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Exploring Sketch Flow
 

Exploring Sketch Flow

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    Exploring Sketch Flow Exploring Sketch Flow Presentation Transcript

    • Exploring SketchFlow
      Frank La Vigne
      frank@franksworld.com
      Cap Area.NET Silverlight SIG
    • Philosophy
      Great book
      Reads a lot like a story
      Written by Bill Buxton
      Given out at MIX09
    • Bill Who?
    • End Product
    • First Sketch
    • Design is Destructive?
    • Design Process
      Great Design Great Products!
      Design process is important
      Sketching and prototyping
      Explore a multitude of ideas
      Rapidly, timely, inexpensively
    • Therefore
      a great design left behind a lot of rejected ideas.
    • Lower the Cost of an Idea
    • SketchFlow Enables Recycling
      Layout
      Controls
      Animations
      Components
    • SketchFlow is
      a Tool for sketching & prototyping interactive applications
      part of Expression Blend
    • SketchFlow Goals
      Quickly experiment with dynamic UX
      Fast, plentiful, disposable, inexpensive
      Communicate design intent
      Collect and evaluate feedback
      Provide immediate business value:
      Deliver compelling proposals to clients
      Quickly and cost effectively
    • SketchFlow
      An Overview: Demo
    • Summary
      Fast and easy prototyping
      Evolve from storyboards to rich prototypes
      Present and collect feedback
      Make prototypes real with navigation, data, behaviors
      Significantly lower cost
      for design exploration
    • Credits
      Some content “recycled” from http://videos.visitmix.com/MIX09/C01F