Henrik Scheel
henrik@startupxp.com
Inspiring the next generation
of young inventors
Educational Competitions Conference
Ma...
Why? What? How?
“In the long history of humankind those
who
learned to collaborate and improvise
most
effectively have prevailed.”
– Charl...
INSPIRATION
INVENTIO
N
SELECTION PROTOTYPING PITCHING
GET IN LINE !!!
Accelerating student entrepreneurship in Bosnia
What characterizes a good
entrepreneur?
Problems?
18
Entrepreneurship...
is an eXtreme sport
Attitude is everything!
Innovation is a team
sport
22
Energizer
Trailer of your life
Storyteller 2
Road trip
Proudest moment
Super Power
Naked

Trailer of your life
Storyteller 1
Wanted to be
First time
Huge mistake
My mom

Value Map
Drivers - Why are you passionate about this project and where would you like to
see it in 5 years?
_____________...
How to get good ideas?
Are you creative?
The
importance of
creative
confidence
David Kelley
Co-Founder; IDEO & Stanford D-School
The invention process
“if I had only 1 hour to save the
world I would spend 55 minutes
defining the problem and 5
minutes finding the solution”
...
mindm
Mind map
?
?
?
?
?
Problem
theme
INVENTION
Rules in the creative process
• See opportunities and forget limitations
• Generate as many ideas as possible quantity
ove...
-Thomas Edison
Generate
Open Brainstorm
Generate
1. Reverse problem
2. Bad ideas
3. Flip ideas to good ideas
The creative process
SELECTION
Gaming and Gamification
Energizer
Rock – Paper - Scissors
Using 4 straight lines without lifting the pen
Awesome books to check out!
NO EXCUSES!
Henrik Scheel
henrik@startupxp.com
www.linkedin.com/in/henrikscheel
www.startupexperience.org
Facebook.com/startupexperien...
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
Creative Classroom - How to enable students to reach their creative potential
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Creative Classroom - How to enable students to reach their creative potential

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How can we bring creativity back in the classroom? This presentation is from a talk I gave at the Educational Competitions Conference hosted by Zozude.com on March 10th 2014. Everything starts with an idea - but how can we teach creativity, invention and entrepreneurship to students at young age and get them excited about pursuing their ideas?

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Creative Classroom - How to enable students to reach their creative potential

  1. 1. Henrik Scheel henrik@startupxp.com Inspiring the next generation of young inventors Educational Competitions Conference March 10th 2014
  2. 2. Why? What? How?
  3. 3. “In the long history of humankind those who learned to collaborate and improvise most effectively have prevailed.” – Charles Darwin.
  4. 4. INSPIRATION INVENTIO N SELECTION PROTOTYPING PITCHING
  5. 5. GET IN LINE !!!
  6. 6. Accelerating student entrepreneurship in Bosnia
  7. 7. What characterizes a good entrepreneur?
  8. 8. Problems?
  9. 9. 18 Entrepreneurship... is an eXtreme sport
  10. 10. Attitude is everything! Innovation is a team sport
  11. 11. 22
  12. 12. Energizer
  13. 13. Trailer of your life Storyteller 2 Road trip Proudest moment Super Power Naked 
  14. 14. Trailer of your life Storyteller 1 Wanted to be First time Huge mistake My mom 
  15. 15. Value Map Drivers - Why are you passionate about this project and where would you like to see it in 5 years? ______________________________________________________________ ______________________________________________________________ ______________________________________________________________ Top 3 Super Powers (Key strengths and favorite roles/responsibilities in the team) 1. _______________________________________________ 2. _______________________________________________ 3. _______________________________________________ Top 3 weaknesses and least favorite roles in the team 1. _______________________________________________ 2. _______________________________________________ 3. _______________________________________________ Key environmental factors that matters to you (what is most important to you when working in a team – what makes you motivated and what kills your motivation?) 1. _______________________________________________ 2. _______________________________________________ 3. _______________________________________________ Name ________________
  16. 16. How to get good ideas? Are you creative?
  17. 17. The importance of creative confidence David Kelley Co-Founder; IDEO & Stanford D-School
  18. 18. The invention process
  19. 19. “if I had only 1 hour to save the world I would spend 55 minutes defining the problem and 5 minutes finding the solution” – Albert Einstein
  20. 20. mindm Mind map
  21. 21. ? ? ? ? ? Problem theme
  22. 22. INVENTION
  23. 23. Rules in the creative process • See opportunities and forget limitations • Generate as many ideas as possible quantity over quality! • No criticism is allowed don’t say “no but”, say “yes and..” • Co-create by building on each others’ ideas
  24. 24. -Thomas Edison
  25. 25. Generate Open Brainstorm
  26. 26. Generate 1. Reverse problem 2. Bad ideas 3. Flip ideas to good ideas
  27. 27. The creative process
  28. 28. SELECTION
  29. 29. Gaming and Gamification
  30. 30. Energizer
  31. 31. Rock – Paper - Scissors Using 4 straight lines without lifting the pen
  32. 32. Awesome books to check out!
  33. 33. NO EXCUSES!
  34. 34. Henrik Scheel henrik@startupxp.com www.linkedin.com/in/henrikscheel www.startupexperience.org Facebook.com/startupexperience

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