Business Craftsmanship CAS2013

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Slide deck from keynote talk at Agile Spain 2013, Bilbao #CAS2k13

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Business Craftsmanship CAS2013

  1. 1. Business Craftsmanship Tobias Mayer CAS2013, Bilbao, Spain 11 October 2013
  2. 2. The modern knowledge work organization must look beyond science, beyond engineering and beyond logic We need to engage our right brains Why Craftsmanship? Business leaders need to be artists
  3. 3. How Does Agile Help So...
  4. 4. 3 2 1 In a Nutshell, Agile helps us to
  5. 5. 3 2 1 quickly and frequently deliver real value to real users... In a Nutshell, Agile helps us to
  6. 6. 3 2 in order to learn, adapt, improve, and... 1 quickly and frequently deliver real value to real users... In a Nutshell, Agile helps us to
  7. 7. 3 2 in order to learn, adapt, improve, and... create joy and engagement in the workplace 1 quickly and frequently deliver real value to real users... In a Nutshell, Agile helps us to
  8. 8. 86% of Companies have tried Agile
  9. 9. Joy & Engagement
  10. 10. Stress & Isolation
  11. 11. What went wrong?
  12. 12. It started well
  13. 13. How did this...
  14. 14. ...become this?
  15. 15. NOT AGILE
  16. 16. ...or this?
  17. 17. NOT AGILE
  18. 18. ...or even this?
  19. 19. NOT AGILE
  20. 20. How much process do we need?
  21. 21. make How much process do we need?
  22. 22. , alignmake How much process do we need?
  23. 23. [ ]*, alignmake How much process do we need?
  24. 24. [[make, align]* deliver]*
  25. 25. [[make, align]* deliver]*[ deliver]*
  26. 26. Knowledge work needs Visionaries Makers
  27. 27. Knowledge work needs Visionaries Makers
  28. 28. Knowledge work needs Visionaries Makers Coming together in collaboration
  29. 29. Purpose Focus Release Invention Confrontation 5 Principles for building new products
  30. 30. Purpose WHERE TO and WHY
  31. 31. Release Let go of control Lead by vision and goals Inspire, rather than direct
  32. 32. “Maximize the amount of work not done” Kent Beck Focus “Transform scarcity into abundance” Jeff Sutherland
  33. 33. Invention play, risk, fail
  34. 34. Confrontation for the greater good
  35. 35. These principles create fertile ground for emergence
  36. 36. Remember Build—Deliver—Learn Repeat The Essence of Agility
  37. 37. Building new products is an emergent adventure and the journey is full of surprises
  38. 38. thank you

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