Power Of Play2009 Study Highlights

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    Power Of Play2009 Study Highlights - Presentation Transcript

    1. WIN is a program funded by
      enterpriseSeattle
    2. Interactive Media
      Competitiveness Study
      3rd Annual Interactive Media Economic Update Luncheon
      September 3, 2009
    3. Overview
      Industry Trends: Update
      Workforce Needs
      Regional Competitiveness
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      3
    4. Interactive Media Cluster
      Distribution Network
      Talent
      Research & Training
      Advertising
      Publishers
      Game Developers
      UW
      DigiPen
      Market Research
      Manufacturing
      Gaming
      Programmers
      Professional Services
      Trade Schools
      Community Colleges
      ICT Infrastructure
      Casual
      Financing
      Venture Capital
      Graphics/ Artists
      Other Colleges and Universities
      TelCos/ Carriers
      Mobile/PDA
      Core
      Legal/I.P.
      Management
      Designers
      Research & Industry
      Consoles
      Servers & Networks
      Serious
      Network Engineers
      Medical Applications
      Automobiles
      Handhelds
      Virtual Worlds/ Social Networks
      Management
      Military
      Aerospace
      PCs
      Media
      Software
      Microsoft
      Technical & Additional Talent
      RealNetworks
      Professional Associations
      Government Programs
      Audio
      Voice-over & acting
      Nintendo
      Video
      Musicians
      September 3, 2009
      4
    5. Interactive Media Cluster
      Distribution Network
      Talent
      Research & Training
      Advertising
      Publishers
      Game Developers
      UW
      DigiPen
      Market Research
      Manufacturing
      Gaming
      Programmers
      Professional Services
      Trade Schools
      Community Colleges
      ICT Infrastructure
      Casual
      Financing
      Venture Capital
      Graphics/ Artists
      Other Colleges and Universities
      TelCos/ Carriers
      Mobile/PDA
      Core
      Legal/I.P.
      Management
      Designers
      Consoles
      Servers & Networks
      Serious
      Network Engineers
      Handhelds
      Virtual Worlds/ Social Networks
      Management
      PCs
      Microsoft
      Technical & Additional Talent
      RealNetworks
      Professional Associations
      Government Programs
      Audio
      Voice-over & acting
      Nintendo
      Video
      Musicians
      September 3, 2009
      5
    6. Industry Trends
      Regional Interactive Media Sector on the Rise
      2007 study found growth from 2000 - 2006
      • More than 150 companies
      • More than 15,000 jobs
      • Jobs at existing establishments doubled from 2000 to 2006
      • 12% growth per year (cagr)
      • Jobs at smaller companies more than doubled from 2003 – 2006 (26% cagr)
      • $4.2 Billion in revenues produced by regional companies in 2006
      Since 2006 jobs have grown rapidly
      • 14% among established firms (excl. Microsoft)
      • Total jobs in the region increasedby 6% during the same two years
      Jobs at Established IM Employers, Regionwide, 2006 - 2008
      Puget Sound Region
      +14%
      5,070
      4,430
      Remainder of Region
      +9%
      Seattle
      +33%
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      6
    7. Workforce Needs
      Talent Wanted
      • Currently 170 job postings in region among 40 local firms
      • 80% firms that post job information online are hiring
      50%-80% Firms Hiring
      Admin.
      Project Managers
      Artists, Graphic Designers
      Programmers, Software Engineers
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      7
    8. Labor and Hiring Challenges
      Growing a company comes with labor challenges:
      Talent (overall)
      Software experts
      Artists
      Workforce Needs
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      8
    9. Hiring Challenges: Talent
      Workforce Needs
      A broad array of skills and talents are required
      Diversity and adaptability trumps specialization
      New hires often lack product-oriented and business focus
      Teamwork skills, task management, project execution, self-teaching
      “Traditional talent for the gaming industry has wrong skills”
      “Best talent are kids and we have to train them”
      Rapid individual learning required while the product is live and functional
      Must learn to work fast
      “Like building 747 out of a flying kite”
      Company cultures vary; most have intense and informal culture
      “Give up your social life and learn to sleep under your desk”
      “We end each day with a play session, ‘We kill each other for an hour and then we all go home and come back the next day.’ ”
      Burn out is a concern
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      9
    10. Hiring Challenges: Software
      Engineers and programmers in greatest need and shortest supply
      IM companies compete for talent with many industries
      Online programmers in demand everywhere
      The best and most popular software packages change quickly
      Programming workforce must be able to learn rapidly and productively on the job
      Can schools teach someone how to learn on their own?
      Can schools at least weed out people who can’t?
      What is the educational role of universities vs. trade schools?
      Do we need to start at early education to teach people how to teach themselves?
      Regional and web-conferences cited as a key means of learning new software effectively and efficiently
      Workforce Needs
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      10
    11. Hiring Challenges: Artistic
      Technology specialists and artistic capabilities are not always found in the same person
      IM companies compete for talent with other industries
      Artists resist changing tool and techniques
      Story boarding skills needed; several postings for writers
      Other skills taught: learning human anatomy, drawing landscapes
      Workforce Needs
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      11
    12. Competitiveness Indicators
      Depth of companies
      Depth of talent
      Culture and quality of life
      Cost of living
      Talent attractors
      Training opportunities
      Business climate and public support
      Regional and State ICT infrastructure investments
      Cost of doing business
      State Incentive programs
      Competitiveness
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      12
      • USA has most game development companies of any country in the world.
      • Vancouver, Tokyo, Seoul are other world hot spots
      • Seattle region has second most Interactive Media companies of any region in the US.
      • 10% of all USA companies located in Seattle
      Depth of Companies
      Competitiveness
      Source: Gamedevmap.com,
      enterpriseSeattle
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      13
    13. Competitive Regions
      Depth of Talent: Programmers & Engineers (all industries), 2008
      Total Programmers and Engineers
      • 45,000 programmers and engineers
      • 5th most of any region in USA
      • Over 3x more concentrated in Seattle region than US
      Concentration of Programmers and Engineers
      (1.0 = US Aggregate)
      Source: Bureau of Labor Statistics, 2008, MSA
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      14
    14. Competitive Regions
      Depth of Talent: Multimedia Artists & Animators (all industries) 2008
      Total Multimedia Artists and Animators
      • 1,350 multimedia artists and animators
      • 4th most of any region in USA
      • 4X more concentrated in Seattle region than US
      Concentration of Artists and Animators
      (1.0 = US Aggregate)
      Source: Bureau of Labor Statistics, MSA, 2008
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      15
    15. Training Opportunities
      Competitive Regions
      Washington State Institutions
      38 states have colleges and higher education schools with curriculum for gaming
      California 48
      Florida 21
      New York 19
      Texas 19
      Illinois 16
      Pennsylvania 13
      Washington 12
      Georgia 8
      AZ, CO, MD 7
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      16
    16. Cost of Living
      Regional Considerations
      • Overall Prices (CPI)
      • Transportation
      • Housing
      • Property taxes
      • Taxes
      • Income tax
      • Sales tax
      • Utility tax
      • Gas tax
      • Schools
      • Quality public schools
      • Private school choices
      Source: Council for Community & Economic Research, 2009
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      17
    17. Cost of Business
      Average Cost of Labor by MSA, Computer Programmers, 2008
      Regional Considerations
      Labor costs
      Related to Cost of Living
      Office and server space
      Power and electricity
      Tax burden
      Washington ranks favorably among studies on tax burden
      Source: BLS
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      18
    18. Competitive Regions
      Regional Competitiveness
      1
      2
      3
      4
      KEY:
      Top 3
      4 – 6
      7 – 9
      10 - 12
      19
    19. Incentives
      Public Support: Incentives Programs
      Maine
      Certified media production income tax credit and media wage reimbursement
      Washington
      High Technology B&O tax credit program
      Michigan
      Film production incentive
      Massachusetts Film tax credit
      Connecticut
      Digital Media and Motion Picture Tax Credit
      Seattle
      Minn.
      Wisconsin
      Film tax credit program
      Boston
      Chicago
      New
      York
      Indiana
      Media production expenditure tax credit
      Rhode Island Motion picture production company tax credits
      Salt
      Lake
      San
      Francisco
      Tennessee
      Visual Content Act of 2006
      SanJose
      New Jersey
      Edison Innovation Digital Media Tax Credit Program
      Los
      Angeles
      Atlanta
      Dallas
      Georgia Entertainment Industry Investment Act
      Arizona
      Motion picture production tax incentives
      New Mexico
      Film production tax credit
      Austin
      Louisiana
      LA Digital Media Act
      Texas
      Moving Image Industry Incentive Program
      Florida Entertainment industry financial incentive program
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      20
    20. Incentives
      Public Support: Incentives Programs
      21
    21. Seattle’s Comparative Advantages
      Strong cluster with growth momentum
      Leader in casual games
      Leader in distribution
      Strong concentration of programmers and engineers
      Training institutions
      Quality of life appeals to talent demographics
      Emerging focus on leveraging wireless talent and technology
      September 3, 2009
      PowerofPlay
      Interactive Media Economic Update Luncheon
      22
    22. www.WashingtonInteractiveNetwork.org
      Kristina Hudson, Director, Washington Interactive Network
      Khudson@enterpriseSeattle.org
      Twitter @ WINetwork
      Hash Tags: #POP09 or #PAX09
      http://ow.ly/NDXT
      Video of this event is now posted!
      http://www.ustream.tv/recorded/2098222
      23
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