10 essential gamestorming tools and more...

5,526 views

Published on

Gamestorming is the perfect way to break through the barriers of your mind. We started to gamestorm about two years ago and the results are amazing. We generate a lot of new ideas in a very efficient and lean way.
We help facilitating gamestorm workshops. Contact us for more info.

10 essential gamestorming tools and more...

  1. 1. Gamestorming by Evan Van Lissum evan@theparkinglot.com | +32 (0)477 51 98 26 | follow me
  2. 2. Part 1 about creativity Part 2 why we gamestorm Part 3 about games Part 4 the basics Part 5 some games we play Content
  3. 3. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Once a gamer, always a gamer.
  4. 4. Part 1 creativity
  5. 5. Gamestorming 2014Gamestorming 2014 | theparkinglot.com What is creativity? The ability to bring something new within boundaries that is useful
  6. 6. Gamestorming 2014Gamestorming 2014 | theparkinglot.com What is creativity?
  7. 7. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Left brain Right brain
  8. 8. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Reality check
  9. 9. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Industrial economy • left brain analysis • manufacturing • business processes • consistent • repeatable • predictable Knowledge economy • right brain analysis • innovating • design processes • ambiguous • random • novel Source: Sunni Brown
  10. 10. Gamestorming 2014Gamestorming 2014 | theparkinglot.com “The whole purpose of education in the world is to produce university professors.” (Robinson, 2007) Watch full TED presentation Ken Robinson
  11. 11. Gamestorming 2014Gamestorming 2014 | theparkinglot.com The human brain is a powerful pattern maker and a smooth pattern user but a bad pattern breaker
  12. 12. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Challenge To break through the barriers of your mind
  13. 13. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Problems cannot be solved by thinking within the framework in which the problems were created (Albert Einstein)
  14. 14. Gamestorming 2014Gamestorming 2014 | theparkinglot.com At the age of 5, 90% of what we think is unique. At 7, that is 20% As adults, our ability to come up with an original idea has dropped to 2%
  15. 15. Gamestorming 2014Gamestorming 2014 | theparkinglot.com All children are artists. The problem is how to remain an artist once we grow up. (Pablo Picasso)
  16. 16. Part 2 Why we gamestorm?
  17. 17. Gamestorming 2014Gamestorming 2014 | theparkinglot.com To generate lots of new ideas in only 1 hour
  18. 18. Gamestorming 2014Gamestorming 2014 | theparkinglot.com The average meeting Source: Cartooncrunch
  19. 19. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Tip: Pie chart agenda How the game is played: Pie Chart Agenda
  20. 20. Gamestorming 2014Gamestorming 2014 | theparkinglot.com and we realize communication is damn hard Source: Project cartoon
  21. 21. Gamestorming 2014Gamestorming 2014 | theparkinglot.comSource: Dave Gray
  22. 22. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Advantages of gamestorming • Everybody is equal. (CEO vs employee) • Everybody participates. (introverts vs extraverts) • The team has a strong feeling of co-creation I only facilitate. Neutral position.
  23. 23. Part 3 About games
  24. 24. Gamestorming 2014Gamestorming 2014 | theparkinglot.com More than 80 games
  25. 25. Gamestorming 2014Gamestorming 2014 | theparkinglot.com What defines a game? GOALS 1. Do not get caught by the ghosts 2. Reach the next level 3. Become the king of the highscores
  26. 26. Gamestorming 2014Gamestorming 2014 | theparkinglot.com What defines a game? Source: Go Gamestorm
  27. 27. Gamestorming 2014Gamestorming 2014 | theparkinglot.com fuzzy goals Exploration, experimentation, trial-and-error Source: Go Gamestorm
  28. 28. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Game design Source: Go Gamestorm
  29. 29. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Game design Source: Go Gamestorm
  30. 30. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Game design Source: Go Gamestorm
  31. 31. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Game engineering Source: Go Gamestorm
  32. 32. Gamestorming 2014Gamestorming 2014 | theparkinglot.com essential tools when facilitating a gamestorm 10
  33. 33. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Opening + closing1 Gamestorming 2014 | theparkinglot.com
  34. 34. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Creating fire2 Create a compelling challenge. Start with a good question. Balance the heat.
  35. 35. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Artefacts3 Use whatever you have to make ideas tangible, portable and sharable.
  36. 36. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Artefacts3
  37. 37. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Space + time4 Walls are for working and sharing. Only use tables when necessary
  38. 38. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Space + time4 Time is your best friend! We have about 1 thought per second. In 5 minutes that is about 300 ideas per person. People are more creative in 5 minutes than in 1 hour.
  39. 39. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Generation5 When opening, generate as many ideas as possible. There are no bad ideas.
  40. 40. Yes, but... 5 Yes, and...vs
  41. 41. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Gamification: Unlock cards5 We use these during our gamestorm sessions. Every player can give achievement cards to other players to award them for their participation. f.e.: I love that last idea, thanks for the good feedback, nice shoes,...
  42. 42. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Randomization6 Practice randomization, filling the blank and forced analogies to breakdown the patterns that we are all stuck in.
  43. 43. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Sketching + model making7 Sketch and craft. If it can’t be drawn, it can’t be done.
  44. 44. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Improvisation8 Bodystorming. Roleplaying. Adapt to the situation.
  45. 45. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Selection9 Make choices. Vote, rank, prioritize.
  46. 46. Try something new10 Take risks. Be creative.
  47. 47. Source: Dave Gray
  48. 48. Part 4 The basics
  49. 49. Gamestorming 2014Gamestorming 2014 | theparkinglot.com 1. Preparation
  50. 50. Gamestorming 2014Gamestorming 2014 | theparkinglot.com 1. Preparation
  51. 51. Gamestorming 2014Gamestorming 2014 | theparkinglot.com 1. Preparation Stick every AHA moment on this wall.
  52. 52. Gamestorming 2014Gamestorming 2014 | theparkinglot.com 1. Preparation (Fuzzy) Goal
  53. 53. Gamestorming 2014Gamestorming 2014 | theparkinglot.com 2. Warm-up Quick analogy Shout the first word that pops into your mind. People standing in a circle.
  54. 54. Gamestorming 2014Gamestorming 2014 | theparkinglot.com 2. Warm-up Personal shield Creatie your personal shield in 10 min. Present it to the group in 2 minutes.
  55. 55. Gamestorming 2014Gamestorming 2014 | theparkinglot.com 2. Warm-up Create your personal mindmap We use this in our job interviews. Works better than the standard resume.
  56. 56. Gamestorming 2014Gamestorming 2014 | theparkinglot.com 3. Ideation Post up Brainwriting Carroussel
  57. 57. Gamestorming 2014Gamestorming 2014 | theparkinglot.com 4. Sorting/ranking Roman voting Dot voting Silent sorting 35 MoSCoW
  58. 58. Gamestorming 2014Gamestorming 2014 | theparkinglot.com 4. Big Ego solutions Silent hat: one person of the group wears a hat. The person with the hat has to remain silent. The group can always decide to change the hat to another person. Talking stick: The person with the stick is the only one who is allowed to speak. The other listen and do not interrupt. Pass the stick afterwards to another person.
  59. 59. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Important when leading a gamestorm workshop • Stick to the structures. • Change/improvise if needed. • Do not leave space for discussions. • You are neutral! • Do not influence or help. • If you are unsure, ask the group. • Good to have an observer with you.
  60. 60. Part 5 Some games we play
  61. 61. Choose the parents
  62. 62. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Choose the parents 1. Show the group some pictures of famous men and women. 2. Let the group decide who they would choose as parents for their group. The characteristics of the chosen people will represent the values of the group.
  63. 63. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Create the box How the game is played: Design the box
  64. 64. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Elevator Pitch How the game is played: Elevator pitch
  65. 65. Gamestorming 2014Gamestorming 2014 | theparkinglot.com The negative gamestorm Source: Flanders DC Reverse the question • How can we get visitor stay longer on our website? • How can we get people click out asap? solutions: Lots of boring texts, unclear structure, amateuristic pictures...
  66. 66. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Harvest the future How the game is played: Prune the future
  67. 67. Gamestorming 2014Gamestorming 2014 | theparkinglot.com Hot or not We use this to benchmark websites. Show a website for 5 min to a team. The people stick post-its of the things they like about the website in the HOT column. The things they do not like, in the NOT column. The group also score the website on 10 points. Afterwards, we make the hitparade of the websites. Used to analyse the competition, or best practices.
  68. 68. Gamestorming 2014Gamestorming 2014 | theparkinglot.com User stories As a ... (user) I want to... (goal) So that I ... (benefit)
  69. 69. Gamestorming 2014Gamestorming 2014 | theparkinglot.comSource: Peter Saddington
  70. 70. Gamestorming @evanvanlissum Gamestorming 2014 | theparkinglot.com I can help you with - facilitating your gamestorming session - giving a workshop/lecture about gamestorming - training your people https://www.linkedin.com/in/evanvanlissum evan@theparkinglot.com
  71. 71. Special thanks to Jurgen De Smet and Erik Talboom of Co-learning for teaching me. www.theparkinglot.com +32 (0)2 305 49 36 | info@theparkinglot.com | @the_parking_lot

×