This book is very useful for programmers with a lit more
This book is very useful for programmers with a little experience even though it was written for complete beginners (skip this book if you feel confident programming 2D games in Java). I enjoy the author's writing style and organization. Keep in mind that it's written for Java 1.4 (now two versions old). It's new enough to be oriented around Swing, with use of BufferStrategy and active rendering through full-screen exclusive mode, all of which are important in game programming.
This is NOT a book that will let you jump right in to programming. It builds a solid and exceedingly thorough foundation.
As a computer science minor, I've had a few classes in Java, and I was a TA for an introductory class. Because of my experience, I skipped the first seven chapters. However, since my academic-leaning classes skirted over game and graphics issues, I'm finding much of the rest of the book meets my needs perfectly.
Most of the information in this book can be found online for free (as other reviewers note), but I haven't found it with such thorough explanations.
I highly recommend this book for people who've never programmed a game before and want to start in 2D. less
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