KCB201 Week 1 Lecture: Information, Knowledge, Community?

  • 1,288 views
Uploaded on

Week 1 lecture for KCB201 Virtual Cultures in the Creative Industries Faculty at Queensland University of Technology, semester 1/2008.

Week 1 lecture for KCB201 Virtual Cultures in the Creative Industries Faculty at Queensland University of Technology, semester 1/2008.

More in: Technology , Education
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
  • Well done guys - you don't need me at all... ;-)
    Are you sure you want to
    Your message goes here
  • Hi MJ,
    If you haven't already figured it out all you need to do is 'download file' (to the right, or bottom, of the viewing panel) and save/open it with MPowerPoint. I think you have to have a slideshare account to download it, but its free and easy to set up (trust me, if I managed it you'll be fine!).
    Hope that helps,
    Ella
    Are you sure you want to
    Your message goes here
  • Hey KCB 201's........ can someone please tell me how to print this slideshare as class handouts like a normal powerpoint??

    Thanks,

    MJ
    Are you sure you want to
    Your message goes here
    Be the first to like this
No Downloads

Views

Total Views
1,288
On Slideshare
0
From Embeds
0
Number of Embeds
0

Actions

Shares
Downloads
65
Comments
3
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. Information, Knowledge, Community? KCB201 Virtual Cultures Dr Axel Bruns [email_address]
  • 2. Core Terms
    • What are
      • data?
      • information?
      • knowledge?
      • wisdom?
    • Data  Information  Knowledge  Wisdom
    • (‘DIKW’)
  • 3.
    • Flickr image by Pixelsior
  • 4.
    • Flickr image by avlxyz
  • 5. Example: The Matrix
    • A DIKW story:
      • the matrix is made up of data
      • it is visible to its inhabitants as sensory information
    • But Neo takes the red pill, and:
      • acquires the knowledge that the visible world is an illusion
    • Finally, he makes it to Machine City, and:
      • gains the wisdom to make peace between machines and humans
  • 6. From Data to Wisdom
    • What skills are needed?
      • Data  Information: Finding relations between data
      • Information  Knowledge: Evaluating patterns in the relations
      • Knowledge  Wisdom: Understanding the underlying principles
    • Finding  Evaluating  Understanding
  • 7. DIKW in a Social Context
    • Knowledge improves with communication:
    • Information  Communication  Collective Intelligence
    • Understanding can’t be the end of the line:
    • Finding  Evaluating  Understanding  Sharing
  • 8. Information Skills
    • What you need:
      • searching for (and finding!) information
      • recording and evaluating information
      • developing and communicating knowledge
      • sharing knowledge and contributing to collective intelligence
    • …in a networked, online environment…
  • 9. The Network Is Us
    • Networks enhance knowledge processes :
      • faster search and retrieval
      • greater access
      • broader communication
      • wider sharing and collaboration
      • collective intelligence effects: smart mobs
    • Visions of the networked society:
      • Vannevar Bush: “ As We May Think ” (1945)
      • Mark Pesce: “ Mob Rules ” (2007)
  • 10. As We May Think
    • Bush’s vision:
      • Man [ sic ] “has built a civilization so complex that he needs to mechanize his records more fully if he is to push his experiment to its logical conclusion and not merely become bogged down part way there by overtaxing his limited memory. His excursions may be more enjoyable if he can reacquire the privilege of forgetting the manifold things he does not need to have immediately at hand, with some assurance that he can find them again if they prove important.”
    • Technology aiding us
      • in navigating the information available to us, and
      • storing (and sharing) the knowledge we accumulate.
      • (Technology as driver, determining what people are able to do.)
  • 11. Mob Rules
    • Pesce’s vision:
      • “ Things will come crashing down: some on purpose, and some quite by accident. This can’t be avoided: the future is entirely unpredictable, contingent upon the spontaneous emergence of behaviors we’ve never seen before, behaviors which will spread like wildfire… It seems apocalyptic. It seems impossible. But it is already happening. … A new social organization is emerging, thoroughly global, and ignorant of class or race. There’s some cause for hope in that. … But we do not yet understand what is rising to replace the world we know.”
    • People using technology
      • to develop new ways of being, of communicating, of knowing, and
      • to change culture, society, the world.
      • (People as drivers, enabled by technology.)
  • 12. KCB201 Virtual Cultures
    • Key skills:
      • finding
      • evaluating
      • sharing
    • Unit materials:
      • weekly readings on Blackboard site
      • weekly podcasts on Blackboard site
      • additional recommended readings in unit outline
      • assignment 1: del.icio.us
      • assignment 2: blogging
      • assignment 3: wiki