UXPA2013 Annual Conference - Thursday July 11, 2013 1:30pm - 2:30pm by Ben Salinas
With today's highly interactive software, designing on paper is not enough. Without being able to play with the interface, you can't really know how it will work. Rather than putting this off to the development phase or an explicit prototyping phase, start prototyping while designing. Learn how to build quick prototypes to answer specific design questions.
Clipping is a handy way to collect important slides you want to go back to later.