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Chapter two Simulating Space and Time by Brian Whitworth...
Chapter two Simulating Space and Time by Brian Whitworth
This chapter asks if a virtual space-time could appear to those within it as our space-time does to us. A
processing grid network is proposed to underlie not just matter and energy, but also space and time. The
suggested "screen" for our familiar three dimensional world is a hyper-sphere surface simulated by a grid
network. Light and matter then travel, or are transmitted, in the "directions" of the grid architecture. The
processing sequences of grid nodes create time, as the static states of movies run together emulate events. Yet
here what exists are not the static states, but the dynamic processing between them. Quantum collapse is the
irreversible event that gives time its direction. In this model, empty space is null processing, directions are node
links, time is processing cycles, light is a processing wave, objects are wave tangles and energy is the processing
transfer rate. It describes a world where empty space is not empty, space warps, time dilates, and everything
began when this virtual universe "booted up".
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