Tomb Raider: Underworld

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    Favorites, Groups & Events

    Tomb Raider: Underworld - Presentation Transcript

    1. Tomb Raider: Underworld No Stars For Girlfriend?! Tomb Raider: Underworld for PlayStation 2 by Eidos resumes where Tomb Raider: Legend left off. This installment introduces a new, interactive playing environment that gives players a chance to immerse themselves more fully into the game. Players once again take the role of Lara Croft as she explores such wide-ranging places as the Arctic, Mexico, and beneath the Mediterranean Sea. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/ electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding- right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font- size: 12px; }
    2. Laras environment is now much more realistic and interactive. View larger. And now she can hold onto a ledge with one hand and fire a gun with the other. View larger. Interactive Worlds Introduces Realistic game play Unlike the previous games in the series, Laras environment is now much more realistic and interactive. Footprints will be left in mud, for example, but only until they wash away in the rain. Laras shirt will also get wet, and shes more likely to lose her grip if she is standing on a slippery, rain- soaked ledge. When the sun comes out, her shirt will dry and the slippery surfaces regain their friction. In Underworld, Lara also has a lot more flexibility in how she makes her way through a level, as there is often more than one way to get from here to there. She can now climb walls with texture and rocky outcroppings to reach areas she previously wouldnt have been able to access. All of these additions have been made to give the game a non-linear, open feel. Players can interactive with the environment by doing things they find to be intuitive, and the game will respond appropriately. When Lara interacts with trees, for example, she will push aside leaves using either one or two hands depending, on whether or not shes holding something. These details give a lifelike, immersive sensation to the game. New Melee Combat System Underworld introduces a new melee combat system that requires players to strategically strike with offensive, defensive, and evasive maneuvers. Lara can now attack enemies with different punches, kicks, knees, and other acrobatic onslaughts. Items lying on the ground, such as poles that were previously walked on, can be picked up and swung at enemies. Players can also perform a greater variety of actions with weapons; for example, Lara can now hold onto a ledge with one hand and fire a gun with the other. Realistic Enemy and Animal AI The AI in Tomb Raider: Underworld has also taken a big step forward-- both enemies and animals now make independent decisions based on their surroundings, employ ambush and squad tactics when fighting, and will retreat if deemed necessary. With updated graphics and a more immersive and realistic game play, Tomb Raider: Underworld will have both fans and newcomers excited about the newest installment in this popular video game-pinup franchise. Tomb Raider: Underworld is loaded with a new melee combat system, various weapons, and smarter AI for both enemies and animals. Personal Review: Tomb Raider: Underworld
    3. Lara Croft has been the most played character in gaming history. A record like Wilt Chamberlain scoring a hundred points in an NBA game, Lara may never be surpassed either. The two TRs that were the most similar in play and total gaming were #2 & #3. I still like their look on PC even today. #1's graphics were pixelated, but we loved it all the same. #4 & #5 are good too. Now, TR:AOD(1st PS2 game), everyone complains about, but everyone that slammed it, finished it, and maybe even played it again. No one ever says that they played the first level and quit or threw the game away, which I've done before(Doom3's one dimensional play). Tomb Raider will always be the thinking person's game, not the fast twitch kill 50 monsters in-a-row type of game. TR:AOD was a very good game with a not very good control scheme. I really liked the colorful graphics compared to the new incarnations of muted colors in Legend, Anniv., and Underworld. Another game that everyone complains about is Rez Evil4(pc), but is one best playing games around. Legend is the best of the new bunch, with few glitches and good play. Anniversary is good too, but it has some sections for me that my non-teenage hands can't move fast enough to maneuver. Spinning blades on walls and Centaurs are killing me from finishing that one, and I've been able to finish every TR game 'cept that one. PC version proved easier than the sloppy joystick of PS2. OK, back to TR:Und#9, yes, #9. Why have we gotten nine TRs so far? Because we love to play the darn thing over and over again. Just like your spouses and friends, you complain about them, but you always keep coming back. Personally I'd like to see a combo of TR:AOD and the last three, with a few items from the oldies. Tomb Raider Underworld was like one reviewer said, which I also said to myself before reading his, "TR for Dummys". This is not a slam of the game. TR:U9 is totally unique in the world of TR games. Many of the decisions are removed from your grasp. You shoot at things only as a diversion from solving or maneuvering your way to the next level. All treasures are getable, whereas some TR games made this feat brutally hard. The older the TR game, the longer it will take to complete. This is the shortest TR game, which took me a record two days to complete! It does help that I've played them all though. No guide is needed to play this TR. If you are new to any TR, maybe get a guide. The game menu even provides a handy hint menu if you get stuck, but won't exactly give you the answer. The older the TR game, the more you need a guide to play it. I see A LOT of people complaining about bad camera angles. Think about this now. I guarantee you that these are people are accustomed to playing linear FPS games with not very demanding camera angles. The TR world is built on a multi-dimensional and spatial environment that no other game is required to perform. If any of you can remember executing blind hair raising cliff or ledge jumps over certain death in almost all of the early TR games of PS1, you wouldn't whine about it on Underworld. Oh, and if you miss that jump and die, you may need to retrace your steps back from somewhere else where you had a tougher jump to perform to get back to the other one that killed you. That is what makes TRs unique, performing the outrageous death defying no-look jump off into oblivion and then miraculously grab a ledge in the darkness if by magic. No other game maker, except Prey comes to mind, has designed
    4. jumping, falling, climbing, running, leaping, flipping up down and around caverns or buildings that are dizzyingly deep or tall or both. The design of the 'looking' scheme has got to be crazy hard to get right. Halo is wildly popular. It's simple, straight forward, great control scheme, you won't be stumped, but not multi-dimensional like TR or Half Life games, and kinda boring just shooting the same creatures from level to level with no-brain ease. All in all, TR:U9 is a quick easy journey with Lara that you will enjoy with little frustration. The puzzles are fun and thoughtful. When I got stuck somewhere, it was always the 'chimney jump' I forgot about. I'm going to get the PC version too, just to see the better graphics, and these things always look awaesome on the PC. For More 5 Star Customer Reviews and Lowest Price: Tomb Raider: Underworld 5 Star Customer Reviews and Lowest Price!

    + Vette05Vette05, 3 months ago

    custom

    126 views, 0 favs, 0 embeds more stats

    Lara Croft has been the most played character in ga more

    More info about this document

    © All Rights Reserved

    Go to text version

    • Total Views 126
      • 126 on SlideShare
      • 0 from embeds
    • Comments 0
    • Favorites 0
    • Downloads 0
    Most viewed embeds

    more

    All embeds

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories