TechColumbus 2009 Innovation Summit: Creating An Innovation Culture

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    Favorites, Groups & Events

    TechColumbus 2009 Innovation Summit: Creating An Innovation Culture - Presentation Transcript

    1. Creating an Innovation Culture TechColumbus Innovation Summit May 14, 2009 Christopher A. Celeste/Introductory Remarks
    2. In The Next 15 Minutes • Quick Story of Innovation • Simple Model for Innovators
    3. Bringing Playaway to Life
    4. The World’s First Self-Playing Content • simple technology • pre-loaded content • digital functionality • completely portable
    5. How it Works • power on/off • equalizer settings (5) • speed settings (3) • volume up/down • reverse/skip back • forward/skip forward • play/pause
    6. Books & Narrative Content
    7. Custom & Corporate Content
    8. “Provide simple & immediate access to the content you want or need.” Playaway Mission
    9. From Idea to Product (Spring, 2005) • Leveraging design partners (BRR, Fitch, IDEO & Resource) • Leveraging production partners (Sanmina, Sigmatel, Samsung, etc) • Leveraging distribution partners (Borders, OfficeMax, B&N, libraries, schools, military) • Leveraging content partners (Harper-Collins & the big five) • Luck & naivete
    10. Playaway @ Launch (November, 2005) • 33 titles • 6 publishers • 3 retail partners in 700 locations • 2 library pilot programs • 5 people @ Findaway • 75,000 units shipped
    11. Playaway @ Present (February, 2009) • 4,000+ titles • 88+ publishers • 112 custom titles/programs • 110 airport locations • 20,000+ schools & libraries • 110 people @ Findaway • 1,000,000+ units shipped
    12. “Discovery consists of looking at the same thing as everyone else and thinking something different.” Albert Von Szent-Gyoryi, Physics Nobel Prize Winner
    13. Where’s the Innovation? • innovative application of existing technology • designed & positioned as content that plays itself • simplified user experience • on-demand loading, labeling & fulfillment • intellectual property (IP)
    14. What Made it Possible? • willingness to leverage better minds than our own • willingness to rely on instinct, as well as research insight • inspiration storytelling (i.e. getting folks to believe) • unrelenting “findaway” mindset • the capital to get it done
    15. “Innovation distinguishes between a leader and a follower.” Steve Jobs
    16. Five Parts to the Model 1 2 3 4 5
    17. Five Parts to the Model 1 2 3 4 5 Humble
    18. Five Parts to the Model 1 2 3 4 5 Humble Focused
    19. Five Parts to the Model 1 2 3 4 5 Humble Focused Disruptive
    20. Five Parts to the Model 1 2 3 4 5 Humble Focused Disruptive Relentless
    21. Five Parts to the Model 1 2 3 4 5 Humble Focused Disruptive Relentless Brave
    22. Five Parts to the Model 1 2 3 4 5 Humble Focused Disruptive Relentless Brave
    23. Five Parts to the Model 1 2 3 4 5 Humble Focused Disruptive Relentless Brave Posture
    24. Five Parts to the Model Process 1 2 3 4 5 Humble Focused Disruptive Relentless Brave Posture
    25. Five Parts to the Model Process “way of doing” 1 2 3 4 5 Humble Focused Disruptive Relentless Brave Posture “way of being”
    26. 1. Be Humble • Receptive to a “better way” • Willing to leverage different (& better) minds • Treat ideas as sacred (vs. sacred cows) • Accept failure as part of the process
    27. 2. Be Focused • Clearly articulate the problem - Nottingham Spirk example • Work through the eyes of the user • Use urgency as an ally
    28. 3. Be Disruptive • No limits other than the focus • Model rule-breaking • Ban “qualifying” adjectives
    29. 4. Be Relentless • Don’t judge too early • Employ rapid prototyping whenever possible • Allow users to critique • Push beyond the first right answer - “What is half of thirteen?”
    30. What is half of thirteen? • 61/2 or 6.5
    31. What is half of thirteen? • 61/2 or 6.5 • 1 & 3
    32. What is half of thirteen? • 61/2 or 6.5 • 1 & 3 • thir & teen
    33. What is half of thirteen? • 61/2 or 6.5 • 1 & 3 • thir & teen • VIII (top half of XIII)
    34. 5. Be Brave • Explicitly acknowledge fears & barriers • Rely on instinct as well as research • Be a proud parent • Accept failure as part of the process
    35. “There ain’t no rules around here, we’re trying to accomplish something.” Thomas Edison Thank you.

    + TechColumbus OhioTechColumbus Ohio, 5 months ago

    custom

    338 views, 0 favs, 0 embeds more stats

    TechColumbus 2009 Innovation Summit Afternoon Track more

    More info about this document

    © All Rights Reserved

    Go to text version

    • Total Views 338
      • 338 on SlideShare
      • 0 from embeds
    • Comments 0
    • Favorites 0
    • Downloads 25
    Most viewed embeds

    more

    All embeds

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories