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Tangible Media - Ravensbourne - Castle Slingsnot
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Tangible Media - Ravensbourne - Castle Slingsnot

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Transcript

  • 1. THE CASTLE SLING SNOT Thomas Van Ryckeghem TANGIBLE MEDIAzaterdag 11 juni 2011
  • 2. WHY? USER RESEARCH Great condition Love Competitionzaterdag 11 juni 2011
  • 3. zaterdag 11 juni 2011
  • 4. THE STORYzaterdag 11 juni 2011
  • 5. THE STORY TWO CASTLESzaterdag 11 juni 2011
  • 6. THE STORY TWO GIANT SLINGSNOTSzaterdag 11 juni 2011
  • 7. THE STORY THEIR GOAL Trying To Snot Eachotherzaterdag 11 juni 2011
  • 8. THE NEED Feeling alive Experience new and different things in order to feel vibrant and alive For the love of the game Be driven by a passion for games, competition, and winning. The thrill of the game.zaterdag 11 juni 2011
  • 9. HOW DOES IT WORK BASIC GAME 2 SLINGSNOTS 2 CASTLESzaterdag 11 juni 2011
  • 10. HOW DOES IT WORK THE SLINGSHOT Safety Mechanism Elasticzaterdag 11 juni 2011
  • 11. HOW DOES IT WORK THE CASTLEzaterdag 11 juni 2011
  • 12. HOW DOES IT WORK THE CASTLE VELCRO Differents part to build your perfect castle Kids can tradezaterdag 11 juni 2011
  • 13. HOW DOES IT WORK INTERACTIVE KNIGHTHEAD STAND ON THE CASTLE If hitted with SNOT it reacts Connection with the internet Keep total Wins vs Loseszaterdag 11 juni 2011
  • 14. HOW DOES IT WORK EXAMPLE GAME SCENARIOS Snot The Knight Snot Down The Castle SNOTball (Dodgeball)zaterdag 11 juni 2011
  • 15. ADD-ONS Kids can buy More Castleparts with special powers Different SNOTS that fit in the Slingsnot Own armour so they can snot eachohterzaterdag 11 juni 2011
  • 16. WHY IS IT FUN It’s a play experience Kids can make their own rules Kids can collect & trade castleparts and ammo Reaction of the Knighthead Competitionzaterdag 11 juni 2011
  • 17. zaterdag 11 juni 2011