The Game Makers Apprentice: Game Development for Beginners (Technology in Action) by Mark Overmars

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    The Game Makers Apprentice: Game Development for Beginners (Technology in Action) by Mark Overmars - Presentation Transcript

    1. The Game Makers Apprentice: Game Development for Beginners (Technology in Action) by Mark Overmars Excelent Introduction To Programming For Kids And Beginners Through Videogames Approach The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and- drop interface, so you dont need to have any prior coding experience. It includes an optional programming language for adding advanced features
    2. to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so youll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the bookplus a host of professional-quality graphics and sound effects that you can use in your own games. Personal Review: The Game Makers Apprentice: Game Development for Beginners (Technology in Action) by Mark Overmars I have been an educator and professional software developer for over 20 years now and can say that this is the most well crafted instructional book of any kind that I have ever read. Taking a reader from zero to being able to create interesting games while understanding the logic, design considerations, and even programming syntax needed in one 300 page book with an easy to master learning rate/ curve is an amazing feat. The authors deserve congratulations and they certainly have mine. The book starts with very basic logical programming constructs and builds an initial simple tutorial from these. Through each subsequent tutorial project in the book, additional concepts are introduced while previous concepts are reinforced. The tutorials are carefully crafted such that new material is presented in very step by step detail while previously introduced concepts are referred to in an increasingly shorthand way. This is a great teaching technique and one that doesn't happen without great effort. Along the way, most modern programming concepts and are introduced and explored in an amazingly non-frightening manner. In occasional chapters through the book the authors take a break from the GUI coding and talk about game design in more general terms and through examples from the tutorials and modified versions of the tutorials showing how game design and game player experience can be improved. The final chapters of the book deal with coding games and game features in the programming language that is "behind" the Game Maker graphic user interface. While some have complained that this language is not C++, it is certainly close enough in design and syntax that any concept learned here will be readily transferable to another more common language. The book ends with a discussion of other low and no cost tools that can be used to create graphics and sound files for games or any other software
    3. environment, and a discussion of the game design community available at the YOYO Games website. I can also attest to the fact that all example projects in the book work as advertised. That in itself is an amazing feat. Bruce Kirkpatrick MCSE, MCSD, MCDBA, MCT, OCP, iNet+, Network+, Security +, A+ ... and so on For More 5 Star Customer Reviews and Lowest Price: The Game Makers Apprentice: Game Development for Beginners (Technology in Action) by Mark Overmars 5 Star Customer Reviews and Lowest Price!
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