Blended Learning
Interactive Lectures, Games, Badges & SCORM
Interactive Online Lectures
How it Works
Interactive LecturesWorkflow
Workflow

• You: Provide lecture materials

(PowerPoints) with questions and answers

• Me: C...
Step 1

• Provide Your PowerPoint Lectures,

Questions, Answers and Feedback (optional)
Step 2

• Import it into Adobe Captivate & programme

questions interspersed throughout or at the end
Add options
• Question Types:

Step 3

MCQs, TF, Matching, FITB, Hotspot,
Calculation, Short Answer
Points per question
Pa...
Step 4

• Package as SCORM & Upload to the VLE

• More options on the VLE: timed, # attempts
Grade Centre Data
Insightful data
and info
• Automatically feed scoresmean? into the
What does it
Grade Centre

• Reports generated and sent to Tutors
• Stu...
Games
Why Games

• They are just MCQs
• Students get immediate feedback
• Engaging: Increased student motivation
• They are fun
Millionaire
Badges
Have a Play

• In the VLE:
FBS Blended Learning Organisation > Learning
Interactions (top left menu)
Next Time

• Flash Cards

• The 5-minute WriteUp
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
Blended Learning: Interactive Lectures, Games, Badges & SCORM
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Blended Learning: Interactive Lectures, Games, Badges & SCORM

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  • These are formative homework assignments done outside of class.
  • These are being piloted for the BIOC1301 module. They are simply your lecture PowerPoint presentations with questions interposed throughout. The questions can come from test banks or your clicker questions.
  • Instruction page, info on how points are scored, number of attempts, and assigned complementary reading materials.
  • Content
  • Once the student answers, they get immediate feedback.
  • Some more content
  • There is a place for feedback within the slide that will appear if the question is answered incorrectly (this is optional).
  • Ability for more 1 try per question, if wrong, they get Try again message.
  • An example of a fill in the blank type question.
  • A calculation question. Notice that multiple answers are acceptable.
  • Obviously many more content slides, but at the end they get the results of questions answered. And they get the opportunity to review the quiz questions.
  • Incorrect, with the right answer shown.
  • In a more detailed description
  • PowerPoints can be full lectures or parts of lectures (topics)
  • Adobe Captivate is just like PowerPoint, with the ability to add and track quizzes, capture screens and even capture lectures (when used with Adobe Presenter).
  • If you’re into Twitter, there is an optional twitter widget, which allows students to comment on each slide. Those comments are then tweeted to a Twitter acct that you set up (course, lecture). Respond from Twitter, will update questions posed by the students, right on the slide.
    Instead of just providing a link, embed the YouTube video directly within the lecture. Since it is streaming directly, not violating copyright.
    What if the video you want is not on YouTube? Embed a web page within the lecture. Student never has to leave the interaction. They can interact directly with the website inside the slide. So, this could also be a web page with a video on it.
    Several quiz-type games students can play.
  • Done within Captivate
    On VLE option to upload SCORM package
  • Exciting part - what SCORM actually does
  • The interaction is on the VLE in a popup window, once the student exits the interaction it immediately sends data to the GC.
  • Scores appear in a column set up when SCORM pkg was uploaded.
  • Get lots of data: Which attempt, the question, their answer, total time spent on the interaction, time spent per slide, overall score. This data will then be compiled into a report and sent to tutors.
  • Flipped classroom: Students complete the online materials outside of class, and come to class ready for practical work or discussion.
  • Keeping students engaged is critical to a successful learning experience, and when we think about how to do this, a logical approach is to look at scenarios where people easily remain engaged.
  • Blended Learning: Interactive Lectures, Games, Badges & SCORM

    1. 1. Blended Learning Interactive Lectures, Games, Badges & SCORM
    2. 2. Interactive Online Lectures
    3. 3. How it Works
    4. 4. Interactive LecturesWorkflow Workflow • You: Provide lecture materials (PowerPoints) with questions and answers • Me: Create the interactive lecture, wrap it in SCORM and upload it to your module • You: Get useful automated data • Students: Get an interactive learning experience & immediate feedback
    5. 5. Step 1 • Provide Your PowerPoint Lectures, Questions, Answers and Feedback (optional)
    6. 6. Step 2 • Import it into Adobe Captivate & programme questions interspersed throughout or at the end
    7. 7. Add options • Question Types: Step 3 MCQs, TF, Matching, FITB, Hotspot, Calculation, Short Answer Points per question Passing score # Tries per question Optional Feedback slides • Add optional interactivity Twitter YouTube streaming In-lecture web browsing Games
    8. 8. Step 4 • Package as SCORM & Upload to the VLE • More options on the VLE: timed, # attempts
    9. 9. Grade Centre Data
    10. 10. Insightful data
    11. 11. and info • Automatically feed scoresmean? into the What does it Grade Centre • Reports generated and sent to Tutors • Students get immediate feedback, opportunity to practice digital skills • Instructors get insight into how students are learning online • Flipping the Classroom
    12. 12. Games
    13. 13. Why Games • They are just MCQs • Students get immediate feedback • Engaging: Increased student motivation • They are fun
    14. 14. Millionaire
    15. 15. Badges
    16. 16. Have a Play • In the VLE: FBS Blended Learning Organisation > Learning Interactions (top left menu)
    17. 17. Next Time • Flash Cards • The 5-minute WriteUp
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