Susan Craig<br />Walden University<br />Instructor: Dr. Jacqueline Derby<br />EDUC 6714: Reaching and Engaging All Learner...
The History of Universal Design<br />Image Credit:<br />Smithsonian National Museum of American History<br />Ronald Mace<b...
As an architect with a physical disability,<br />Ronald Mace used his experience to<br />imagine a world where…<br />all s...
He imagined a world transformed from this…<br />Image credit:<br />Universal Design Architecture Company<br />
into this…<br />Image credit:  Mikiten Architecture<br />
As a result of Mace’s vision, architectural design evolved to consider all users and their needsbeforeconstruction begins....
…in homes, or wherever new spaces are designed.<br />Image Credits:  Accessible/Universal Design Home Investigators<br />
This evolution became known as<br />universal design.<br />The Concept is Born<br />
What is Universal Design for Learning?<br />Image Credit:<br />PBworks udl4all<br />
Universal Design for Learning (UDL)<br />Now imagine<br /> a classroom<br /> where all learning, from its inception,<br />...
Universal Design for Learning (UDL)<br />Educators have adapted the principles of universal design for spaces and products...
The Principles of UDL<br />Universal Design for Learning at CAST is guided by three primary principles for providing instr...
Brain Research and UDL<br />At CAST, these principles have been guided by brain research .<br />Each of us learns differen...
The Role of Technology in UDL<br />Fundamentally, UDL is about providing multiple means of reaching students.  <br />Techn...
The What of Learning<br />The How of Learning<br />The Why of Learning<br />UDL in Three Parts<br />
The What of Learning<br /><ul><li>  The Brain’s Recognition Network
  Principle I:  Provide Multiple Means of 	Representation
  Support Through Technology</li></li></ul><li>The Brain’s Recognition Network<br />This is the part of our brain that all...
Principle I<br />Provide multiple means of representation<br />Because students distinguish and understand information dif...
Technology  Examples to Support Principle I<br />  When stating standards and goals, state them orally, post them in the c...
The How of Learning<br /><ul><li>  The Brain’s Strategic Network
  Principle II:  Provide Multiple Means of</li></ul>	Action and Expression<br /><ul><li>  Support Through Technology</li><...
Principle II<br />Provide multiple means of action and expression<br />Students have varied ways of approaching tasks, str...
Technology  Examples to Support Principle II<br /> Allow the use of Click-n-Type as an alternative for students who can co...
The Why of Learning<br /><ul><li>  The Brain’s Affective Network
  Principle III:  Provide Multiple Means of 	Engagement
  Support Through Technology</li></li></ul><li>The Brain’s Affective Network<br />This is the part of our brain that conne...
Principle III<br />Provide multiple means of engagement<br />Students vary in what attracts their attention and holds thei...
Technology Examples to Support Principle III<br /> View this video (Five-Year-Olds Pilot Their Own Project-Based Learning)...
There are many excellent resources for exploring and learning how to implement UDL in your own classroom.  A few to get yo...
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Universal Design for Learning by Susan Craig

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Universal Design for Learning by Susan Craig

  1. 1. Susan Craig<br />Walden University<br />Instructor: Dr. Jacqueline Derby<br />EDUC 6714: Reaching and Engaging All Learners Through Technology<br />July 24, 2011<br />Universal Design for Learning<br />
  2. 2. The History of Universal Design<br />Image Credit:<br />Smithsonian National Museum of American History<br />Ronald Mace<br />Visionary and Architect<br />Founder of the Universal Design Concept<br />
  3. 3. As an architect with a physical disability,<br />Ronald Mace used his experience to<br />imagine a world where…<br />all spaces,<br />from their inception,<br />are created for<br />all people,<br />young and old,<br />tall and short,<br />male and female,<br />abled and disabled.<br />Image credit: Indie<br />
  4. 4. He imagined a world transformed from this…<br />Image credit:<br />Universal Design Architecture Company<br />
  5. 5. into this…<br />Image credit: Mikiten Architecture<br />
  6. 6. As a result of Mace’s vision, architectural design evolved to consider all users and their needsbeforeconstruction begins.<br />In public places…<br />Image credit: Low Floor – The Full Wiki<br />Image credit: SABES<br />
  7. 7. …in homes, or wherever new spaces are designed.<br />Image Credits: Accessible/Universal Design Home Investigators<br />
  8. 8. This evolution became known as<br />universal design.<br />The Concept is Born<br />
  9. 9. What is Universal Design for Learning?<br />Image Credit:<br />PBworks udl4all<br />
  10. 10. Universal Design for Learning (UDL)<br />Now imagine<br /> a classroom<br /> where all learning, from its inception,<br />is designed for all students,<br />before instruction begins.<br />
  11. 11. Universal Design for Learning (UDL)<br />Educators have adapted the principles of universal design for spaces and products to create a new framework for learning.<br />CAST, an organizational leader in the field of UDL, describes UDL as “a blueprint for creating instructional goals, methods, materials, and assessments that work for everyone” (CAST: About UDL, 1999-2011).<br />
  12. 12. The Principles of UDL<br />Universal Design for Learning at CAST is guided by three primary principles for providing instruction: <br />Provide multiple means of representation<br />Provide multiple means of action and expression<br />Provide multiple means of engagement<br />
  13. 13. Brain Research and UDL<br />At CAST, these principles have been guided by brain research .<br />Each of us learns differently based on the development of our three brain networks. <br />UDL honors these differences by recognizing the diverse learner on all levels – cultural, ethnic, linguistic, and academic.<br />Image credit:<br />CAST: Teaching Every Student in the Digital Age<br />
  14. 14. The Role of Technology in UDL<br />Fundamentally, UDL is about providing multiple means of reaching students. <br />Technology provides countless options for doing just that – finding new ways to do old things. <br />Image credit:<br />Edublogs.org<br />
  15. 15. The What of Learning<br />The How of Learning<br />The Why of Learning<br />UDL in Three Parts<br />
  16. 16. The What of Learning<br /><ul><li> The Brain’s Recognition Network
  17. 17. Principle I: Provide Multiple Means of Representation
  18. 18. Support Through Technology</li></li></ul><li>The Brain’s Recognition Network<br />This is the part of our brain that allows us to recognize, through our senses, what we are experiencing…<br />…providing the foundation for UDL Principle I.<br />Image credit:<br />Human Consciousness Sensory Organs – Source of Origin<br />
  19. 19. Principle I<br />Provide multiple means of representation<br />Because students distinguish and understand information differently, it should be presented to them in multiple formats.<br />
  20. 20. Technology Examples to Support Principle I<br /> When stating standards and goals, state them orally, post them in the class blog, and print them in a graphic organizer<br /> Allow the use of text-to-speech software such as Voki for students who would like to hear text read aloud<br /> Use Interactives 3D Geometry Shapes to provide visual comprehension of shapes in three dimensions<br />
  21. 21. The How of Learning<br /><ul><li> The Brain’s Strategic Network
  22. 22. Principle II: Provide Multiple Means of</li></ul> Action and Expression<br /><ul><li> Support Through Technology</li></li></ul><li>The Brain’s Strategic Network<br />This is the part of our brain that allows us to form actions and plans, or to decide how we are going to do something…<br />…providing the foundation for UDL Principle II.<br />Image credit:<br />Plantilla Awesome, Inc.<br />
  23. 23. Principle II<br />Provide multiple means of action and expression<br />Students have varied ways of approaching tasks, strategizing plans for their learning, and expressing what they have learned. <br />
  24. 24. Technology Examples to Support Principle II<br /> Allow the use of Click-n-Type as an alternative for students who can control a mouse but not a standard keyboard<br /> Allow the use of VoiceThread for creating presentations that use images, documents, and videos<br /> Use Webspiration to classify ideas or create outlines for previewing or reviewing concepts<br />
  25. 25. The Why of Learning<br /><ul><li> The Brain’s Affective Network
  26. 26. Principle III: Provide Multiple Means of Engagement
  27. 27. Support Through Technology</li></li></ul><li>The Brain’s Affective Network<br />This is the part of our brain that connects emotional meaning to our experiences, influencing why we react the way we do…<br />…providing the foundation for UDL Principle III.<br />Image credit:<br />All Free Logo: Vector Logo<br />
  28. 28. Principle III<br />Provide multiple means of engagement<br />Students vary in what attracts their attention and holds their interest. They are influenced by environment, previous experiences , and their abilities to cope and reflect.<br />
  29. 29. Technology Examples to Support Principle III<br /> View this video (Five-Year-Olds Pilot Their Own Project-Based Learning) for inspiration about how to make your lessons relevant to your students.<br />View this video (The Surprising Science of Motivation) to learn strategies for motivating your students<br />View and share this video (Students Learn the Skill of Conflict Resolution) with your students to teach coping and self-regulation strategies<br />
  30. 30. There are many excellent resources for exploring and learning how to implement UDL in your own classroom. A few to get you started:<br />Where Do I Go From Here?<br />CAST: Center for Applied Technology<br />UDL Center’s Channel – You Tube<br />Differentiated Instruction with UDL<br />Dare to Differentiate – UDL <br />Universal Design of Instruction<br />CAST: Teaching Every Student<br />
  31. 31. CAST provides excellent online tools for learning about and implementing UDL. <br />Where Do I Go From Here?<br />UDL Curriculum Self-Check – Learn what you’re already doing to meet the needs of all students and how to improve your instruction<br />CAST UDL Lesson Builder – Explore models and build your own UDL lesson plans<br />Your Three Brain Networks – Learn how your brain works<br />
  32. 32. Reference<br />CAST: Center for Applied Special Technology (1999-2011). Retrieved from http://www.cast.org/index.html . <br />
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