Report on Pure Data and Gem
                                                   -----Tong Xu




 . Introduction of Project...
To make this project more interactive, I added more interactive features,

including adding a light to the object, allowin...
to close the Gem-window. Messages “1” and “0” were used to turn

on or off the rendering.



The “gemhead” was also necess...
drag upward or downward to change the value continuously.




    Another manipulation object “color” was then made to set...
Upcoming SlideShare
Loading in …5
×

Report On Pure Data and Gem

1,011 views
923 views

Published on

Tong Xu's Report on PD. It is about the use of color and light through the control of PD patches.

Published in: Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
1,011
On SlideShare
0
From Embeds
0
Number of Embeds
4
Actions
Shares
0
Downloads
6
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Report On Pure Data and Gem

  1. 1. Report on Pure Data and Gem -----Tong Xu . Introduction of Project on Pure Data and Gem PD is a real-time graphical programming environment for audio, video, and graphical processing. I was, and am in favor of it when I got in touch with it on the class. It was fantastic when I watched the PD patches were adopted to control the camera, or make various kinds of sounds, or even form a control chain that all the classmates were involved! However, compared with other modules, I found least learning materials on PD, so it took me longer time on understanding and performing PD patches. Just because of this, I will work on it to supplement and translate more materials to people in China. Personally using PD to control audio and video, though interesting, is beyond my comprehension. So in my PD project, I took advantage of Gem to perform graphical processing in Pure Data. And for the dissertation project, I prefer to adopt Logic Pro to make background music for three-dimensional chatting. 1
  2. 2. To make this project more interactive, I added more interactive features, including adding a light to the object, allowing users to rotate it, and three colors are provided to change. The Explanation of the Project—Color and Light The “gemwin” was made at the beginning in PD patch because it controlled the window manager. It passed various messages to the manager, controlling the attributes of the window. Then, I made a message “create” to create Gem-window, and a message “destroy” 2
  3. 3. to close the Gem-window. Messages “1” and “0” were used to turn on or off the rendering. The “gemhead” was also necessary as it connected the gem objects to the window manager. The start of any gemList began with the gemhead. Then I thought of adding a point-light to the scene. The non-geometric object “world_light” was created to produce a light which was at an infinite distance from the scene, as the sun. It was connected to be previously-made object “gemhead”. Consequently, “lighting 0” and “lighting 1” were set up to give messages of “not receive the light” and “receive the light” to gemwin. Then I adjusted the light with “rotate”. It was built as a manipulation object and accepted a gemList that began with “gemhead”. A number box was connected to “rotate” to display the rotation amount. Users are allowed to click on the number box and 3
  4. 4. drag upward or downward to change the value continuously. Another manipulation object “color” was then made to set colors of all subsequent shape and vertex operations until reset by another color. In the project, there were three colors provided, ie, green, grey and yellow. .Now, the project of Pure Data--- Color and Light has been finished. I am always excited whenever I play with it, and hope you will enjoy too! 4

×