LACLO + CcITA 2009 Merida, Yucatan, Mexico

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    LACLO + CcITA 2009 Merida, Yucatan, Mexico - Presentation Transcript

    1. The Snowflake Effect The Future of Learning: for ALL 6.8 Billion of us! CCITA 2009 MÉRIDA, YUCATÁN, MÉXICO d ins W yne Ho g Wayne Hodgins Snowflake, Strategic Futurist, Velocity Made Good Inc. a Autodesk Fellow MG
    2. www.CreativeCommons.org d ins W yne Ho g a
    3. It’s ALL Yours! For Que s tions & Comme nts ple as e contact: w ayne @ve locitymg .com For s lide s , b log s , podcas ts and more : http:/ w ayne hodg ins .type pad.com / Slide s @ http://www.slideshare.net/WayneH/ d ins W yne Ho g Snow Flake Effe ct@ a http://www.longslowchat.wordpress.com
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    5. 18 05.937S 140 54.721W Hao, Tuamotu's, Polynesia d ins W yne Ho g a
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    7. A new perspective is worth 80 IQ points - Alan Kay d ins W yne Ho g Prepare to get much smarter! a
    8. Disclaimer W yne Ho g a d ins
    9. WARNING: Time Warp Ahead!! d ins W yne Ho g a
    10. X W yne Ho g a d ins
    11. Seeing Patterns & Trends: d ins W yne Ho g a
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    14. The Snowflake Effect d ins W yne Ho g a
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    16. The Snowflake Effect If this is so obvious If this always has and always will be d ins W yne Ho g Then why do we live in a world a designed for the opposite???
    17. Mass Production Mass Personalization d ins W yne Ho g a
    18. The Snowflake Effect The Ideal End State is getting: Just the right CONTENT, to Just the right PERSON, at Just the right TIME, on Just the right DEVICE, in d ins W yne Ho g Just the right CONTEXT, in Just the right WAY ……… a
    19. The Snowflake Effect Ma S S P eR S O NA L i ZA iON T It’s not about “e” it’s about me!!  Personalized Learning Experiences for every person every day d ins  all 6.8 billion of us!! (and counting) W yne Ho g  Audiences of one: Billions of Audiences a
    20. W yne Ho g a d ins
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    23. Pandora and the Music Genome Project d ins W yne Ho g a
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    26. Personalization via 3D Printing d ins W yne Ho g a
    27. THE FUTURE IS A MONSTROUS & MARVELOUS M A SH UP ! d ins W yne Ho g a
    28. That’s SOOOooooo yesterday Dad! Wayne’s definition:  A mash up is a unique new assembly of individual things from more than one source into a single integrated whole.  Mashups are for EVERYTHING!  Music, TV, video  Maps  Content  Wiki, blogs  Searching/finding  Tag Clouds d ins  Events W yne Ho g  Competencies, people a
    29. Mashups simplified: You already know the model Think Lego blocks!
    30. Learning Objects Fad or Future? d ins W yne Ho g a
    31. CONTENT Object Content Model 0 Common Content Application Specific Profiles CONTENT ASSETS “Raw” Information E nabling T erminal L earning L earning Data & Blocks Media O bject Elements Audio O bject Text Procedure Principle illustration Concept Process ENABLING TERMINAL Objective Objective Fact Animation Overview d ins W yne Ho g Summary Simulation SkillObject a Repurposed with Permission: W.Hodgins ©1992 Learnativity
    32. Learning Object Content Model 0 Common Content Application Specific Profiles CONTENT ASSETS “Raw” Information E nabling T erminal Collections L earning L earning (Courses, Stories,) T Data & Blocks X Media O bject O bject E Elements T Audio Text Procedure Principle Process O N C Procedure Principle Concept Objective Theme illustration Process Objective Concept Summary ReUSABIL Fact Animation Overview Fact ITY d ins Overview W yne Ho g Summary Simulation Enabling Terminal Objective Objective a SkillObject Repurposed with Permission: W.Hodgins ©1992 Learnativity
    33. Future of Learning Objects?  Reusable Learning Objects are NOT the goal  Stop counting, start using  Manual search creation  Automated contextual assembly  Demand based Mashups  Objectives based  Context based d ins W yne Ho g a
    34. Future Shifts  Design for Masses  Design for Uniqueness  Planned Readiness  Readiness for the Unexpected  Categorization  Personalization  Scarcity  Abundance  Invention  Discovery  Mass products  Mashups  Products  Services  Teachers vs Learners  Tearners  Rigid Brains  Plastic Brains  Nouns  Verbs  Design-Build-Use  Design – Use d ins Linear  Exponential W yne Ho g   Left Brain  Right Brain  Searching  Finding a
    35. Flapping vs. Flying d ins W yne Ho g a
    36. W yne Ho g a d ins
    37. W yne Ho g a d ins
    38. ¡Muchas gracias! For Que s tions & Comme nts contact me @ wayne@learnativity.org For s lide s , b log s , podcas ts and more s e e Off Cours e – On Targ e t @ http://waynehodgins.typepad.com d ins W yne Ho g Slide s @ http:/ w w w .s lide s hare .ne t/W / ayne H/ a

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