Reaching Your Customers & Building Your Brand on the Mobile Phone

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    Reaching Your Customers & Building Your Brand on the Mobile Phone - Presentation Transcript

    1. CMM&A Meetup September 14, 2009 Reaching Your Customers & Building Your Brand on the Mobile Phone
    2. KeyLimeTie KeyLimeTie is a Chicagoland‐based  interac7ve design and development firm  specializing in web, mobile, kiosk, digital  signage, and enterprise so?ware solu7ons. The company was founded in March 2007 by  brothers and 15‐year industry innovators  Chris Pautsch and Brian Pautsch.
    3. Mobile Anthem Mobile Anthem is a youth marke7ng agency  that connects brands to their consumers  z through their mobile phone • Strategies that leverage the ubiquity of mobile within your marke7ng  plan  • Objec7ves 7ed to reported mobile metrics • Driven by insights in consumer mobile behaviors • CRM • Mobile Websites (WAP sites) • Mobile coupons • Mobile ad placement • SMS (Text) alerts/interactions • Ringtones, Wallpapers • Mobile phone accessories • Location Based Services (skins, mirrors, phone dangles) • iPhone apps
    4. Who are you? • 270 Million mobile phones in the US • The number of phones worldwide outnumbers computers! (4 Billion) • 30% have a second mobile phone • 80% of Gen Y has a mobile phone • 17% of mobile subscribers have smart phones http://www.fiercewireless.com/ctialive/story/u-s-wireless-subscribers-top-270-million/2009-04-01 http://www.reuters.com/article/technologyNews/idUSTRE51A2I820090211 http://news.softpedia.com/news/17-Mobile-Phones-This-Year-Will-Be-Smartphones-120766.shtml
    5. What are you doing on your phones? 18-29 30-49 50-64 Pictures, Games, Music, Video, Web, Email Mobile Access to Data and Information 2008 – Pew Internet and American Life Project
    6. What are you doing on WAP?
    7. Where are you doing it? • US 80% of the time people have their phones with them • UK 60% of people sleep with their phones
    8. What will you do in the future? • Make Payments (15% of Japanese consumers already doing so) • Clip Coupons • Board Trains/Buses/Planes (JAL already allows this) • Enter Stadiums & Events • Identification? http://teck.in/future-of-mobile-payment-and-mobile-phone-near-field-communication.html
    9. Type of Ads Wanted Teens 13-17 Adults 18+ Harris Interactive, May 2008
    10. iPhone Consumer Profile • The typical iPhone user... • iPhone app 411 Age of iPhone User Rubicon Consulting, March 2008
    11. Mobile 101
    12. What is Mobile Marketing Any outreach to your customers using the mobile phone as the platform A short history 1973 - Martin Cooper makes first mobile phone call - US 1979 - First cellular phone network - Japan 1981 - 2G introduced - Finland 1993 - First SMS data services - Finland* 1998 - First ringtone & mobile payment - Finland 1999 - First mobile internet - Japan 2002 - American Idol - US 2007 - First iPhone - US
    13. Mobile in the Marketing Mix Can support any of the marketing mix: • TV • Print • Radio • PR • POS • Web • OOH • Experiential • Direct Mktg
    14. Mobile Ecosystem Carriers Handsets Walled Garden Commodities Operating Systems The silent war
    15. Rules & Regulation Opt-in Do Not Call Carrier Approvals Grey areas
    16. How do you reach your customers?
    17. Mobile Marketing Process 1. Business Objectives Build your mobile campaign to objectives that can be measured 2. Brand Equity Consider you equities to ensure the mobile program is consistent 3. Consumer Target Determine which phones your consumer uses 4. Marketing Plans Weave mobile into other marketing spends 5. Mobile Campaign Now build your mobile campaign
    18. What are Companies Doing? US Online Advertisers Who Plan to Invest in Mobile, 2008 Dabble No Product Dependent Invested Heavily Big Part of Budget *iMedia Connection Poll, eMarketer, March 2008
    19. Ways to Reach Consumers on their Phones • SMS • Bluetooth • MMS • Native Apps • WAP (Mobile Web) • Games • Location-Based • Push Notifications • Video • Coupons/ • 2D Code M-Commerce • RF
    20. Case Studies
    21. Lead Generation: Audi A4 Driving Challenge
    22. Customer Relationship Management: EZLube Mobile Marketer, June 29, 2009: http://www.mobilemarketer.com/cms/news/database-crm/3566.html
    23. Brand Loyalty: Gilette Venus
    24. Venus Case Study Gillette Venus Spring Break Campaign ‘06 • Problem: Brand awareness for Venus dropped for college-aged females • Solution: Integrated Campaign including Mobile, Internet, Print, Experiential, TV, and Sampling • Results: Drove trial with 0.8M women and millions of impressions Won the Silver Promo Marketing Award for Experience Photo Anthem™ Textual Flirting™ VenusBeach Mobile game
    25. Engagement: Captain Morgan Diageo’s “Calling all Captains” campaign has used mobile to create brand engagement • Pose Off pictures • Prank phone calls
    26. Awareness: Feature Films
    27. Simplicity: Ralph Lauren & QR 2D Barcodes What is a 2D Barcode? Mistakes to Avoid: • Don’t make the user complete too many steps • Control the QR reader app (or at least the opt-in/opt-out permissions) iMedia Connection: http://blogs.imediaconnection.com/2009/9/1/At-Ralph-Lauren--Buzz-worthiness-Trumps-Consumer-Engagement_864.aspx
    28. Driving Sales: Chipotle
    29. Next Steps • Educate Yourself • Heartland Mobile Council • www.heartlandmobilecouncil.com • @heartlandmobile • LinkedIn/Facebook • Mobile Marketing Association • www.mmaglobal.com • Measure • Execute • Grow
    30. Thank You! Contact Information: Tim Courtney 630.890.2347 tim.courtney@keylimetie.com @TimCourtney Hugh Park Jedwill 312.912.2837 hugh@mobileanthem.com @mobilebranding Text “anthem” to 41411

    + Tim CourtneyTim Courtney, 2 months ago

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    Hugh Park Jedwill and I gave this talk on 14 Septem more

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