Enhancing the Consumer Experience through Technology & Design

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    Enhancing the Consumer Experience through Technology & Design - Presentation Transcript

    1. Enhancing the consumer experience through technology & design Richard Ruggerio Associate Creative Director, RESOURCE INTERACTIVE COPYRIGHT 2009 RESOURCE INTERACTIVE. PROPRIETARY AND CONFIDENTIAL.
    2. 86+ million social network 77% of Internet users in the U.S. shoppers read online —eMarketer, 2008 product reviews. —JupiterResearch, 2008 More than 6 billion By 2020, more minutes are spent on content will be Facebook each day consumed by mobile worldwide. devices than all other —Facebook, 2009 devices. —m-metrics, 2009 Mobile Commerce Landscape Over 14 million twitter users in the U.S. —Twitdir, 2009 More than 25% of the search results on Google for the world’s 900,000 the average 20 largest brands, are number of blogs posted consumer generated in a 24 hour period. content. —Technorati, 2009 —Nielsen Buzz Metrics, 2008
    3. On-Demand Personal Engaging Networked
    4. Immersion and inspiration Deepen consumer engagement through relevant immersive experiences Engaging
    5. What is engaging? •  Relevant content within context •  Interactive tools that guide and minimize the purchase risk •  Provide her with the inspiration to foster the purchase
    6. The Limited Stores
    7. Our Challenge Create an eCommerce experience that connects with the Limited Stores consumer
    8. A consumer driven strategic approach Understand the Limited online consumers needs Stakeholder interviews with Shop & TellSM interviews the CEO, Marketing, elicit consumer motivations and behaviors. Merchandising, IT and Customer Service provide Virtual anthropology uncovers her participation in insight into business objectives, online communities and how brand strategy and success they influence her. criteria. Review of existing consumer research provides Brand exploration draws out additional insight. essential brand attributes for Personas bring her online the online channel. behaviors and motivations to life. Secondary research identifies category trends and Competitive web site audit benchmarks (WWD, Forrester, identifies relevant best etc.) practices in web site features and functionality.
    9. Personas •  Develop descriptive online personas that brought consumers to life •  Prioritized online strategies and tactics that created consumer experiences (filtered through the lens of online personas)
    10. Design
    11. In-context guidance & inspiration
    12. In-context guidance & inspiration
    13. Why? •  Enhance the ability to know the product •  Inspirational starting points •  Pathways for exploration •  Brand building “She’s looking for inspiration, there’s an opportunity online to connect the dots for her” – The Limited Stores, 2007 qualitative research
    14. Measuring success • A year old • Currently surpassed projected revenue by 50% • Over 4 million new visitors to the site since launch
    15. Customer Knowledge
    16. thank you

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