Collecting, Sharing, Reusing Geo andTime-variant 3D Models of the City of             Bologna: an Open Project       Mauro...
VIS.I.T. Lab mission for Cultural HeritageNovember 1999 To create interactive RT applications based on 3D computers models...
Talking monumentsVirtual environments connectedto historical multimedia DBhttp://www.certosadibologna.it/Certosa_virtuale....
“APA The Etruscan and 2700 years of Bolognese history” a 3D stereo cartoon for the new City Museum in Palazzo PepoliGenus ...
http://www.cineca.it/en/project/genus-bononiae-museums-city-3d-movie
Antonella Guidazzoli
A Transmedial approachAPAs models  Real time navigation:  Blender Game Engine experimented for a new interactive applicati...
Re-using APAs modelsThe procedural reconstruction of the Roman   The reconstruction adapted for the movie “Apa    The same...
Re-using APAs modelsMarco Celio a didactical video         Apa 3D                                        REPOMachinima, a ...
Re-using APAs models
http://rvn05.plx.cineca.it:5998/files/PARSJAD/public/Interfaccia_v0.4/APA-earth-test/
An open framework for a 3Drepository                               http://dati.comune.bologna.it/                         ...
Antonella Guidazzoli
Creative re-use of the models: new projects, new media                                                          3D TV  WEB...
Antonella Guidazzoli a SCE 2012
Antonella Guidazzoli a SCE 2012
Antonella Guidazzoli a SCE 2012
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Antonella Guidazzoli a SCE 2012

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Antonella Guidazzoli a SCE 2012

  1. 1. Collecting, Sharing, Reusing Geo andTime-variant 3D Models of the City of Bologna: an Open Project Mauro Felicori, Antonella Guidazzoli, Maria Chiara Liguori Antonella Guidazzoli – a.guidazzoli@cineca.it Cinceca - Dipartimento Sistemi e Tecnologie
  2. 2. VIS.I.T. Lab mission for Cultural HeritageNovember 1999 To create interactive RT applications based on 3D computers models authenticated by scholars in order to avoid the risk of transmitting superficial or misleading cultural information To train PhD students, architects, archaeologists, historians, computer scientists, media experts in following an interdisciplinary methodology for creating cultural VR products. Antonella Guidazzoli
  3. 3. Talking monumentsVirtual environments connectedto historical multimedia DBhttp://www.certosadibologna.it/Certosa_virtuale.html
  4. 4. “APA The Etruscan and 2700 years of Bolognese history” a 3D stereo cartoon for the new City Museum in Palazzo PepoliGenus Bononiae www.genusbononiae.itAn open framework for collecting and sharing 3D models and theknowledge to create them http://dati.comunebologna.itA repository dedicated to the area of Bologna with geo and timereferenced data available for new projects http://dati.comune.bolog na.it/ http://dati.comune.bolog na.it/node/381
  5. 5. http://www.cineca.it/en/project/genus-bononiae-museums-city-3d-movie
  6. 6. Antonella Guidazzoli
  7. 7. A Transmedial approachAPAs models Real time navigation: Blender Game Engine experimented for a new interactive application (real time navigation of Sala Bologna ( Mappa Vaticana 1575) importing a Blender set from “APA the Etruscan” 3D stereo cartoon produced for Genus Bononiae City Museum 2011)
  8. 8. Re-using APAs modelsThe procedural reconstruction of the Roman The reconstruction adapted for the movie “Apa The same reconstruction arranged according toBologna made with City Engine by CNR-Itabc the Etruscan” a different aesthetic mood for “Marcus Caelius” Antonella Guidazzoli
  9. 9. Re-using APAs modelsMarco Celio a didactical video Apa 3D REPOMachinima, a new production forBologna Archaeological Museumusing metaverse avatars (Opensim,Sims3) to produce blue screenacting footage to be composed withhigh quality Blender rendered MODELINGbackground scene reusing assets ofthe APA movie (the Bononia sets)allowing to focus new modellingactivities mainly on museum objects. Animation
  10. 10. Re-using APAs models
  11. 11. http://rvn05.plx.cineca.it:5998/files/PARSJAD/public/Interfaccia_v0.4/APA-earth-test/
  12. 12. An open framework for a 3Drepository http://dati.comune.bologna.it/ http://dati.comune.bologna.it/node /381 CC BY-NC-SA 3.0 Antonella Guidazzoli
  13. 13. Antonella Guidazzoli
  14. 14. Creative re-use of the models: new projects, new media 3D TV WEB 3D- Internet TV Videogames – Blender Game Engine X3D Augmented Reality appsVirtual Sets, Digital Scenographies

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