OilSim Greenland 2007 Intro

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    Notes on slide 1

    Welcome to OilSim, the petroleum exploration business simulation. This presentation is an introduction to OilSim, intended for those that are going to participate in an OilSim event or training course.

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    OilSim Greenland 2007 Intro - Presentation Transcript

    1. OilSim Greenland 2008 January, 2008
    2. Overview
      • Enhance your overall understanding of petroleum exploration
      • Common platform to work on
      • Multidisciplinary challenge
      • You are an exploration team in charge of a new petroleum province
      • Your task is to get maximum return on investment (ROI)
    3. Money
      • You start with $200Millions
        • You can apply for more money later
      • Earnings:
        • Net value of the oil fields discovered
        • MINUS costs (surveys, wells, etc.)
      • Winning team:
        • highest return on investment (ROI)
        • ROI = Earnings / Funds received
      • Government Bonus given to the 10 best teams in Greenland the 1st day to be used in the 2nd OilSim day
    4. Government Bonus
      • $ 50.000.000
      • $ 30.000.000
      • $ 20.000.000
      • $ 14.000.000
      • $ 12.000.000
      • $ 10.000.000
      • $ 8.000.000
      • $ 6.000.000
      • $ 4.000.000
      • $ 2.000.000
    5. Learning Points
      • Where and how to find oil
      • Surveys used in exploration
      • Licensing rounds
      • Farm-in and Partnerships
      • Rigs and Sub-contractors
      • Reducing uncertainty
      • Economically viable volumes
    6. Oil & Gas Industry
      • Upstream
        • Exploration
        • Development
        • Production
      • Downstream
        • Refining
        • Distribution
    7. Structure
      • Phase 1: Find Basins
      • Phase 2: Bid for Licences
      • Phase 3: Drilling
        • 3.1 Farm-in
        • 3.2 Order Rig
        • 3.3 Select Providers
        • 3.4 Select Position
        • 3.5 Testing
    8. Schedule
      • 09.30 Introduction to OilSim
      • Phase 1 starts (Find Basins)
      • Phase 1 Deadline
      • Phase 2 (First Licensing Round) intro
      • First Licensing Round deadline
      • Lunch
      • Phase 3 (Partnering) intro
      • Deadline Partnering
      • Drilling intro
      • 2 nd Licensing round opens
      • 2 nd Licensing round deadline
      • Simulation end
      • Debriefing
      • 15.30 End
    9. Map Columns (1 to 112) Rows (1 to 152) 600 sea bed depth Cell (73,66) Block 134 134
    10. Login www.oilsim.com
    11. Main screen
    12. First task
      • Find the 3 basins in the area
      • Basin: Sedimentary rocks in the deep subsurface where oil and gas was generated
      • Procedure
        • Buy and study magnetic and gravimetric surveys
        • Submit 3 block numbers; one for each basin centre
    13. Surveys
    14. Gravimetric surveys
      • Gravimetric surveys show the gravity in the sub-surface
      • Sedimentary rocks (“basins”) have lower densities than the surrounding crystalline rocks
      • Low gravity (green) -> Basins
      • High gravity (red) -> Crystalline rocks
    15. Gravimetric surveys
    16. Magnetic surveys
    17. More detail North East
    18. Quarter map survey
    19. Enter decision
    20. Task 1
      • Possible to get between 0 and 100 knowledge points (KP)
        • KP’s can be used e.g. when you apply for money
      • Must be solved before deadline
      • After the deadline, all submissions are evaluated
    21. Task 1 solved
      • All basins are located
      • Message sent to all teams with the results
      • Oil and gas is close to the basins
      • Next step: First licensing round
        • The blocks around one of the basins are on offer
    22. Second task
      • Bid to get a exploration licence
      • Exploration licence: A permission from the Government to explore a block
      • Procedure
        • Buy and study Common Risk Segment Maps and 2D Seismic surveys
        • Submit 3 bids
          • Block number
          • Amount offered to Government (“bonus”)
    23. Migration Basin Prospect Play Migration
    24. Prospect Migration Reservoir Seal
    25. Common Risk Segment
      • Prospect probability
        • Red : low
        • Orange : medium
        • Green : high
      There is one CRS for each geological layer
    26. Common Risk Segment Band 3 Eocene Band 2 Paleocene Band 1 Creataceous
    27. Real Seismic                                                                                                                                                                         
    28. 2D Seismic surveys
      • A 2D Seismic survey is a cross section of the geological layers
        • along either a column or a row
      • Is used for locating prospects
      • Look out for traps
      • Three separate geological layers
    29. 2D Seismic example
    30. Prospects Top of sealing rock Top of reservoir rock
    31. Cross-sections Column Row Prospect, Reservoir Basin, Source
    32. Wells 179
    33. Remarks
      • In OilSim, there is only one type of trap: the four-way closure structural trap
        • in reality, there are several other types
      • Three prospecting systems
        • 3. Eocene (1.500 m below seabed)
        • 2. Paleocene (2.500 m -)
        • 1. Cretaceous (3.500 m -)
    34. Spawning Grounds
      • There are spawning ground areas in the map – these are environmentally sensitive areas where fish breed
      • Some spawning grounds might be in the blocks that have been offered
      • However, no licences will be awarded in blocks that are spawning grounds
      • To find out which blocks are spawning grounds, you can buy a Spawning Ground Survey
    35. Spawning Ground Survey Red Area: Spawning Grounds You will not be awarded blocks that contain any red area Blue Area: Not Spawning Grounds The survey covers the whole area
    36. Tips
      • Use CRS to see which blocks to study
      • Buy and study many 2D surveys
      • Focus on shallow water blocks
        • It is cheaper to drill exploration wells in shallow water
        • It is more economically viable to produce oil and gas in shallow water
    37. Enter bid
    38. Remarks
      • Minimum bonus: 1000000
      • Maximum bonus: 30000000
      • You will only get one licence
      • Highest bid gets the licence
      • If you lose on all three blocks, you will get a random licence (of the ones that are left)
      • Do submit 3 bids -> more KP’s and higher probability for success
    39. Task 2
      • Submit your bid before the deadline
      • After the deadline, all bids are evaluated, and each team gets one and only one licence
    40. Task 2 solved
      • Every team has got one exploration licence
      • Message sent to all teams with the results
      • Knowledge Points: a measure of how prosperous the blocks the team bid for were
      • Next step: Farm-in
    41. Farm-in & -out
      • The headquarters of you company has evaluated the licence that you got awarded
      • Although the possibility of finding oil is fair, the costs involved are large, and the headquarters wants you to spread the risk.
      • This is accomplished by:
        • investing in other licences (farm-in), and
        • letting other invest in your licence (farm-out)
    42. Task 3.1 Farm-out
      • Get other’s to invest 20% or more in your licence (“farm-out”)
      • You can only send farm-in offers (!)
        • Offers to buy parts of other licences
      • Procedure for farming in:
        • Study 2D Seismic surveys
        • Submit one offer for each viable licence
          • Amount offered
          • Share wanted (in whole %)
    43. Farm-in
    44. Send an offer
    45. Partnerships
      • Partners pay their share of all future costs incurred by the partnership.
      • Partners receive their share of the net proceedings from any oil found on the licence
      • The operator team takes all decisions regarding acquirement of 3D seismic, drilling of wells and testing of wells
    46. Task 3.1
      • Study 2D seismic surveys of the other licences
      • Submit your bids
        • Minimum amount 100,000 for 1%
      • You are not allowed to drill before at least 20% of your licence has been farmed out
      • You can farm-in & -out at any time
      • Partners in a block get all info about drilled wells and discovered prospects
    47. Task 3.1
      • Partnerships will be established every time a seller accepts an offer
      • On the main page, you can see all the licences
        • The licences you operate
        • The licences you have invested in
        • Other licences
      • Next task: order rig
    48. Task 3.2 Rig
      • 3 rig types
        • Drillships
        • Semi-submersibles
        • Jack-up rigs
      • Different water depths, Different day rates
        • Rig cost = drilling days * day rate
    49. Available Rigs
    50. Drilling days
    51. Drilling Depths Seabed 3500 m below seabed Layer 3 Eocene Layer 2 Paleocene Layer 1 Cretaceous 1500 m below seabed 2500 m below seabed “ water depth”
    52. Seabed Depth
    53. Task 3.2 Rigs
    54. Rigs
      • Limited number of rigs available
      • You can order a rig
        • use it within 20 minutes
      • Not enough for all
        • Wait in a queue, if another team is using the rig
      • Rig day rates are dynamic
    55. Task 3.3 Providers
    56. Track Record
    57. Select Providers
    58. Task 3.4 Position
      • You have to choose where to drill
        • Which cells?
      • ..and how deep to drill
        • Either to the Eocene horizon
        • Through the Eocene to the Paleocene horizon,
        • or through the Eocene, the Paleocene, and to the Cretaceous horizon
    59. Environmental Impact Assessment
      • Buy an EIA survey to get more knowledge about the area
      • EIA equals
        • Less probability for drilling problems
        • Less severe consequences if you run into problems
      • In the EIA you can also see which drilling locations to avoid
    60. 3D Seismic
      • Shows the structure:
        • in one (of the three) horizons
        • in one block
      • Look out for “tops”
        • a top = a trap = a prospect
    61. 3D Seismic
    62. Three targets Layer 1 Creataceous Layer 2 Paleocene Layer 3 Eocene Column 60, Row 79 Column 60, Row 78
    63. Select Positions
    64. Summary
    65. Drilling position 3
    66. Drilling position 2
    67. Conf. & Budget
    68. Drilling results
    69. Drilling result
    70. Task 3.5 Testing
      • If you discover a field-> decide whether you want more information about that field
      • You get more information by doing a production test (and other tests)
      • Tests take 10 days per field
      • Tests have the same day-rate as the drilling (you use the same providers)
    71. Test decision
    72. Field value
    73. Prospects
    74. Licence Value
    75. Appraisal
    76. Appraisal
        • From Probable volume to proven reserves
    77. Narrowing ranges
      • First well:
        • 0 to 572 MBO (after drilling)
        • 11 to 266 MBO (after testing)
        • Proven volume: 11 MBO
      • Second well
        • 11 to 233 MBO (after drilling)
        • 35 to 210 MBO
        • Proven volume: 35 MBO
    78. Continue...
      • Drill appraisal wells to narrow the uncertainty (get proven volumes)
      • Drill into other prospects
      • Farm-in and -out
      • Two additional licensing rounds
      • Apply for more money, if you run out of cash
      • Winner: highest ROI

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