Agile ♥ UX

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Den här presentationen är från ett blixttal jag höll på Lean Tribe Gathering 12 i Växjö.

Jag fösöker svara på frågan: hur funkar det att införa UX-arbete i en Agil utvecklingsmetodik.

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Agile ♥ UX

  1. 1. Agile ♥ UX Designed for Humans | www.meetod.com
  2. 2. Gabriel SvennerbergInteraktionsdesigner & Webbutvecklare Designed for Humans | www.meetod.com
  3. 3. Designed for Humans | www.meetod.com
  4. 4. Vad är UX?User Experience Design Designed for Humans | www.meetod.com
  5. 5. USER EXPERIENCE DESIGN INFORMATION ARCHITECTURE INTERACTION DESIGN VISUAL DESIGN USABILITY ENGINEERING HUMAN-COMPUTER INTERACTION INTERFACE DESIGNKälla: The Disciplines of User Experience, Dan Saffer Designed for Humans | www.meetod.com
  6. 6. Vad gör jagegentligen? Designed for Humans | www.meetod.com
  7. 7. Strategiskt TaktisktJobbar parallellt med Produktägaren Stöder utvecklingsteamen imed att ta fram User stories ur ett implementationen av systemet.användarcentrerat perspektiv. .• Kartlägga de affärsmässiga och • Skisser tekniska förutsättningarna • Wireframes• Grundläggande användarresearch • Prototyper• UX Vision • Workshops• Designprinciper • Användningstest• Personor• Scenarion• Designmönster Designed for Humans | www.meetod.com
  8. 8. Problem #1Hinna leverera design till teamet Designed for Humans | www.meetod.com
  9. 9. Feeding theBacklog Beast Designed for Humans | www.meetod.com
  10. 10. Problem #2Myten om designgeniet Designed for Humans | www.meetod.com
  11. 11. Källa: Agile Experience Design, Ratcliffe, McNeill, New Riders 2011 Designed for Humans | www.meetod.com
  12. 12. Agile är en lagsport Designed for Humans | www.meetod.com
  13. 13. Workshops Designed for Humans | www.meetod.com
  14. 14. Problem #3 Närvaro i teamet Designed for Humans | www.meetod.com
  15. 15. Workshops Designed for Humans | www.meetod.com
  16. 16. Utpekad design-person i teamet Designed for Humans | www.meetod.com
  17. 17. Bra UX-vision ochsolida Designprinciper Designed for Humans | www.meetod.com
  18. 18. Agile experiencedesign manifesto Designed for Humans | www.meetod.com
  19. 19. Agile experience design is Inclusive Rather than elitist Emergent with direction Rather than up front Integrated and collaborative Rather than handed over the fence Considerate of Rather than biased toward a single customer, business, and factor technology needsKälla: Agile Experience Design, Ratcliffe, McNeill, New Riders 2011 Designed for Humans | www.meetod.com
  20. 20. Tack!Twitter: @svennerbergSite: www.meetod.seEmail: gabriel@meetod.comPhone: 073-687 07 30 Designed for Humans | www.meetod.com

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