Participation And Creativity

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    Participation And Creativity - Presentation Transcript

    1. Creativity: The Extra Ingredient
    2. Creativity has been allied to ..
      • Madness
      • Mystery
      • Muses
      • Magic
    3. A Proposition
      • Creativity provides the extra ingredient permitting enhanced performance by individuals, teams, organizations, and cultures
    4. Definitions
      • Discovery processes leading to new and unexpectedly valuable ideas
      • ‘ Looking where all have looked, and seeing what no one has seen’
    5. Creativity Components Person Process Place (or ‘ Press’) Product
    6. Many and VariedTheories
      • Insight theories
      • Self-actualization
      • Transcendence
      • Cognitive reframing
      • Darwinism
      • Information processing
      • Problem-solving
      • Experiential learning
    7. Insight Theories: Scientific Discoveries
      • Preparation (Knowledge, experience)
      • Incubation (‘Gestation’)
      • Insight (large or small)
      • Validation (Design and testing actions)
      Intal and Dr Roger Altunyian
    8. Foresight Theories
      • Insight
      • Cognitive reframing
      • Intuition
      • Serendipity
    9. Creativity: The Big Questions
      • How can I become more creative?
      • How can my team become more creative?
      • How can my organization become more creative?
      • How can my society or culture become more creative?
    10. The Creative Individual
      • The Elitist view: Special and gifted people are born creative (The gifted and talented school)
      • The Developmental view: Everyone has the potential to fulfil their creative abilities (Carl Rogers)
    11. The Creative Individual
      • Developing Intuitive Skills through Lateral Thinking methodology involves deliberate confronting the unlikely and the impossible
    12. The Creative Team
      • Teamwork is increasingly seen as the organizational structure for focusing and targeting collective creativity
    13. Enhancing Participation and Team Creativity
      • Researchers at MBS have studied a modification to Tuckman’s stage model
      • It proposes two barriers to creativity which teams must overcome
      • Only a minority of teams do so
    14. The Two-barrier model of team development (MBS) Form Storm Unexpectedly good (creative) performance Performance barrier Behavioral barrier Norm and Perform
    15. Distributed Leadership
      • Recently the idea of distributed leadership suggests that a team may collectively act as a ‘ superleader ’ (Manz & Sims)
    16. The Creative Organization
      • Creative industries, and their organizations have increased in importance
      • They are fast-growing economically
      • They include architecture; arts & antiques: Design, Performing Arts, Electronic games and media
    17. The creative organization: Toyota
    18. The Creative Organization: Haier
    19. The Creative Organization: WordPress
      • WordPress is a good example of an entrepreneurial and creative organization …supplying an easy-to-use service for bloggers
      • Its growth supports ‘infection’ theories of creativity
    20. The Creative Organization: Ideo
      • IDEO created Apple's first mouse ; Microsoft's second mouse, and the Palm V PDA . Other major clients include Procter & Gamble , PepsiCo , and Eli Lilly
    21. The Creative Culture
      • Culture has always developed around creative hotspots of artistic and scientific discovery
      • Athens, London, Cambridge(s), Silicon Valley, ‘Madchester’ ..
    22. The Creative Climate and Intrinsic Motivation
      • Teresa Amabile proposed a theory of intrinsic motivation.
      • A creative climate allows intrinsic motivation to flourish.
      • ‘ The play’s the thing’ (contrary to economic theories).
    23. The Creative Culture
      • ‘ A key driving factor in the divergence or flow of human capital is … the openness of a given location. The more open a place is, the more it will be able to capture the talents of its own people and to attract those from elsewhere.’ (Richard Florida)
    24. Creative Clusters* *Source: Richard Florida
    25. Creative Clusters
    26. And Finally…
      • When all else fails remember...
      • there must be other ways…
      • there might be better ways
    27. To go more deeply
      • Journals
      • Creativity Research Journal
      • http://www.questia.com/library/jp-creativity-research-
      • Creativity and Innovation Management http://www.blackwellpublishing.com/journal.asp?ref=0963-1690&site=1
      • Journal of Creative Behavior http://www.creativeeducationfoundation.org/jcb.shtml
      • On Line reference sources http://leaderswedeserve.wordpress.com/ explores creativity and creative leadership
      • http://www.buffalostate.edu/creativity/pucciogj.xml?username=pucciogj (‘The international center for studies in creativity’)

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