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Lost way of Marketing

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  • Transcript

    • 1. Advertising the Lost 2.0 way
    • 2. in the begining…
    • 3.  
    • 4. What’s this about? Nice cast! Have you seen the blond guy? So what? Deserted on an island? Yeah yeah.. Same old story… The numbers? Hmm Fibonacci? I’ve got to write my new discovery!! New Dharma hatch? Interesting logo What’s Sawyer reading? Interesting religious references… Did you see Sayid’s arrest news in Kate’s flashback?
    • 5. Lost character map
    • 6.  
    • 7.  
    • 8.  
    • 9.  
    • 10.  
    • 11. But how…
    • 12. The story
      • 'Lost' was produced for ABC by Touchstone Television . The creators of the TV series were Jeffrey Lieber and J.J. Abrams (Abrams) & Damon Lindelof (Lindelof).
      • Abrams, Lindelof, Bryan Burk, Jack Bender, and Carlton Cuse (Cuse) served as executive producers for 'Lost'.
      • The story is about a plane crash, after which the survivors find themselves stranded on a remote Pacific island. The island is apparently populated by supernatural forces.
    • 13. The story
      • A character for all
      • Different level of interest
        • Theory lovers
        • Nickname generators
        • Literature fans
        • Math and science geeks
        • A man of faith
        • A man of science
    • 14. Marketing for Lost
      • "The show breaks so many rules, and we're really trying to do the same with our marketing and be organic," Mike Benson, senior vice president of marketing for ABC Entertainment said.
    • 15. Integrated marketing mix
      • The media strategy for 'Lost' was predominantly TV led. The show was extensively advertised on TV and this medium accounted for a sizable portion of the promotional budget.
      • ABC showed a lot of re-caps in the breaks between the two episodes. It also showed narrated recaps to ensure that new viewers were quickly updated on the story. Viewers who had missed one or two episodes could also get updated...
    • 16. http://www.flickr.com/photos/timothyschenck/ Lesson to learn
      • Make your product available!
      • Marketing idea has to start with the product!
    • 17. Marketing 2.0 IS NOT IT IS What’s Next in Marketing PAUL ISAKSON PRODUCT PACKAGING DISTRIBUTION CRM ADVERTISING CONSUMER PRODUCT PACKAGING DISTRIBUTION ADVERTISING CRM
    • 18.  
    • 19. Advertising
      • ABC had developed an integrated marketing campaign for 'Lost' that cut across various media channels - official and unofficial websites, fan message boards, websites that provided details about the characters, podcasts, text-message updates, print magazines, newsletters, Video-on-demand(VOD), etc.
    • 20. ABC Raises the Bar
      • Tom Lowry of BusinessWeek wrote, "Using podcasts, interactive games, websites, and good, old-fashioned hype, ABC has turned a cult-style show into a cross-media sensation."
    • 21. Lesson to learn
      • Use multiple channels to reach audience
      • Give more information and details to the ones who ask for it
      • Don’t just copy same information through channels
    • 22. IS NOT IT IS Advertising 2.0
    • 23. PR
      • The integrated marketing effort strove to keep the 'Lost' fans involved during the summer reruns, when viewership generally fell drastically, and before the launch of the third season.
      • A tie-in book called 'Bad Twin' was also launched, which went on to become a best-seller in the US. ABC resorted to publicity stunts and TV and print ads that gave a real feel to the show.
    • 24. Bad Twin
    • 25. Lesson to learn
      • Love your Fans!
      • Feed your Fans!
      • Layered messages through different involvement levels works!
    • 26.
      • IS NOT
      • IT IS
      PR 2.0
    • 27. Viral
      • May 2006, ABC provided free ad-supported episodes via ABC.com.
      • In October 2006, ABC began to provide downloads of 'Lost' to iPodsvia iTunes for US$ 1.99 per episode. These downloads proved quite popular and surprisingly did not even affect the viewership of the TV show.
      • In fall 2006, ABC was set to launch a serialized version of 'Lost' videos that could be downloaded into mobile phones. A video console game and a mobile game were also being developed based on 'Lost'.
    • 28. A new way…
      • Earlier, advertisers were concerned that consumers, especially those who had DVRs, could skip the ads that were aired during commercial breaks..
    • 29. Marketing the experience
      • On April 24, 2006, ABC Entertainment (ABC) along with UK's Channel 4 Television (Channel 4) and Australia's Seven Network (Seven Network) announced the launch of 'The Lost Experience' (TLE), a web-based alternative reality game (ARG).
      • With TLE, ABC was seeking to engage its loyal fan base through yet another medium. The game was designed to reveal many secrets about the show, in which the mystery was yet to be unraveled even after two successful seasons had been completed.
    • 30. Marketing the experience
      • ABC aired ads of a fictitious organization that featured in the show. These ads provided vital clues to TLE and directed the fans to different websites that provided clues. Several websites were created by fans to discuss, analyze, and share clues.
    • 31. No further information for "Lost Experience" is being released, and network executives say future clues could pop up in any part of the world and on any medium. Fans from different countries will have to reach out to each other and trade information if they want to start sleuthing. You don't need to be one of those hard-core fans who've memorized every episode, he said. "We wanted to make it so that if you watched 'Lost' from the beginning or if you've never watched the show before you can get into this." "When we built the site for Oceanic Airlines, we wanted to do something that was different from all the other TV show sites," Benson said.
    • 32. Dharma wants you!
      • ABC and Sky’s flagship television show “Lost” is embracing the Internet to drive publicity for the new series in the form of a new viral marketing message.
      • A press release has been distributed online for fictional company “Dharma Initiative” as part of an ongoing recruitment guide.
    • 33.  
    • 34. Lesson to learn
      • Don’t tell a story, create an experience
      • Let them be part of the “game”
      • Customer is not a moron!
    • 35.
      • IS NOT
      • IT IS
      Viral 2.0 “ Something remarkable is worth talking about. Worth noticing. Exceptional. New. Interesting. It’s a Purple Cow. Boring stuff is invisible. It’s a brown cow. … Remarkable marketing is the art of building things worth noticing right into your product or service.” Seth Godin
    • 36. Bonus
      • Sprite/LOST Experience
      • Program Summary:
      • Sprite began on May 10th by placing the new Sublymonal.com URL into a faux TV commercial that ran in primetime during the ABC network show LOST. The URL drove consumers to a puzzle solely related to the show with the only brand mention being the actual URL. Afterwards, the ARG transitioned to a scavenger hunt with embedded DJ podcasts, videos, and hidden memos within Sublymonal.com. A final component includes embedded codes in print ads in Entertainment Weekly and People Magazine. The codes can then be used to unlock further content online.
      • Results: 1. Sprite web traffic up 400% 2. Average visit time up 275% and +300% vs benchmark 3. 500K valid codes entered ... and climbing!
    • 37.
      • It works!
      • Give something worthy not just free give aways! And they will come…
      • And they will remember the experience…
      Lesson to learn
    • 38. Marketing mix in the new era AGENCY CONSUMERS COMPANY INFORMATION & INPUT INSIGHTS & IDEAS INNOVATION & CONTENT BETTER BRANDS What’s Next in Marketing PAUL ISAKSON
    • 39.
      • Entertain them
      • Don’t try to be something you are not
      • Put them in control
      • Re-calibrate your risk tolerance
      • Leverage the power of your network
      RULES OF NEW MARKETING Youth Marketing DAVE KNOX
    • 40. References
      • Articles:
      • http://www.womma.org/casestudy/examples/create-a-viral-campaign/spritelost-experience/
      • http://www.icmrindia.org/casestudies/catalogue/Marketing/Lost%20TV%20Drama%20Series-ABC%20Integrated%20Marketing%20Strategy-Case%20Studies1.htm
      • http://abcnews.go.com/Entertainment/story?id=1881142
      • Presentations:
      • http://www.slideshare.net/DKnoxMU/dave-knox-ieg-2008-presentation-on-youth-marketing
      • http://www.slideshare.net/paulisakson/whats-next-in-marketing-advertising-318143
    • 41. Bahar Taşkın Esra Toğlukdemir Tuğçe Esener http://www.linkedin.com/in/tugceesener http://friendfeed.com/esener

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