is...<br />FLIPPING<br />NAKED<br />#flippingnaked<br />@timekord<br />
1. What's the purpose <br />of education? <br />(http://purposed.org.uk)<br />2. We're playing catch-up.<br />is...<br />B...
is…<br />MICRO,MOBILE&<br />SOCIALLY PRODUCED<br />@johnmill<br />
is...<br />GAMING<br />1. Who is gaming?<br />2. Relevance to HE?<br />@eingang<br />http://wowlearning.org/<br />3. Is th...
is...<br />the challenge around making access for students available from any device anywhere for research data. To keep r...
is...<br />WITH THE USERS<br />Laptops, smart phones, tablets... Mac, Windows, Android, Chrome, Linux, Unix... Accessed fr...
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140Challenge

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We set aside 5 slots in total for people to get up on stage and share their views on the future of technology in education in 140 seconds in an elevator style pitch.
The participants who stepped up to share their views were -
Martin King – Flipping Naked
Doug Belshaw & Andy Stewart – Bleak
John Millner – Mobile & Social
Michelle A. Hoyle – Gaming
Dan Perry – With the users

Published in: Education, Technology
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140Challenge

  1. 1. is...<br />FLIPPING<br />NAKED<br />#flippingnaked<br />@timekord<br />
  2. 2. 1. What's the purpose <br />of education? <br />(http://purposed.org.uk)<br />2. We're playing catch-up.<br />is...<br />BLEAK<br />(http://bit.ly/ogEzLC)<br />@andystew<br />@dajbelshaw<br />
  3. 3. is…<br />MICRO,MOBILE&<br />SOCIALLY PRODUCED<br />@johnmill<br />
  4. 4. is...<br />GAMING<br />1. Who is gaming?<br />2. Relevance to HE?<br />@eingang<br />http://wowlearning.org/<br />3. Is there learning?<br />4. The future…<br />
  5. 5. is...<br />the challenge around making access for students available from any device anywhere for research data. To keep research data safe and accessible in a repository and make it cheaper, easier to do & more secure….<br />Allows institutions who’s research is their currency, to easily globally distribute research content<br />Object stores make rich media and data stores easy to access from mobile devices using REST and SOAP frameworks...<br />Provide a Web 2.0 collaborative environment for research communities<br />
  6. 6. is...<br />WITH THE USERS<br />Laptops, smart phones, tablets... Mac, Windows, Android, Chrome, Linux, Unix... Accessed from lecture theatre, campus, near campus, UK, international, global... <br />
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