do you stay in the loop at a major corporation as a flat exec? CHRISTIAN RENAUD: Oh, you mean, how do you stay sort of tapped in, being a remote? ROBERT BLOOMFIELD: Yeah. I mean obviously you’ve been tremendously successful, but what would your advice be to someone who is trying to be offsite as you are and being a flat exec a lot of the time? CHRISTIAN RENAUD: So there’s a few things. Obviously, if you’re the remote and if you, let’s say, an island of remote and there’s a whole bunch of other people that are in a central location, like using Cisco as an example, there’s a density of people in San Jose and Raleigh and Lausanne, Switzerland, and so forth. Obviously, the onus of responsibility is on you to proactively communicate to them. I think using a set of tools-- and one of my new
  15. 15. companies right now is like this. It’s distributed. Everybody lives in a different state. Just as my last project at Cisco we have to leverage technology to give us a common shared sort of headquarters or a common shared war room. And that creates a sense of persistence. You can pop in and out. You can update documents, and you can chat with each other. And that’s just using 2D technologies. I mean we’ve leveraged 3D technologies as well. But having that sort of creates that camaraderie of the bullpen that I’ve talked about before, of being able to lean over a cubicle wall and say, “Hey, did you watch the game last night,” or, “Did you see this or that episode of this television show?” And it builds trust, and, really, if you’re working with people a lot, you need to have a strong sense of trust, anybody will tell you. And you do that not only by explicit interactions, but also by all of the social trust-building and implicit behavior and just informal conversation. That’s when I think you can introduce some things like the serendipity in Virtual Worlds and micro updates using things like Twitter when it’s up both minutes of the day, that sort of thing. I’m closer to my friends and colleagues in the UK these days than I ever was before because we’re allowed to have this constant asynchronous conversation via Twitter, and I know what they’re up to just as if I’d leaned over the cubicle wall to BS with them. ROBERT BLOOMFIELD: I also just want to add a quote that I found looking you up. This was from an article by Mitch Wagner who quotes you as saying, “I bump into customers and partners multiple times a day in Second Life. In eleven years at Cisco, walking through the parking lot in San Jose, I never get people to come up to me and say, ‘Hi, I’m a Cisco customer. Have a second?’” So it’s not just within the corporation, but also I think maybe doing the things that you’re describing may make it easier to interact with people outside you organization.
  16. 16. CHRISTIAN RENAUD: Yeah, I mean if all of us that are here and coming in via whatever mechanism, we’re all in the same town, I’d say, “Hey, everybody, let’s go down to the corner pub, and I’ll buy the first round.” But we’re not. So what do we use as that sort of common bonfire--to use Ruben Steiger’s metaphor--what do we use as that travel bonfire that we all sort of center around and swap stories. This is how we do that, and it’s that sense of permanence. And when you do that, you build the sense of trust that allows you to interact better as a team, allows you to serendipitously bump into people. Somebody in the chat line used the concept of a water cooler. I have other colleagues that quote “schedule hallway time,” which is bumping into somebody in a hallway. You’ll get a meeting request, “Hallway time.” I think we really need to overcompensate if you are a remote or if you work in a geographically distributed work team. You need to overcompensate for those serendipitous interactions because, quite frankly, I mean I can think of two or three acquisitions that I was part of when I was at Cisco that I’m almost entirely certain were the byproduct of bumping into somebody in the cafeteria at the right time, at the right place versus, “Oh, let’s get in the war room, and let’s talk about this.” It was, “Hey, did you hear about this or that? Hey, you know what we could do.” And then stockholder value comes later. ROBERT BLOOMFIELD: Now you talked about Cisco’s interest in Virtual Worlds being basically to get as much information going across the lines as possible because that’s what you guys provide. But I wanted to talk a little more specifically about the actual investments that Cisco has made, is making and may make in the future. So you were the chief architect of networked Virtual Environments for Cisco over the last--how long have you had that exact title?
  17. 17. CHRISTIAN RENAUD: I want to say it was two, two and a half years, something like that. ROBERT BLOOMFIELD: Two and a half years. That’s about what I was thinking. CHRISTIAN RENAUD: And that was a sub-role within my broader role. ROBERT BLOOMFIELD: Mm-hmm. You’ve been a tireless speaker. Cisco’s been sponsoring conferences, funding, research. Your CEO was in Second Life last week. John Chambers was kind enough to answer a couple of my questions. So Cisco’s not actually making--you’re an architect, but you weren’t actually overseeing projects to build Virtual Worlds or Virtual World technology. Is that right? CHRISTIAN RENAUD: Not entirely. I was the architect of, if you would, the strategy and sort of to go to market plan. And that had a few legs on it. There is an Extraverse or, I’m sorry, a Metaverse perspective of it, which is Second Life, making sure that all of our efforts there were rolled out in a consistent manner and that it articulated the right strategy and that we didn’t promptly fall on our virtual faces. So that was obviously a large time commitment, and we learned a ton from that. There was an Extraverse component of that, which was working with partners on a partner summit, and a lot happened out of a channel organization at Cisco, and that’s really sort of to do matchmaking between channel partners, which is, if you would, reseller systems integrators and third-party companies that develop software around Cisco network components--so people who make special add-ons, who are IP telephony routers or something like that, and connecting those with other resellers. And
  18. 18. we used a different system for that outside of Second Life. And then I did oversee a development team specifically that was building product prototypes because it wasn’t part of a formal business unit at Cisco, and those were the profit and loss organizations. Which was additive to the IP telephone and WebEx and all of the unified collaboration and packet telephony products that we had to create a Virtual Workspace. And, with me leaving and that team also being restructured, a bit of that’s in flux there, and, once again, given the nature of the fact that that’s an innovation group and not a product group per se, it’s yet to be determined if any of that will ever leave potential energy and actually hit kinetic energy stage. But no, everything that we do at Cisco, in some way or another, had [AUDIO GLITCH] towards build product making money, shareholder value. ROBERT BLOOMFIELD: But it sounds like we shouldn’t be anticipating an announcement by Cisco any time soon with a major product offering. CHRISTIAN RENAUD: Well, you never know. I mean when I left, or just as I was leaving; it took a while to leave. It was like a California divorce, two or three months of sawing through all of the entanglements. I’d say the interest in this technology, once again, additive to the existing offerings, and people understood that there were some things that--past tense--there are things that these environments offer that aren’t addressed by any current collaboration tools, but that is something that they would like to add to their portfolio. So there’s lots and lots of chat going on at very high levels within the organization of what’s the best way to roll forward with that. I wouldn’t say it’s an inevitability. I’d give it high odds, and I think the difficulty is when you have lots and lots of products and lots and lots of revenue,
  19. 19. how do you integrate something as game-changing as Virtual Workspaces and 3D visualization on top of that without breaking some of the existing businesses. ROBERT BLOOMFIELD: Well, especially since so many of those businesses are Cisco’s. So I do wonder, I mean are you looking at a world in which these 3D environments are integrated with offerings like the WebEx collaborative environment or this would be the next generation of those environments? CHRISTIAN RENAUD: Well, this goes a little bit into, I think, the material that you’ve pulled out of one my blog posts about Walled Garden and Virtual Worlds going away. I think, as long as virtual environments like Second Life, for example, or any of the analogs are autonomous standalone Walled Gardens, they will not be successful. I mean if it’s a game and you want to preserve this suspension of disbelief or you want to have an immersive gaming token-esque experience in Warcraft, it makes sense. But if you’re using this for collaboration and especially if you’re trying to do business, then the value is inverted to the degree that it does not integrate with WebEx or somebody who wants to dial in from the airport into the session or something like that. And I know, yes, we do have a number of people that are working on tools to bring that sort of thing into Second Life. I think, when it is fully integrated, that will be a useful tool for businesses. And then I still challenge that multiple standalone social networking tools are not sustainable either. I don’t know how many of you are on Friendster and Facebook and Twitter and, I mean, you name it, it’s just a hell of a lot of time to update all of these independently, and eventually we need to start converging and have those tools integrate to some degree with one another, either mashed up or via some standard interchange formats. And I think that’s where we’re going to run to
  20. 20. with Virtual Worlds. They’re going to merge into social networking and enterprise collaboration tools, and it’s going to be more of a, “Do you want to see this in 2D, or do you want to see this in 3D?” depending on the job that you have at hand. ROBERT BLOOMFIELD: So that’s when you say, and this is a quote, I guess, from your blog post, “Second Life and its walled closed ilk will fade into the sunset in the next 24 to 36 months.” I guess the case that you just made does tell me you can’t have too many of these, but I mean do you see that one, whether it’s Second Life or a World that we don’t even know yet that’s going to open up, do you think that it could just work with one great offering that everyone moves toward? CHRISTIAN RENAUD: So when we had the inaugural meeting of the Virtual World Interoperability Forum in, I want to say it was San Jose last October. ROBERT BLOOMFIELD: Yeah, that was San Jose just before the Virtual Worlds Management Conference. CHRISTIAN RENAUD: Remember dragging me into the room? ROBERT BLOOMFIELD: Yes. Yeah. It was fascinating. I’ve never seen a meeting where everyone had their laptop open or Blackberry, and half of them were in whatever Virtual World it was they were representing, I think, reporting back to their colleagues. CHRISTIAN RENAUD: Yeah. And it’s essentially you have--just take the cross-section of
  21. 21. that room. So you had the Linden folks, and you had IBM and Cisco and Sun and all the big tech companies and Google and Microsoft, and is any one of those companies going to say, “All right, well, let’s just concede that to somebody else,” or do they actually want a hand in crafting what the future of collaboration’s going to look like using these types of environments. And I think it’s going to be the latter. And I said this before, and I said this when we originally created the Second Life Corporate Business Council a year prior to that. We were sitting around the table, and a couple of you have heard this anecdote, but I said, “Well, we all know what’s going to happen. All these big companies,” I said, “we’re all going to create our own environments, and we’re going to have this battle in the market on who’s going to be successful and who’s not and who’s going to have more subscribers, until eventually this war of attrition will occur. And, we’ll get down to one or two platforms that are sort of the dominance, and then the customers will hold us at gunpoint to make them interoperate.” And I said, “That’s going to take five years. This could take tens if not hundreds of millions of dollars,” and I said, “Let’s just skip to the end, and we’ll all throw a bunch of money in the middle of the table and a bunch of engineers, and we’ll buy the top three Virtual World companies. And we’ll throw some engineers at it, and we’ll make it all interoperate, and we’ll just call that the de facto standard. And then we’ll get to the really profitable piece of adding value, adding applications on top of it. If we would have done this with the World Wide Web, we’d all still be arguing about the standards instead of actually using web pages.” And everybody around the table said, “Yes, absolutely great idea.” And then I think--I don’t remember if it was Google or Microsoft was sitting next to me, and he patted me on the back, and he said, “Nice try. But you know there’s no way that’s going to happen.” So unfortunately--
  22. 22. ROBERT BLOOMFIELD: I’ve been following that a little bit, and I know they are now hung up on some patent intellectual property issues in just being able to each share with one another what it is that they know, what it is that they’re doing and planning. CHRISTIAN RENAUD: And the other thing, and I think one of the inherent things in the Virtual World Interoperability Forum is this sort of genetic bias when you get in there towards the current metaphor, the Second Life metaphor or Proton Media or Forterra, whatever version of that you’d like, which discounts, in many ways, the people who are coming at this from a completely different angle, like Trevor and Ian were doing over at Transmutable, with Ogoglio, and Quaq to a lesser degree because they are somewhat more like this. But the people that are taking more of a web services approach to this as opposed to proprietary standalone client. They have a whole different set of fish to fry than polygon interchange formats and avatar portability and things like that. ROBERT BLOOMFIELD: Let me move on to another comment that you have made. In that same blog, you talk about enterprise collaboration, and you refer to that as “just stuttering along.” And you describe a case where you were talking with a couple internet research group analysts Peter Christy and John Katsaros. And you said, “They pinned me up against the wall on a conference call, once upon a time, and asked me to elaborate on the differences between WebEx and Notes+SameTime and a 3D immersive office. Each time I referenced an attribute of the Virtual Office, they had counterexamples of existing technologies doing the same job easier and faster.” Do you think that still is the case? CHRISTIAN RENAUD: Yes, I do actually. I think there are things that we’re doing right
  23. 23. here, for example, being able to see Terra and Cybergrrl and Texas, and--I know half the audience. I apologize. That’s the serendipity piece that you don’t really replicate, and, Rob, you didn’t know who was going to come in and populate the seats today. So that flies a little bit in the face of, “Let’s have a WebEx session, and whomever shows up, shows up,” because there’s a priory question of who do you invite, and, if you don’t know who the people are, you can’t invite them. Whereas, something like this is a little bit more of a broadcast mechanism. We’re going to have this event, and anybody who wants to show up can show up. And then you have serendipity opportunity. But a lot of things, if we’re looking at slides, you don’t want to look at imported textures on a prim in Second Life compared to something like a WebEx or even more now the new Adobe Connect stuff. The Acrobat Web Services stuff is just glorious, and it’s much more flexible than anything we’ve been able to bolt on to a prim, so I’d much rather use that tool for the job than try to make this tool do that. I owned a Porsche before my kids were born, and I never tried to use it as a truck because that wasn’t the type of tool that it was. I think there’s a logical fallacy in saying this is beautiful, and it is. Second Life is great, and it’s a great tool for a few things. It’s not a great tool for everything. And I think where the flaw comes in, in talking with analysts like Peter and John especially because they’ve been through a lot of these cycles, and they’re very insightful and cutting. Every time I’d say, “Well, look at this opportunity for a spatial audio,” and they’d say, “Well, you can bolt that onto Skype. You can bolt that onto a number of things. There’s Codex out there to do that. Look at web conferencing.” Every time I’d bring up a use case, they’d bring up a counter-use case. And quite frankly, if you have a particular thing that you want to do--I participated in a customer meeting first thing this morning, and
  24. 24. the best tool for that was not a Virtual World; it was the Adobe application, the WebEx competitor. But, if I was going to have a user group, oh, I’d have it in something like this. One of my new businesses has a roundtable component where you talk with subject matter experts and analysts, and it’s using an environment like this so you can have this degree of intimacy. Somebody in the industry called it the magic of physical proximity. ROBERT BLOOMFIELD: So you brought up your business, your new businesses, new paths, so let’s transition into that part of this discussion. Before we talk about what you’re doing in the future, I have to ask you a question about your public announcement that you’re leaving Cisco. You illustrated your post with a pair of handcuffs. Care to comment on the symbolism there? CHRISTIAN RENAUD: Somebody asked that before we got started. There’s two or three levels of meaning with that one. One is, in Silicon Valley, there’s the whole talk of golden handcuffs which are your stock options, and make sure that you’re never going to leave because you look at your unvested options web page, and you go, “Oh, my goodness! Look at all this money I’d be walking away from.” And the problem is, they keep giving you more options so that number continues to grow, and you never want to walk away from that. The other thing is, obviously, when you’re part of a large organization like I was for a dozen years. I was telling Cybergrrl yesterday I thought that was about 300 percent longer than I thought I’d be at any one company. It’s very easy to get inert or to atrophy and not continue to grow, both from just a learning perspective and then also professionally. Luckily I had a job the entire time I was at Cisco that allowed me to stay running pretty fast and hunting and keeping my teeth sharp. But, even after awhile, doing that from one location from one
  25. 25. company is going to be restrictive. So that’s a little bit more of why the cuffs were coming off, and I was getting emancipated a little bit to range a broader landscape and look at quite a few more opportunities. ROBERT BLOOMFIELD: So tell us about the opportunities that both you have found and are working on and that you can talk about, given whatever privacy rules you might be under. CHRISTIAN RENAUD: No problem. There’s two that I will talk about right away, and there’s a few more that’ll be being announced either on my personal blog or as part of one of these new startups. One is a company that I’m starting, or that I started actually already, and it leads back to the role that I’d been doing at Cisco. I think everybody in here, by definition, and this is a bit of a self-selecting audience, but I’d go out on a limb and say that everybody in the audience today is a heretic in some way or another if they walk around their organization and say, “Here’s what I’m working on.” You get a lot of raised eyebrows and rolled eyes, and people go, “Oh, my goodness! This person gets paid-- ROBERT BLOOMFIELD: Hear, hear! CHRISTIAN RENAUD: --gets paid for this?” And that is the punishment you get for being a--Prospero doesn’t get that, but he works in an organization of heretics so that’s okay, but in a non-pejorative kind of way. So you have a bunch of people who are hunters, who are early adopters, who are technology mavens. And usually when they’re approached or when you have an opportunity to evaluate a new technology and see how relevant it is to your
  26. 26. organization, there is very, very little, in “Ben Duranske speak,” there’s very little case law behind you to support your supposition that this is going to be valuable to your organization or that there’s some benefit to be derived from this. And typically, if you’re working at a bank, they’d say, “Great. Go call up the Gartner people and see what Gartner says about it.” But, if it’s an emerging technology, the analyst community isn’t covering it yet. By definition, it isn’t a validated thing. It isn’t a foregone conclusion that the technology’s going to be viable. So most of us, and I will speak in the collective “we,” don’t have any resources available to us other than the individuals that we know that have done things. And so there’s sort of this dark net sort of black market of inside case studies and what have you done that worked and what did I do that worked, and we swap those on conference calls and that sort of thing. And at the same time you have a number of people in industry who really have walked the talk. I mean if you just go to the Virtual Worlds Conference and watch some of the panels, just in the Virtual World in technology space, you’ve got some people that have done phenomenal things. I mean look at what the IBM guys have done with data integration, and they’ve learned a ton from that. And how about them being able to communicate that out to a broader audience without having to write a book, but giving it better treatment than just a blog post. So the idea behind the first company--it’s called the Technology Intelligence Group. It’s techintellgroup.com is get subject matter experts across a broad cross-section of emerging technologies, not just Virtual Worlds, but all over the spectrum and have the people that are real subject matter experts provide insight and analysis, something useful not something
  27. 27. cursory, directly to the mavens, to the early adopters. So you sort of skip two years of chin-stroking and, like I said, all that for the dark net where we try to find who’s the guy who’s done this or what organization has done that and broadcast that a bit more. ROBERT BLOOMFIELD: Will you also be using these new technologies to engage with your audience and clients in ways that traditional organizations don’t? CHRISTIAN RENAUD: Yeah, as much as is possible. I mean obviously Virtual Worlds are on the cusp right now between, I’d say, emerging and early, so the traditional analyst firms are starting to have a position on Second Life and so forth. Steve Prentiss, over at Gartner, and Eric [AUDIO GLITCH], guys like [AUDIO GLITCH] running papers for the big analyst firms, so it’s starting to get into people are familiar enough with it that the large companies are starting to cover it. In something like that, yeah, like I said, we’re planning on using Second Life and other technologies to do virtual roundtables with analysts. In other instances, if you’re talking about free space optics or [enon?] implementations or something like that, it’s not applicable, I guess, because they’re not all collaboration tools. ROBERT BLOOMFIELD: Okay. It looks like we may have an audio problem. If there is anyone out there who can tell me whether SLCN is still capturing this for later rebroadcast, please let us know. If no one is hearing us or even recording that, please let us know as well. CHRISTIAN RENAUD: Beyers, while we’re debugging that, you want to go back and look at the chat log? Because I think a few folks have thrown some questions our way.
  28. 28. ROBERT BLOOMFIELD: Yeah, there are some interesting questions in there. I think you actually answered a fair number of them through your discussion as you went through talking about interoperability, which generated a lot of discussion. Do you have any questions in there in particular that you would like to address? CHRISTIAN RENAUD: Let’s see. Let me take a quick look. ROBERT BLOOMFIELD: Well, I guess it goes back to this issue of the competition between the different groups who are supposed to interoperate. I think it was Valiant Westland, I believe, was the one who asked, “Given that we still don’t have interoperability of, say, text chat, why do you think we’d ever have it for the much more complex space of Virtual Worlds?” CHRISTIAN RENAUD: That is an excellent question, and actually I mentioned it during the keynote at the Virtual Worlds Conference in San Jose. I got offstage, and the guy who was in charge of interoperability at AOL Instant Messaging tackled me and pulled me into a conference room. I think that instant messaging is a good counterexample of what happens. So you have all of this potential functionality if we were all using the same system. I mean Twitter, in many ways, is sort of the broadcast version of where IM is unicast. But it’s very functional in that everybody uses that system. There’s very few competing systems for that. Pretty much everybody who needs to do micro-blogging uses Twitter; whereas, Rob, you and I keep missing each other because you’ll send me an IM on Skype, and I’ll send you an IM on AOL or something like that, and we don’t catch them until days later. I think that’s a poor example, or that’s an example of what the failure condition looks like if we don’t pursue
  29. 29. interoperability. And really what it comes down to is identity and presence more so than it is avatar portability and polygons. And so some of this may be resolved in that this, to paraphrase I think it was John Sculley at Apple when he was asked about TiVo once: He said, “That’s not an industry; that’s a feature.” Maybe as the social networks evolve and we get to open social and interoperability between the social networking platforms, that then there is a persistent 3D component of that, that then gets to ride on the coattails of open social network interoperability, and then we’ll just spin from that, and that’s what this will evolve into versus proprietary stovepipes like MSN and AIM and Skype and all these other IM implementations that don’t speak with one another. ROBERT BLOOMFIELD: Okay. So I am getting word from my producer that SLCN has indeed crashed, but they are logging back on now. So it’ll probably be a couple minutes, and what I’d like to do, well, actually we’ll talk with them, but I’m hoping that we’ll be able to go back and at least get you to talk about the Technology Intelligence Group. Right? I have that name right? Technology Intelligence Group? CHRISTIAN RENAUD: Yeah. Yeah. ROBERT BLOOMFIELD: And your other business ideas. But I also wanted to ask, and even though it’s not being recorded, I want to know the answer, and I know that people right here on Muse Isle can hear us. So way back at the Virtual Worlds Conference, way, way back in October of 2007--everything moves so quickly in this world in this industry, it’s really
  30. 30. amazing for this slow academic. I’m used to the academic pace, but you had this great slide that showed how many people were in the world, so you had this big image of the earth, which represented the 6. whatever billion people. And then there was a smaller earth inside it that had the 2.3 billion who have mobile phone connectivity. And then inside that you had a smaller earth that was the 1.2 billion with internet connectivity, and you worked it down to a $500 million addressable market for people who have all of everything that they need to use Virtual Worlds. CHRISTIAN RENAUD: Probably user not dollar. ROBERT BLOOMFIELD: Yeah. Yes, sorry. Five hundred million user market size. And you made the case that we basically need three things: interoperability between Worlds, not Walled Gardens; better research on how Worlds can be used effectively, and good metrics on how many people are actually in the various Worlds that exist. And so I’m wondering, would you still see those as the top three? Clearly you care about the interoperability since you’ve emphasized that so much today. CHRISTIAN RENAUD: I do. I think the interoperability is just as important as it was back then. I think that the approach that we’re going to take to get there is going to be more of a roundabout way than direct through maybe the Virtual World Interoperability Forum. I wouldn’t be surprised, and I know Terra’s in the audience, and she’s a big OpenSim advocate. I wouldn’t be surprised if a bunch of people just dog-piled on OpenSim, and it sort of became a de facto standard or, like I said, if 3D visualization became a feature of an open social networking fabric and that’s how we would be able to kick in the nitrous and the network effect of going from single digit millions to tens of millions or hundreds of millions of
  31. 31. people using these environments concurrently. So I think interoperability is more important than ever because the value of this is proportional to the number of people that are using it. And you’re inherently going to be limited the amount of people they’re going to use any closed system. There’s an interoperability component with outside systems, and I think that’s more important than necessarily Virtual World to Virtual World, which is how do you tie in Skype and instant messaging and video conferencing, all those things, into Virtual Environments, other synchronous social networking tools. And I think that’s more important actually because those are much larger populations. ROBERT BLOOMFIELD: And how about the metrics issue? CHRISTIAN RENAUD: I think the metrics issue is going to be important, especially now that we’re sort of coming out of the hangover phase. Everybody was partying like crazy around Virtual Worlds, and, obviously, the press which had already inflated Virtual Worlds decided to deflate Virtual Worlds, and everybody was walking around with the hangover. Now that we’re kind of shaking that hangover off, there’s a lot of skepticism, and I think the bad press has lingered and so forth. But somebody made the observation, I think, on that SRI panel that we were on Friday, that everybody talked about the internet the same way as well. Originally, the web was just for porn. And, over time, a few trusting people got on and built real businesses on it, and, as more of those use cases happened, as more of those success stories happened, more and more people got in, and it became less of a risk because there were other people to point to that had done well. And that’s really where
  32. 32. we’re at right now, as it’s almost a gestation phase where you accumulate enough success stories to de-risk it for everybody else who wants to come in. But that also blends into the third thing that you mentioned, Robert, which is research. Somebody made a great comment about the Second Life crowd saying everything looks like a nail. Being very, very sober and say this is where the technology is absolutely perfect for, and this is what it’s not good for at all, and getting real tight on that. I mean that is, once again, more towards the business community and towards the people who have to point at ROI metrics for marketing and things like that, less for those of us who of us who get in and socialize in Second Life. I mean that’s sort of an end in itself versus me having to tell my wife an ROI metric about having a virtual roundtable. ROBERT BLOOMFIELD: So I’m just getting word from SLCN. It turns out Real Life does matter. They had a thunderstorm and lost power. So it’s hard to do really much of anything without power. But they are rebooting. They are going to let us know, and then we’ll be able to jump back in for the parts that will be recorded for prosperity. Yes, that’s right. Prospero Linden says, “Can’t blame Linden Lab for that one.” I don’t know. I think Second Life residents always seem to find a way, don’t they. Let’s see. You were talking about better research on how Worlds can be used effectively. You supported a few different research efforts when you were in your role at Cisco, right? Didn’t you do some work with Malone at MIT? CHRISTIAN RENAUD: Yeah, well, the Media Lab. So a few things at MIT, the Center for
  33. 33. Digital Business, the Media Lab and the Center for Collective Intelligence. And then also Coventry University over in the UK. Let’s see, a little bit of stuff at Stanford. Some stuff at Georgia Tech. There were a number of different research efforts. This is the architect part. You have to worry about everything from the beautiful façade on the building all the way down to the toilets. Part of it is how do you take somebody--and this is what David Wortley and the team did out at the Serious Games Institute at Coventry--how do you take somebody who’s walking around a building and, when they get into a conference room, they want to have a virtual meeting with other people and not have them have to fly their avatar or teleport their avatar. So that was doing a little bit of mapping between your physical location and your avatar’s location, on automatically moving that. Did a little bit of stuff related to that with sensors, wearable sensors, with the MIT Media Lab. Did some really good work with the Center for Digital Business, a guy named Marshall Van Alstyne, at MIT, around sort of collaborative quotients. So what is it that builds good collaborative teams, and how do you get to good decision making and so forth? So this crowd of folks that we have with us today, what is our opportunity, or what is, if you would, our quotient of being able to get a job done if we’re all huddled around a conference table using this tool versus different tools, and what are the sort of primary metrics for that. And then Tom Malone at Center for Collective Intelligence was: How do you build in sort of more augmented things like prediction markets and collective decision making? Instrument those into environments like this, and what can you get that’s better than an over-the-desk interaction because it would be hard as hell if we were all sitting around a real room to implement a prediction market. I mean you can have it on a wall or you have it on a piece of
  34. 34. scratch paper. It’s going to be a web page, and therefore, intrusive to the face to face interaction. But if it’s a virtual meeting, I can have a little popup, like a friend off an SL, say, “How well do you think this is going? Vote on it now and create a dynamic prediction market, which is then very useful information to feed back to the broader organization.” So that’s what we had Tom working on. So I’d say some of it was block and tackle work, how to make these environments much more usable. Some of it was how do you leverage these environments to make them much better than, and over-the-desk type of interaction. ROBERT BLOOMFIELD: Okay. I think we’re just about ready to start up again. Let’s see. So, Texas, am I okay to count myself in? STAR: Just hold on a second. Beyers, Star here. ROBERT BLOOMFIELD: Oh, hi, Star. STAR: Hey, sorry about that. CHRISTIAN RENAUD: And Yxes just put a little something up in the local chat. ROBERT BLOOMFIELD: Yeah. Okay. And, Christian, what I’m going to do is, I’m going to ask you again about your new company. Well, I’m sure you’ve given the pitch more than once. So this will make it 347 times that you’ve told people what it is you’re planning to do. CHRISTIAN RENAUD: That’s all right. It’s like the venture capital thing on Sandhill Road in
  35. 35. Silicon Valley. You start at the bottom of the hill with your pitch, and by the time you get all the way up to the top of the hill, you've got a different company name, a different PowerPoint presentation, a different business model. STAR: Okay. Standing by whenever you’re ready. Live in 3, 2, 1. ROBERT BLOOMFIELD: So, Christian, can you tell us a little bit about your business ventures going forward and, in particular, I guess let’s start with the Technology Intelligence Group. CHRISTIAN RENAUD: Yes. So Technology Intelligence Group is sort of applying all the lessons that all of us have learned in the last quite a few years about the difference between closed models and Walled Gardens and how inefficient those are in contrast to more of an open innovation model. So it’s an emerging technology analyst firm, but it will have probably one or two part-time employees at most. And all of the analysts are individuals that are already out in the community. You probably know a lot of them. They’re subject matter experts in emerging technologies, and each individual is an expert in one or two. But it’s in contrast to the traditional analyst model, which is, I’m going to have some folks right out of school, and I’m going to have a few greybeards, and we’re going to build up competency across a certain set of technologies over time. This is a little bit more: find the people who, whatever it is, if it’s the shrimp farming software, to pick an example from a Guy Kawasaki book. If that’s the newest, hottest emerging technology, who’s the person who knows about shrimp farming software on the planet, and that person would be the person writing analysis and not somebody who talked to somebody who talked to them. That provides people with
  36. 36. direct access to the people who are most knowledgeable, the subject matter experts around the space and provides those folks a path that’s much more topical and timely than taking a year out to write a book. By the time it’s published, it’s out of date or giving it, at most, cursory treatment on a blog post because you really can’t get into 15 pages of analysis on a blog post. So it’s the spot right in the middle. So you have people who really desperately need insight on emerging technologies when they’re still emerging technologies, before they mature. And then you have, on the other side, you have subject matter experts who are constantly trying to find a way to communicate to more people. So it’s almost a matchmaking service. And like I said that’s in sharp contrast to-- ROBERT BLOOMFIELD: You mentioned that the people who are going to be your analysts, subject matter experts, that we would know many of their names. Are there any names you can go public with at this point? CHRISTIAN RENAUD: There’s a few people, and I’ll go out on a little bit of a limb and name off a few that have already confirmed and have stuff in the works. So one is Tony O’Driscoll, who is now running Duke’s distance education practice. He’s re-crafting all of their distance MBAs and that sort of thing. And Tony has forgotten more about education in Virtual Environments and that sort of thing than I will ever know. People like Ted Castronova on the Virtual Economy side. People like LeRoy Heinrichs(?) and [Pardee Dev?] on virtual simulations. I’m just speaking within the boundaries of people, or let’s say the Virtual World crowd. But I think, in total, we’re up to something like 15 different
  37. 37. people who’ve signed up to contribute content, to provide analysis and insight and do things like virtual roundtables and meet [AUDIO GLITCH] thing, in addition to their full time jobs. And [AUDIO GLITCH] those are Virtual World ready because obviously I’ve been going to a lot of Virtual World conferences, and I met a lot of those folks in the last few years. ROBERT BLOOMFIELD: Actually, let’s talk just for a second about organizational form. Is this going to be a corporation? And so then what’s the revenue model for the business itself, and what’s the revenue model for the experts who sign on? CHRISTIAN RENAUD: So this is almost, I guess, from a revenue model perspective, it’s almost more like a marketplace. All I did was pay a couple guys I think the price of a laptop to develop some web software so we could have a commerce engine and a nice flash front end. And, as a result, my out-of-pocket’s really not that big. And since I was going to be doing that anyway for some other projects I have in mind, leveraging that so these subject matter experts can have a path to market for their analysis and insight is almost a freebie. I mean it’s a few pennies a month. On Amazon, it’s three or something like that. So the revenue model, really, this isn’t meant to be a multibillion dollar business or something. To me, I’m helping these SMEs have a venue to market, and we’re doing a few things like writing some papers on spec and a few other things, to help promote the site. But, beyond that, it’s relatively low profile. It’s going to be the people who need emerging technology analysis and insight are used to looking around and fighting for scraps and trying to find the one or two data points that are out there, so this will be a little bit of an oasis for them. But it is by no means meant to be some very large monolithic analyst concern, with a whole bunch of employees and--full-time employees anyway.
  38. 38. ROBERT BLOOMFIELD: Okay. And you have another business you’re in a position to talk about? CHRISTIAN RENAUD: I have a couple other startups that I’m advising to, sort of helping them out with go to market and technology strategy and things like that. And they’re in different areas of the technology space. There’s a couple of Virtual World companies that I’m informally advising, and I don’t want to talk about that right now because that’s still sensitive. But the other two companies that I’m formally advising are Windmill Networks, which is the most recent company to try to rationalize a little bit of how computer network management is done, because that gets very unwieldy very quickly if you have a large network. And another company called Palisade Systems that is in sort of regulatory compliance, something that you know a fair bit about, Robert, in how do you prevent propriety and sensitive data, maybe things that you even have regulatory strictures from either coming into your company or exiting your company if it’s not supposed to. So it’s a little bit like a firewall or anti-spam idea applied to data content. So I’m helping them a little bit on technology strategy. That’s Palisade Systems, and they’re working real good in the small and medium business space. And then advising venture funds and other things. There’s a bunch of smaller opportunities that keep popping up, and it’s a lot of fun. It allows me to go off and hunt some more. ROBERT BLOOMFIELD: Well, this is a phrase I’ve heard Mitch Kapor use a few times, saying Linden Lab is always facing “insurmountable opportunities.” It’s the nature, I think, of being at the forefront of this technological innovation and really an industry that is being very
  39. 39. innovative on their business side as well. So just the way people are doing business seems to be changing, and so there’s certainly lots of ways you can use up all that time you’re saving by not hopping on an airplane. CHRISTIAN RENAUD: Yeah. I don’t know if you noticed JenzZa just made a quick comment. She and I are going to be opening up a high fructose corn syrup distillery here in my back yard here pretty soon. ROBERT BLOOMFIELD: Yeah. Everyone lives in Iowa it seems. How’s your flooding, by the way? CHRISTIAN RENAUD: Now it’s okay. ROBERT BLOOMFIELD: Now it’s okay? CHRISTIAN RENAUD: Yeah. It broke through some levees, and it provided a few feet of water downtown in some of the major cities in this area. It wasn’t a hundred-year storm, but it was a pretty bad one this year, and it did a lot of damage to the crops, unfortunately, so a lot of the farmers are going to have rough years. Never like to hear that, especially when you have sort of the global food situation in the nasty shape that it’s in. You never want to hear about crops getting washed out. ROBERT BLOOMFIELD: Yeah. I know we are all going to be feeling that for more than just this summer. Now we’re out of time, but, Christian, thank you very much for coming on to Metanomics and telling us about where you’ve been and where you’ve headed. I wish you
  40. 40. the best of luck with the Technology Intelligence Group and all the other startups. CHRISTIAN RENAUD: Thank you. ROBERT BLOOMFIELD: And say hello to your family from Flat Rob. They can watch Beyers on the show. I’m sure you share with them all of the speeches that you give and all of the conference appearances, so they might as well watch a little Metanomics too. CHRISTIAN RENAUD: Absolutely. ROBERT BLOOMFIELD: Thanks a lot. CHRISTIAN RENAUD: Thank you. ROBERT BLOOMFIELD: So now, at the close of our show, we’re going to turn to a newly named segment that will close all of our shows: a short opinion piece that we’re calling Connecting The Dots. My title today for Connecting The Dots is Teachers, Meet Roflcopter. If you click on the top of our Metanomics kiosk, you’ll be taken to a blog post in which I welcome our newest blogger, Cornell student A.J. Tan, to the Metanomics website. Over the summer, A.J. will be giving a student’s perspective on Second Life, and I’m very interested in hearing from other educators what we might learn from his experience. My own first comment focuses on the first action everyone takes when they create a Second Life account. They take a name. Now A.J. started out in Second Life with a rather innocuous name, Alistair Constantine. But since then, he changed to the name he plans to use for the
  41. 41. remainder of the summer: Roflcopter Robonaught. The “Rofl” part is spelled R O F L, which kids use in texting and games to say, “Rolling on the floor laughing.” Now. A.J. makes the point in his point that technology makes us all about seven years older, and I think he might be underestimating. I’m still in my 40s, but seeing the name “Roflcopter” makes me want to jump up and say, “Hey, you kids, get off of my lawn!” The name makes me nervous because Roflcopter is a name with roots in gaming and in griefing, which I would define as intentionally keeping other people from achieving their objectives. Griefing, to me, seems to be in direct conflict with the educational process because learning doesn’t require keeping other people from learning. So now I know a name with roots in gaming and griefing is not the same as griefing so why am I concerned? Well, first, many educators, especially people in the humanities, emphasize that Virtual Worlds allow people to construct new identities and personas. Will A.J. feel the urge to live up to the griefer persona that his name suggests? I don’t mean that he’d do this intentionally, but psychological research has shown that the power of names and narratives to shape the way we perceive ourselves is very strong, and that, in turn, shapes our behavior. So I worry that the name of a single avatar could not only affect his own behavior, but also the behavior of other avatars, other members of the class. Will classmates play up their own griefer personas? Will griefing be viewed as more acceptable? And finally, avatar names send signals to outsiders and to school administrators. In these days of school violence, if a student had a nickname like Killer, would you use it in the
  42. 42. classroom? I think your dean or your principal might have an issue with that, not to mention your institution’s legal counsel. Now I know I sound like I’m going a bit overboard. The question here is really quite simple. As educators, what policies should we be setting for the names of the students who are in our class? How do we balance letting students use the freedom that comes with creating a new persona in Virtual Worlds and maintaining classroom discipline? And, more generally, what’s it going to be like teaching a generation of gamers in virtual classrooms, which, after all, are more their turf than ours? Okay. That’s this week’s edition of Connecting The Dots, closing out our show. Thanks for tuning in. And I will see you all at Metanomics next week for our interview with Bettina Tizzy of Not Possible in Real Life, a group of Second Life builders and artists devoted to making content that is, well, not possible in real life. But this content can definitely have very real implications for people who are trying to make the most of what Virtual Worlds can offer, and this should be a very interesting show. See you next week. Bye bye. Document: cor1021.doc Transcribed by: http://www.hiredhand.com Second Life Avatar: Transcriptionist Writer

×