Future Of Learning Technology 2015

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Future of Learning Technology – 2015. Predicts what the future holds for Learning Technology in the next 5 years.

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Future Of Learning Technology 2015

  1. 1. Future of Learning Technology - 20157 Predictions 2015
  2. 2. FUNDAMENTAL DYNAMICS
  3. 3. Pace of change of the digital infrastructure Digital Power=Computing Communication Storage ContentMoore’s Law Fiber Law Disk Law Community LawDoubles ever Doubles ever Doubles ever 18 months 9 months 12 months 2n Where ‘n’ is the # of people Reference Article
  4. 4. Pace of change of the digital infrastructure Digital Power=Computing Communication Storage ContentMoore’s Law Fiber Law Disk Law Community LawDoubles ever Doubles ever Doubles ever 18 months 9 months 12 months 2n Where ‘n’ is the # of people Reference Article
  5. 5. Community Law givesan astronomicalnumber as more & morepeople join the community
  6. 6. COMPUTING POWER
  7. 7. Computing Power that we will be able to buy for $1000in the years to come : CALCULATIONS PER SECOND PER $1,000 YEAR Reference Article
  8. 8. CALCULATIONS PER SECOND PER $1,000 By around 2025, $1000 should let us buy equivalent of one human brain YEAR Reference Article
  9. 9. CALCULATIONS PER SECOND PER $1,000 By around 2050, $1000 should let us buy an equivalent of all human brains YEAR Reference Article
  10. 10. 5 TRENDS FROM LAST 5 YEARS
  11. 11. 1 Acceptance of LMS systems (rightly or wrongly) to be the central piece in Workplace Learning strategy
  12. 12. 2Establishmentof Flash as thede-factodevelopmentplatform for customeLearning creation allowinguse of streaming audio/ videoover the web
  13. 13. 3Evolution of authoringtools like Articulate tobecome better & easier towork with reducing the cost ofdevelopment
  14. 14. 4 Increase in capacity of mobile phones and networks to make them potent devices for learning
  15. 15. 5Emergence of social media(and revived focus on socialand informal learning) Read more
  16. 16. 7TRENDS TO WATCH OUT FOR OVER THE NEXT 5 YEARS
  17. 17. 1Mobiles will become the platformof choice for workplace learning delivery Image Courtesy: http://www.flickr.com/photos/27048731@N03/4460542769/
  18. 18. 1Mobiles will become the platformof choice for workplace learning deliveryJust-in-time information (videos,documents, or mini courses) forlearners accessible throughcorporate information systems Image Courtesy: http://www.flickr.com/photos/27048731@N03/4460542769/
  19. 19. 1Mobiles will become the platformof choice for workplace learning delivery Collaboration with colleagues Image Courtesy: http://www.flickr.com/photos/27048731@N03/4460542769/
  20. 20. 1 Mobiles will become the platform of choice for workplace learning deliveryLearner generated content usingmobiles devices Image Courtesy: http://www.flickr.com/photos/27048731@N03/4460542769/
  21. 21. 2 Performance Support will increase manifold
  22. 22. 2 Performance Support will increase manifoldLot of training will take the shape of performancesupport
  23. 23. 2 Performance Support will increase manifold Learners will start accessing learning content just when they need it through their mobile phones
  24. 24. 2 Performance Support will increase manifoldAugmented Reality would also play an importantrole in sophisticated advanced performancesupport systems
  25. 25. 3 Tablets as support devices
  26. 26. 3 Tablets as support devicesIdeal as field staff’s support device for trouble shootingproblems by referring to product manuals andoperational procedures
  27. 27. 4 LMS will evolve to support (not manage) Formal + Informal + Social + Non-Formal learning components
  28. 28. 4 LMS will evolve to support (not manage) Formal + Informal + Social + Non-Formal learning components This will bring about a big shift in the way we see assessments
  29. 29. 4 LMS will evolve to support (not manage) Formal + Informal + Social + Non-Formal learning componentsThe ability to measure informal learningmay be done through the system itself
  30. 30. 4 LMS will evolve to support (not manage) Formal + Informal + Social + Non-Formal learning components Constant tracking of some metrics will help learning designers monitor the ‘learning/performance health’ of the system and its users
  31. 31. 5 Games (and simulations) will become integral part of workplace learning
  32. 32. 5 Games (and simulations) will become integral part of workplace learningThe culture of gaming is becoming pervasive and the costof game development is decreasing, thereby increasingthe acceptance of games for workplace learning
  33. 33. 5 Games (and simulations) will become integral part of workplace learning As the focus of learning departments change to being facilitators rather than providers of training, engaging solutions like games will become crucial
  34. 34. 6 Birth of new Authoring Tools
  35. 35. 6 Birth of new Authoring ToolsThere will be new authoring tools which allowdesigners to make application scenarios easily andquickly
  36. 36. 6 Birth of new Authoring Tools Tools like thinking worlds are great for quickly creating 3D based decision simulations (or even simple 3D games)
  37. 37. 7 Emergence of Personal Learning Agents
  38. 38. 7 Emergence of Personal Learning AgentsIntelligent personal learning software agents willemerge as learning content mediators with theemergence of Semantic Web
  39. 39. 7 Emergence of Personal Learning Agents These agents, that run on a personal computing device and constantly monitor content streams on the internet to provide up-to-date information, will make a good performance support and learning assistance system Read more
  40. 40. Upside Learning Solutions Pvt. Ltd www.upsidelearning.com Email : info@upsidelearning.com Images courtesy of www.sxc.hu

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