Supporting crisis simulations with the ARLearn toolkit for mobilee serious games.

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  • 1. Supporting crisis simulations with the ARLearn toolkit for mobilee serious games. Stefaan Ternier1, Atish Gonsalves2, Fred de Vries1 & Marcus Specht1 1Open University of the Netherlands 2UNHCR 1Monday, October 22, 12
  • 2. Introduction • Transfer of factual knowledge • simulation <> learning from a textbook • different roles (e.g. team leader, experts) • work together • train • real-world simulation <> mobile game 2Monday, October 22, 12
  • 3. Introduction • ARLearn toolkit • UNHCR pilot • demo 3Monday, October 22, 12
  • 4. ARLearn toolkit Serious gaming Fieldtrip system Augmented Reality mobile app Virtual reality Notification framework Rich media 4Monday, October 22, 12
  • 5. Augmented reality: first trial with game 5Monday, October 22, 12
  • 6. AR: sound 6Monday, October 22, 12
  • 7. ARLearn toolkit Serious gaming Fieldtrip system Augmented Reality mobile app Virtual reality Notification framework Rich media 7Monday, October 22, 12
  • 8. Fieldtrip system 8Monday, October 22, 12
  • 9. ARLearn toolkit Serious gaming Fieldtrip system Augmented Reality mobile app Virtual reality Notification framework Rich media 9Monday, October 22, 12
  • 10. Serious games • Scoring • Progress • Team play Run • Roles Teams Players Stefaan Game Marcus Welcome message Assignment 1 Answers Feedback Actions Assignment 2 Run 2 .... 10Monday, October 22, 12
  • 11. Lifecycle of a media item Invisible dependsOn visible disappearOn Invisible 11Monday, October 22, 12
  • 12. ARLearn data model 12Monday, October 22, 12
  • 13. ARLearn dependency model 13Monday, October 22, 12
  • 14. ARLearn toolkit Serious gaming Fieldtrip system Augmented Reality mobile app Virtual reality Notification framework Rich media 14Monday, October 22, 12
  • 15. Virtual reality: streetview 15Monday, October 22, 12
  • 16. Hostage Simulation: Real World Training for critical situations 16Monday, October 22, 12
  • 17. Roles / teams Head of Office - Security Officer - Staff Welfare a role is performed by a small group with smartphone. advance organizer for real drill take decissions / collaborate 17Monday, October 22, 12
  • 18. 18Monday, October 22, 12
  • 19. 19Monday, October 22, 12
  • 20. Challenges? 20Monday, October 22, 12
  • 21. Design reusable mobile game patterns • Fieldtrip scavenger game pattern • go to location, assignment • go to next location, assigment • ... • Decision making game • Hide & seek 21Monday, October 22, 12
  • 22. Design UNHCR mobile game • Death of a staff member • Staff injured in mine strike 22Monday, October 22, 12
  • 23. Lessons Learned • SIM cards are make your life difficult • Design the platform so that the entire game can continue when no network connection is available • Do positioning in a smart way. • GPS is not always accurate, battery comsuming • scanning a tag, to check-in on location • Make game independent of the game facilitator • Interventions to be made by the facilitator do not scale. 23Monday, October 22, 12
  • 24. 24Monday, October 22, 12